GameDevSamCarey's profile picture. Interested in game and game tool development in UE5/Unity. Game Programmer at Epiphany Games 

https://samcarey.dev/assets
http://samcarey.itch.io

Sam Carey

@GameDevSamCarey

Interested in game and game tool development in UE5/Unity. Game Programmer at Epiphany Games https://samcarey.dev/assets http://samcarey.itch.io

Just released a new Unreal Editor tool. It automates capturing screenshots of all Blueprint-callable nodes in a class, perfect for documenting your own Unreal plugins and tools. fab.com/listings/b6a7a…

GameDevSamCarey's tweet image. Just released a new Unreal Editor tool.

It automates capturing screenshots of all Blueprint-callable nodes in a class, perfect for documenting your own Unreal plugins and tools.

fab.com/listings/b6a7a…

Experimenting with U2KNodes/IK2Node_EventNodeInterface for generating and calling a list of custom input events. #UnrealEngine #madewithunreal

GameDevSamCarey's tweet image. Experimenting with U2KNodes/IK2Node_EventNodeInterface for generating and calling a list of custom input events. #UnrealEngine #madewithunreal

I'm currently working on a UE4 plugin to help developers build in game computers. Its supports user accounts, custom file types, window snapping and developer created programs(Along with some default OS like programs e.g. a music player). #UE4 #madewithunreal

GameDevSamCarey's tweet image. I'm currently working on a UE4 plugin to help developers build in game computers. Its supports user accounts, custom file types, window snapping and developer created programs(Along with some default OS like programs e.g. a music player). #UE4 #madewithunreal

Just released my new free UE4 Player Statistics plugin for uses with either Blueprint or C++. Get it here. unrealengine.com/marketplace/en… #UE4 #madewithunreal


I'm currently working on a new UE4 plugin called Extended Save Games. It supports multiple instances and automatically saving metadata. This can prevent the need to load a full list of large save files to display a load game screen. #UE4 #madewithunreal

GameDevSamCarey's tweet image. I'm currently working on a new UE4 plugin called Extended Save Games. It supports multiple instances and automatically saving metadata. This can prevent the need to load a full list of large save files to display a load game screen. #UE4 #madewithunreal

I have updated my set of UE4 utility tools. This tool can now generate FAssetTypeActions_Base classes allowing for custom icon colours, name, tooltip and right-click actions. #UE4 Download: samcarey.itch.io/ue4-tools-open… Source Code: github.com/SamCarey99/UE4…

GameDevSamCarey's tweet image. I have updated my set of UE4 utility tools. This tool can now generate FAssetTypeActions_Base classes allowing for custom icon colours, name, tooltip and right-click actions. #UE4
 
Download: samcarey.itch.io/ue4-tools-open…

Source Code: github.com/SamCarey99/UE4…
GameDevSamCarey's tweet image. I have updated my set of UE4 utility tools. This tool can now generate FAssetTypeActions_Base classes allowing for custom icon colours, name, tooltip and right-click actions. #UE4
 
Download: samcarey.itch.io/ue4-tools-open…

Source Code: github.com/SamCarey99/UE4…
GameDevSamCarey's tweet image. I have updated my set of UE4 utility tools. This tool can now generate FAssetTypeActions_Base classes allowing for custom icon colours, name, tooltip and right-click actions. #UE4
 
Download: samcarey.itch.io/ue4-tools-open…

Source Code: github.com/SamCarey99/UE4…
GameDevSamCarey's tweet image. I have updated my set of UE4 utility tools. This tool can now generate FAssetTypeActions_Base classes allowing for custom icon colours, name, tooltip and right-click actions. #UE4
 
Download: samcarey.itch.io/ue4-tools-open…

Source Code: github.com/SamCarey99/UE4…

My 'Automatic Radial Menus' asset is now available for purchase on UE4 Marketplace. #UE4 #gameassets UE4 Marketplace: unrealengine.com/marketplace/en… Itch: samcarey.itch.io/dynamic-radial…

GameDevSamCarey's tweet image. My 'Automatic Radial Menus' asset is now available for purchase on UE4 Marketplace. #UE4 #gameassets 

UE4 Marketplace: unrealengine.com/marketplace/en…

Itch: samcarey.itch.io/dynamic-radial…

I have just released a new version of my free achievement system. It contains multiple improvements and fixes. Check it out below. #unity3d #UnityAssetStore Asset Store: assetstore.unity.com/packages/templ… Itch: samcarey.itch.io/achievements-s… Website: samcarey.tech/#/ProjectPage?…

GameDevSamCarey's tweet image. I have just released a new version of my free achievement system. It contains multiple improvements and fixes. Check it out below. #unity3d #UnityAssetStore

Asset Store: assetstore.unity.com/packages/templ…

Itch: samcarey.itch.io/achievements-s…

Website: samcarey.tech/#/ProjectPage?…
GameDevSamCarey's tweet image. I have just released a new version of my free achievement system. It contains multiple improvements and fixes. Check it out below. #unity3d #UnityAssetStore

Asset Store: assetstore.unity.com/packages/templ…

Itch: samcarey.itch.io/achievements-s…

Website: samcarey.tech/#/ProjectPage?…

Working on a puzzle game in UE4 where you must repair a transmitter before it explodes. #GGJ2020 #GGJHobart #UE4

GameDevSamCarey's tweet image. Working on a puzzle game in UE4 where you must repair a transmitter before it explodes. #GGJ2020 #GGJHobart #UE4
GameDevSamCarey's tweet image. Working on a puzzle game in UE4 where you must repair a transmitter before it explodes. #GGJ2020 #GGJHobart #UE4

I have recently updated my open-source set of UE4 tools to include a custom asset and factory class generator. Download: samcarey.itch.io/ue4-tools-open… Source Code: github.com/SamCarey99/UE4… I'm planning to add custom icons, colours, categories, tooltips and context actions. #UE4

GameDevSamCarey's tweet image. I have recently updated my open-source set of UE4 tools to include a custom asset and factory class generator.

Download: samcarey.itch.io/ue4-tools-open…
Source Code: github.com/SamCarey99/UE4…

I'm planning to add custom icons, colours, categories, tooltips and context actions. #UE4
GameDevSamCarey's tweet image. I have recently updated my open-source set of UE4 tools to include a custom asset and factory class generator.

Download: samcarey.itch.io/ue4-tools-open…
Source Code: github.com/SamCarey99/UE4…

I'm planning to add custom icons, colours, categories, tooltips and context actions. #UE4
GameDevSamCarey's tweet image. I have recently updated my open-source set of UE4 tools to include a custom asset and factory class generator.

Download: samcarey.itch.io/ue4-tools-open…
Source Code: github.com/SamCarey99/UE4…

I'm planning to add custom icons, colours, categories, tooltips and context actions. #UE4

I have just finished creating my template project in UE4. I have created a post about the things I learnt, features I added and some helpful tips which may help others when creating their own set of tools. samcarey.itch.io/creating-a-tem…


I have just recently updated my open-source set of UE4 tools to include a C++ module generator. Download: samcarey.itch.io/ue4-tools-open… Source Code: github.com/SamCarey99/UE4…

GameDevSamCarey's tweet image. I have just recently updated my open-source set of UE4 tools to include a C++ module generator.

Download: samcarey.itch.io/ue4-tools-open…
Source Code: github.com/SamCarey99/UE4…

I created an open source tool which renames a C++ project. Download: samcarey.itch.io/ue4-c-project-… Source code: github.com/SamCarey99/UE4… If anyone has any skills using C#, .net and WPF feel free to fork the project and improve it if you wish.#UnrealEngine #UE4


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