ButtonPress Game Studios
@ButtonPress
Soon to be developers of @Acadamiac, @RPGamesEngine, @NetworkShot. Founded by @ThirtyVirus
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shoutout to @Iddstar for freeing up the ButtonPress Twitter @ and the .net domain! Let us know if you ever want to try our games once they are ready :)
My current job will be the first and last time I work for someone else full time. Once my contract is up next month, I will finish my CS degree and go full time running @ButtonPressCo and posting videos / streaming on YouTube and Twitch.
Hey all! We are excited to announce the acquisition of @HytalePodcast! Here is a blog explaining how that went down and what that means for the future of both projects: blockshotnetwork.com/blog/we-are-ex…
I was finally able to put the mission statement for @ButtonPressCo into words today, through the welcome section of the lounge discord. You guys should join if you want to follow my game development endeavors! discord.gg/RWepten
This is fun to mess with
Introducing: Responsive "smart" tiles! In the background what is actually happening is that the game in real time picks one of 13 different tiles to place based on which tiles are next to it. High tech! #RPGamesEngine #IndieDev #GameDev #MonoGame
This awesome fanart BlockShot Network logo animation was made by hyrulix! Love the bouncy animation style :D youtube.com/watch?v=o8Ohx8…
Splitscreen Multiplayer! I only have one keyboard though, so.....
The title Screen is working again! Once completed, through the engine you may save and load completely different "games" made in the engine, and make multiple saves for each game! #RPGamesEngine #GameDev
Big updates coming in the next 2 weeks. @ThirtyVirus is coming back for some plugin dev and a YT series to bring in new players 👀
idc if the player is giant, this is pretty epic. All made in my own game engine. By the next update video on YT I'm hoping to fool the audience into thinking it's actually Pokemon :D #RPGamesEngine #GameDev
I did my best to recreate Twinleaf town from Pokemon Gen 4 (Diamond / Pearl / Platinum) in @RPGamesEngine. Aside from the player being 3x the size he should be, I would say I got pretty close! #GameDev #Monogame #RPGamesEngine
Among the staff it seams that Hara is starting to become a sort of "mascot" for the BlockShot Network. What do you think? #Hytale #HytaleFanArt
Some highlights from today's blog post. Both concept arts made by @DecLXIV, showcasing the initial concept and the #Hytale version! blockshotnetwork.com/blog/campaign-…
After months of behind the scenes work, the BlockShot staff team is finally ready to reveal our plans for a singleplayer campaign and the conquest gamemode, as well as our first character: Hara Kuramoto. This is definitely a blog you won't want to miss! blockshotnetwork.com/blog/campaign-…
Our YouTube channel just reached 1,000 subscribers! 🎉 Thank you all for helping bring us to this important milestone! As promised, our first Q&A livestream will soon be scheduled. Stay tuned for updates!
The roadmap for the next month of #RPGamesEngine. Hopefully I can get it all done before August concludes, so I can bring back the "2D RPG Game" series after a 3 year absence!
only 17 subs away from 1,000 @NetworkShot :O ►► youtube.com/blockshotnetwo…
My goals til November 2019: - get @NetworkShot ready for #Hytale's release - have #RPGamesEngine Alpha 3.0 ready for play testing - get @ButtonPressCo ready to release a game - hit 75,000 YT subs & 1mil monthly views - upload 4 paid plugins to SpigotMC Possible? 😬
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