
Pete Smith
@beyond_code
Good friends, good code, good beer. Waging war on blanket advice. There are no tool problems, only people problems.
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This does not surprise me 😂
I’m always surprised when developers are unaware of the tradeoffs they are making by choosing a particular architecture for their applications. Following best practices dogmatically or picking patterns based on buzzwords is the best way to end up in this predicament.
Some days it is kind of depressing watching the idiocracy of modern tech influencers teach devs nonsense that probably comes from job-hopping and never seeing the consequences of actions. We know how to build better software; it's not what the popular idiocracy promotes though
one of the neat things about using kanban in software development is that consistently demonstrates that the actual coding part is never ever ever ever ever the bottleneck in the delivery process
The single most important thing I have learned about software development over my career is that if you do not aggressively fight complexity, it will eat you alive.
Xenon 2 MEGABLAST
When you see this Bitmap Brothers logo, what's the first game that comes to mind?

Tomato, always
Who *doesn't*!?
It's not even good cheese
Shall we start by bringing back not having alarms on cheese and then work up from there?

Rocking my new #gravisultrasound on a Friday afternoon 🎶 Track recommendation from @JikissGamer! #impulsetracker #msdos
The mind boggles
Banning LINQ because it's non-performant == based Banning LINQ because it's "hard to debug" == skill issue

Love my retro gaming nook ❤️

Banning LINQ because it's non-performant == based Banning LINQ because it's "hard to debug" == skill issue

Yes, exactly
In software, overengineering does more harm than underengineering because it's easier to refactor simple, working code than to refactor complex, bloated code.
Love this!
Train Kit is slowly progressing! Will hopefully cover a wide variety of train types, and track. 🚂 #gamedev #gameassets

Made some extensive notes on the brilliant CSS grid trick for creating a textarea that resizes to fit its input which I learned from @chriscoyier til.simonwillison.net/css/resizing-t…
til.simonwillison.net
Understanding the CSS auto-resizing textarea trick
Chris Coyier wrote about the new form-sizing: normal property, which can get a to automatically expand to fit its content - but currently only in Google Chrome Canary. Chris also linked to his own...
Stay classy @UnrealEngine! Everyone needs to check out @KenneyNL's contributions to the world of #IndieGameDev, everything completely utterly free!

technology has caught up with AI needs. We can enhance our work with computers doing the boring bits. The sad thing is that it is also a goldmine and thus attracts the worst grifters and snake oil salesmen. Don't let them ruin it. You're not falling behind, you are the audience.
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