
Ramón I. Bunge
@RamonGamedev
Artist and gamedev Creating Solarbound Arkhan, a tactical real time RPG in Game Maker Studio 2. Currently funding development through game art commissions.
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Added some little movements on small things, the likes of summons and satellites like this Beryl's brand new sparkling bubble. It moves in sync with all of Beryl's spells too! #ScarletRecord #緋色の記録 #indiedev #gamedev #indiegame
I've been working on background updates for all stages (not yet finished) and on a new, third playable character, which I'll reveal soon. I still have more cool stuff about the new boss to reveal too! Wishlist #Exobrave on Steam (link in my profile)! #gaming #indiegames
'Magical Blush' is a new 1-2 player top-down action adventure game with metroidvania-style exploration. Steam page: store.steampowered.com/app/3488640
Multi-ending sci-fi visual novel game 'BatteryNote' is now available. Steam page: store.steampowered.com/app/3005930
Charming metroidvania!
'Alruna: End of History' officially announced. It is the sequel to 2024's pixel-art action metroidvania game Alruna and the Necro-Industrialists. Coming 2026. Demo now available. Steam page: store.steampowered.com/app/3440260
Riviera (Sting - 2002 - GBA)
PEAK ANIMATION
THE IMMORTAL for Mega Drive (Will Harvey/EA, 1990/91) Cult isometric action-adventure game, released first for the Apple IIGS, then ported to MD, Amiga, ST, DOS & NES. Well known for its brutality, it was rumored that it inspired the fatalities in Mortal Kombat. #Sega #pixelart
Mowing down horrors never felt better
In game editor for the FXs in action. This one would be the "damage spark" for melee attacks. #indiegames #gamedev #GameMaker
First glance at the procedural FX tool I'm developing for Solarbound in @GameMakerEngine. This tool purpouse is allowing collaborators to design all kind of FX directly in game. I'm using a shader based on Signed Distance Function Rendering.
Appreciating the pixel art in Sword of Mana (GBA)




It's been 5 years since Jeff and I started work on Primal Light. It's been 2 years since we released it on PC. It's been a long journey, and it's culminating this Thanksgiving. Primal Light is releasing on Switch & Xbox, Nov 24. Please retweet @NintendoAmerica @Xbox #Pixelart
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