 
                            The NetHack Learning Environment
@NetHack_LE
Official handle for the NetHack Learning Environment (http://arxiv.org/abs/2006.13760)
내가 좋아할 만한 콘텐츠
Pleased to announce the NetHack Learning Environment has a new home, and a new set of maintainers! Find it at github.com/heiner/nle. A huge thanks to @stephen_oman and @MartinKlissarov for helping with the project! Happy hacking!
Excuse me?
💯 Who knew that the International Math Olympiad (IMO) is much easier than @NetHack_LE for AI.
1 43.6 Grok-4-Wiz-AI-Cha died in The Dungeons of Doom on level 1. Killed by a housecat.
LLMs acing math olympiads? Cute. But BALROG is where agents fight dragons (and actual Balrogs)🐉😈 And today, Grok-4 (@grok) takes the gold 🥇 Welcome to the podium, champion!
 
                                                                            Happy "@NetHack_LE is still completely unsolved" day for those of you who are celebrating it. We released The NetHack Learning Environment (arxiv.org/abs/2006.13760) on this day five years ago. Current frontier models achieve only ~1.7% progression (see balrogai.com).…
 
                                            A couple bits of news: 1. Happy to share my first (human) NetHack ascension-next step is RL agents :) 2. I wrote a post discussing some @NetHack_LE challenges & how they map to open problems in RL & agentic AI. Still the best RL benchmark imo. mikaelhenaff.substack.com/p/first-nethac…
 
                                            Happy to announce the latest release of @NetHack_LE (version 1.2.0). You can now use the seed function to make the dungeon layout reproducible across training episodes. The in-level interaction and combat is still randomly determined and doesn't impact lower level layouts.
 
                                            ⚔️ MiniHack Updates! ⚔️ 1️⃣ MiniHack 1.0.0 is here! Following popular demand, it now supports the new Gymnasium API and is built on NLE 1.1.0. Huge thanks to @Stephen_Oman (maintainer of @NetHack_LE ) for his outstanding contribution! 🙌
Can AI agents adapt zero-shot, to complex multi-step language instructions in open-ended environments? We present MaestroMotif, a method for AI-assisted skill design that produces highly capable and steerable hierarchical agents. To the best of our knowledge, it is the first…
💯 For me this is NetHack (see @NetHack_LE and balrogai.com). I am still holding my breath.
It can be hard to “feel the AGI” until you see an AI surpass top humans in a domain you care deeply about. Competitive coders will feel it within a couple years. Paul is early but I think writers will feel it too. Everyone will have their Lee Sedol moment at a different time.
In the meantime, @NetHack_LE and balrogai.com...
So everyone, each of us now has to work hard to develop new benchmarks. Because oh boy will they be solved quickly.
 
                                                                            Yearly reminder
ARC will be solved before Nethack
💯‼️ That's why @PaglieriDavide created balrogai.com
Most video games kill your potential. In NetHack, it gets killed by a random monster first.
video games will kill your potential. quit cold turkey
does anyone know how to prevent this from happening?? help
What's stopping you from working like this?
 
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