UTCompiler's profile picture. Unreal Engine Technical Artist | Tools Programmer. UTC Shader Library plugin for UE5: https://www.unrealengine.com/marketplace/en-US/product/utc-shader-library

Corentin Demougeot

@UTCompiler

Unreal Engine Technical Artist | Tools Programmer. UTC Shader Library plugin for UE5: https://www.unrealengine.com/marketplace/en-US/product/utc-shader-library

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I'm excited to release this new project I've been working on for the past few months, focusing on the new UE5.2 substrate material ! #gamedev #UnrealEngine5 #indiedev


Corentin Demougeot reposted

Hey everyone! I've not been completely dormant since uni started when it comes to Radiance Cascades :) I've been writing an article on Radiance Cascades, trying my best to explain things in an intuitive way, using many visuals of course. It's now live :p m4xc.dev/articles/funda…

mxacop's tweet image. Hey everyone! I've not been completely dormant since uni started when it comes to Radiance Cascades :) I've been writing an article on Radiance Cascades, trying my best to explain things in an intuitive way, using many visuals of course. It's now live :p
m4xc.dev/articles/funda…
mxacop's tweet image. Hey everyone! I've not been completely dormant since uni started when it comes to Radiance Cascades :) I've been writing an article on Radiance Cascades, trying my best to explain things in an intuitive way, using many visuals of course. It's now live :p
m4xc.dev/articles/funda…
mxacop's tweet image. Hey everyone! I've not been completely dormant since uni started when it comes to Radiance Cascades :) I've been writing an article on Radiance Cascades, trying my best to explain things in an intuitive way, using many visuals of course. It's now live :p
m4xc.dev/articles/funda…

Corentin Demougeot reposted

We are pleased to reveal our showreel of our main 2023 #UnrealEngine5 productions ! ⚡ #showreel #3d #vr #screenshotsaturday


Corentin Demougeot reposted

I'm pleased to share with you my latest tutorial explaining how I implemented the Tire Deformation in Electric Dreams, the GDC demo of Epic Games : dev.epicgames.com/community/lear… #UE5 #Chaos #Niagara #Nanite #Shader #ElectricDreams #GDC2023


Corentin Demougeot reposted

I think I may have found the bible to all console commands we would ever need for movie render queue in #UnrealEngine5 if you are interested in rendering like I am just scroll all the way down to "r." that's where the rendering commands start forums.unrealengine.com/t/unreal-engin…


Corentin Demougeot reposted

New video is up on the channel now! I Tried Recreating Counter Strike 2's Smoke Grenades youtube.com/@Acerola_t

Acerola_t's tweet image. New video is up on the channel now!

I Tried Recreating Counter Strike 2's Smoke Grenades

youtube.com/@Acerola_t

Corentin Demougeot reposted

Here's a proper breakdown post!~ cyanilux.com/tutorials/wate…


Corentin Demougeot reposted

Hey Unreal Engine developers! What parts of Slate/UMG should I focus on for the next compendium update?! Having choice overload on what to focus on and I need suggestions! #UnrealEngine #gamedev #umg #slate #UE5 #UE4 github.com/YawLighthouse/…


Corentin Demougeot reposted

Our new ML Deformer sample is available! Explore how Unreal Engine machine learning technology can be used to create a high-fidelity real-time character with deformations driven by full muscle, flesh, and cloth simulation. Download now: bit.ly/3MgxKX0


Corentin Demougeot reposted

As some people prefer text-based articles.... ... here is a text overview of Component Visualizers in Unreal: quodsoler.com/blog/unreal-en…


Corentin Demougeot reposted

.@UTCompiler has released Substrate Liquid Shader, a brand-new shader for setting up a realistic-looking water-in-a-bottle effect in Unreal Engine 5.2. Learn more and download for free: 80.lv/articles/a-fre… #techart #shader #shaders #unrealengine #unrealengine5 #ue5 #3dart


Corentin Demougeot reposted

Le résultat est 👌

I'm excited to release this new project I've been working on for the past few months, focusing on the new UE5.2 substrate material ! #gamedev #UnrealEngine5 #indiedev



Corentin Demougeot reposted

PluginBuilder is now available in the Marketplace! (It's free!) You can build code plugin in multiple engine versions and compress them into a zip in a format that can be submitted to the Marketplace! unrealengine.com/marketplace/en… #UE4 #UE5

Naotsun_UE's tweet image. PluginBuilder is now available in the Marketplace! (It's free!)
You can build code plugin in multiple engine versions and compress them into a zip in a format that can be submitted to the Marketplace!

unrealengine.com/marketplace/en…

#UE4 #UE5

Corentin Demougeot reposted

Fab will be an open marketplace for the world's best digital assets. Creators can buy, sell, share, and explore everything they need to create extraordinary experiences. Learn more at fab.com


Corentin Demougeot reposted

While not Unreal Engine specific, the useful "UV Checker Map Maker" tool by Jorge Valle Hurtado has been added to the Resource Collection. unrealdirective.com/resources/uv-c…


Corentin Demougeot reposted

Unreal Engine 5.1 is here! Explore the latest updates to Lumen and Nanite, enhanced world building tools, and improvements to virtual production workflows. Download today: unrealengine.com/blog/unreal-en…


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