Nathan Burke
@PropMasterGame
Designer of PropMasterGame, a standalone indie title based off the popular Garysmod PropHunt set to release on XboxOne
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I have some pretty big changes to the development of the game, I'll announce the changes when I can :)
Featured in @indiegamemag screenshot weekly! goo.gl/fb/RveIoO #indiedev #gamedev #UE4 #IGM
The prototype level is close to complete, but has a long way to go before we can program the networking.#SoCloseButSoFar #indiedev #gamedev
Working on getting a XbOne controller for PC to show off a demonstration video of our gameplay work in progress #indiedev #gamedev #ue4
I got a bit bored working on the backyard and interior, so I made this. #gamedev #indiedev #website #soon
Got done a lot of work on the map, hopefully I'll be able to show a decent WIP pic when the website launches. #indiedev #gamedev #excited
Made an amateur Logo, still a long way to go but its a start! Working on launching our website #indiedev #gamedev
Blocking not even 50% complete, so many awesome ideas for the map and game play innovations, I can't wait! #indiedev
Big news coming next month, launching the official game site, forums and character classes #gamedev #indiedev #andmore
20 great talks from indie Game Conference 2014, Staffordshire University youtube.com/watch?v=w1vd6c… #UE4 #gamedev #indiedev
youtube.com
YouTube
Dreaming for Living, or Living the Dream - Helana Santos, Modern Dream
Using what appears to be a doughnut for scale reference LOL #UE4 #indiedev #gamedev #leveldesign #blocking
I don't like posting such early concepts, but I'm confident what you see here is a start of a masterpiece #UE4 #indie
I know I wanted a "Bigscreen" but this is too much (the bigger one is scaled to 0.01) #indiedev #gamedev #UE4
Having seen the success that @SmiteGame has become because of paying attention to the community, I would expect better of these new releases
Planning the first of many crazy PropMaster maps, a strong foundation for a strong map #ue4 #indiedev #leveldesign #gamedev #gamedesign
Got some UMG HUD work done, RoundTimer and HealthProgression bar in place. Updated Twitter with a quick Bio+IMG #UE4 #indiedev #development
PawnPossesion BP is complete, thanks for the early follows, I'll update my Bio and information on what I'm looking to accomplish soon! #UE4
2nd day of game development of PropMaster, pawn posses blueprints in progress. #UE4 #unrealengine4 #gamedeveloper #gamedesign
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