
Godot Shaders
@godotshaders
The free shader library for the Godot game engine.
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Creating new accounts and uploading shaders should now work again after being down for a very (very!) long time. Sorry for the wait!
Another test of my little mesh-curve tool on a more mario like platform. #GodotEngine 4.
Congratulations to everyone involved in making this happen! The wait is over and I am so excited about what Godot 4 will do for the game-making community. Let's make some beautiful games!
4 years of development. 12,000 merged pull requests. 7,000 fixed issues. 1,500 individual contributors across engine and docs. Godot 4.0 sets sail NOW! ⛵️ A complete overhaul. A solid foundation to build upon. #GodotEngine godotengine.org/article/godot-…
Our castle doodling game finally has a name! ✨🏰🌿 #TinyGlade 🌿🏰 ✨ If you are longing for some cozy meadows to build in, Wishlist the game on our freshly-baked 🚂-Steam-page-💨 store.steampowered.com/app/2198150/Ti… (sound on 🔊)
Introducing Tiny Glade by @PounceLight! Let yourself unwind in this cozy building game. No management, no combat, no wrong answers. Just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas!
We are getting closer to sharing our announcement trailer and a "Coming Soon" Steam page (!). So if you'd like a reminder when it goes live, you can follow our newsletter 💌 tinyurl.com/2p8u9rzp you know, juuuuuust in case 😅😬🐦
Finally it is here!!!! Godot Engine - Custom Terrain Module - Introduction youtu.be/CWlr1-4R5fY
youtube.com
YouTube
Godot Engine - Custom Terrain Module - Ch 000 - Introduction
I've uploaded the Aurora Borealis shader, both to GitHub and to @godotshaders . It also works with emission now: github.com/miskatonicstud… godotshaders.com/shader/aurora-… Now I'll be working on a tutorial ;) #GodotEngine #madewithgodot #shader #AuroraBorealis #opensource
An use case for my trail system. It is so much more convenient to be able to view and tweak the trails without compiling and running the game. #GodotEngine #MadeWithGodot #IndieGameDev #IndieGame #indiegames #indiedev #gamedev #GameDevelopment #vfx
If you ported a Shadertoy to Godot you can now choose "Shadertoy port" as a license. This will set a CC BY-NC-SA 3.0 license to your post which is the default Shadertoy license.
The shader I've showcased earlier is available on @godotshaders site : godotshaders.com/shader/swirl-s… Feel free to roast. I've done this one quick and dirty :) #gamedev #shader #vfx #GodotEngine #madewithgodot
It took me a while, but I finally uploaded the pride flag shader to @godotshaders! It's available here: godotshaders.com/shader/pride/ There are only 4 flag types at the moment, but I'll add more ;) #GodotEngine #madewithgodot #Pride
While live, I created this tiling shader and it's available on @godotshaders! It tiles every texture from its center by default. Thanks @NekotoArts for the help!💪 👉Check it out godotshaders.com/shader/tiled-t… #GodotEngine #gamedev #indiedev #IndieGameDev
New timeline helps to see what's going on. Also added a CRT shader from @godotshaders. Not sure if I'll keep it yet. What do you think? #indiedev #GodotEngine #gamedev #indiegame #IndieGameDev #madewithgodot #puzzle #shader
Items are next, thank you to Juulpower's 2D outline/inline shader from @GodotShaders for the highlight! #PixelArt | #GodotEngine | #IndieGame | #GameDev
Improvement of the fountain effect. Added a secondary particle system for droplets. Fixed refraction map. Added props (bassin and sprinkler). #solodev #indiedev #gamedev #indiegame #GodotEngine #shader @godotshaders
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