ProjetSolaris's profile picture. Le Projet Solaris est un site web proposant des simulations spatiales en 3D sur navigateur web grâce à la technologie #Webgl et #Babylonjs

Projet Solaris

@ProjetSolaris

Le Projet Solaris est un site web proposant des simulations spatiales en 3D sur navigateur web grâce à la technologie #Webgl et #Babylonjs

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Hey everyone ! Solaris Project is now on GitHub ! Here is the link to the source code and the ressources : github.com/BarthPaleologu…


Here it is : a simple implementation of volumetric atmospheric scattering using @babylonjs ! See more on github : github.com/BarthPaleologu…


Finally got those shaders working ! Github repo coming soon. #babylonjs #webgl

ProjetSolaris's tweet image. Finally got those shaders working ! Github repo coming soon. #babylonjs #webgl
ProjetSolaris's tweet image. Finally got those shaders working ! Github repo coming soon. #babylonjs #webgl

Projet Solaris reposted

Babylon 4.0 is HERE!!! With a powerful new Inspector, best-in-class physically based rendering, countless optimizations, and much more, Babylon.js 4.0 brings powerful, beautiful, simple, and open 3D to everyone. medium.com/@babylonjs/bab… #babylonjs4


Projet Solaris reposted

Happy Friday Everyone!!! The road to Babylon 4.0 is getting shorter!!! Check out the fourth video in our Inspector overview series! youtu.be/YaSscG5PBf0 #babylonjs4

babylonjs's tweet image. Happy Friday Everyone!!!   The road to Babylon 4.0 is getting shorter!!!  

Check out the fourth video in our Inspector overview series!

youtu.be/YaSscG5PBf0

#babylonjs4

Projet Solaris reposted

In 2013, I decided to create a new #webgl engine (was my 4th one since 1997... Others were developed with Pascal, C++ then C#) named #babylonjs #Web30 #ForTheWeb


Hello guys, a new update is out : 2.9 ! I've Added a background music, and improved few things, such as mobile interface and shortcuts ! Take a look at barth.paleologue.fr/solaris #babylonjs #space #3d #webgl #discorver

ProjetSolaris's tweet image. Hello guys, a new update is out : 2.9 !
I've Added a background music, and improved few things, such as mobile interface and shortcuts !
Take a look at barth.paleologue.fr/solaris

#babylonjs #space #3d #webgl #discorver

As it appears, the near side of the moon wasn't facing the Earth. This problem is now fixed : barth.paleologue.fr/solaris

ProjetSolaris's tweet image. As it appears, the near side of the moon wasn't facing the Earth. This problem is now fixed :
barth.paleologue.fr/solaris

Projet Solaris reposted

#babylonjs 3.2 announcement video!


Projet Solaris reposted
deltakosh's tweet image. Celestial sphere by #babylonjs community demo.virtualrealms.com.au/celestial-sphe…

Projet Solaris reposted

We are so excited to be joining Tensorflow as TensorFlow.js, an ecosystem of tools and libraries for machine learning in JavaScript. Find out more at js.tensorflow.org. We’re looking forward to building the next chapter of ML in JavaScript with you!


Projet Solaris reposted

City Explorer. Webvr demo app, still incomplete but kinda demo-able. Tested on winmr & vive. Runs on #babylonjs 🚀🎇. hololite.github.io/CityExplorer/


Projet Solaris reposted

I've noticed this lately: Sometimes a 100-line code change takes under an hour. ⏳ And sometimes a 1-line code change takes over a day. 📅 Please don't judge effort by lines of code written.


Projet Solaris reposted

60 fps in the browser with a complex physics engine build from C++ to #webassembly thanks to @samuelgirardin #energyjs port available on GitHub: github.com/samuelgirardin… & @babylonjs #webgl engine. Demo: babylonjs-playground.com/frame#89WEV3#0


Projet Solaris reposted

Fully synchronized, normalized and weighted animations in #babylonjs babylonjs-playground.com/frame#IQN716#9

deltakosh's tweet image. Fully synchronized, normalized and weighted animations in #babylonjs babylonjs-playground.com/frame#IQN716#9

Projet Solaris reposted

Contact hardening shadows coming to #babylonjs v3.2 using Webgl2! playground.babylonjs.com/#FH3FM2

deltakosh's tweet image. Contact hardening shadows coming to #babylonjs v3.2 using Webgl2! playground.babylonjs.com/#FH3FM2

Hi everyone, 2.8 is out! I have added seasons on planets and a picture gallery! Have a look : goo.gl/cxs4Q6 #babylonjs #Space

ProjetSolaris's tweet image. Hi everyone, 2.8 is out! I have added  seasons on planets and a picture gallery!
Have a look : goo.gl/cxs4Q6
#babylonjs #Space
ProjetSolaris's tweet image. Hi everyone, 2.8 is out! I have added  seasons on planets and a picture gallery!
Have a look : goo.gl/cxs4Q6
#babylonjs #Space

Projet Solaris reposted

Here we are! Please welcome the first GPU particle demo from #babylonjs team. I allowed up to 1.000.000 particles so you should be able to melt your GPU down ;) #webgl2 babylonjs-playground.com/#PU4WYI#2

deltakosh's tweet image. Here we are! Please welcome the first GPU particle demo from #babylonjs team. I allowed up to 1.000.000 particles so you should be able to melt your GPU down ;) #webgl2
babylonjs-playground.com/#PU4WYI#2

Projet Solaris reposted

Could play with it all day...#babylonjs #gpuparticles #webgl2


Projet Solaris reposted

Introducing glow support in #babylonjs :) babylonjs.com/demos/glowlaye…

deltakosh's tweet image. Introducing glow support in #babylonjs :) babylonjs.com/demos/glowlaye…

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