FinePointCGI
@finepointcgi
I’ve been working as a software developer for 7 years 3 of which was in the game industry. I also do game dev tutorials on YouTube.
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Welcome to the fam, ya'll! -Steam Controller -Steam Machine -Steam Frame (Growing our @Steam Hardware Family in early 2026)
Announcing: New @Steam Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Working on a #agones video... #kubernetes is actually confusing. I get the concept but man alive I'm struggling with in practice..
Hey guys! I just released a new #godot #tutorial on connecting Godot 4.4 to #PostgreSQL for enterprise-level data storage! I walk you through the entire process, from setup to executing queries and managing transactions, using the custom plugin I created to make it all…
youtube.com
YouTube
Connecting Godot 4.4 to PostgreSQL for Enterprise Data Storage
Next up, I’m currently exploring the C# edition of #Nakama Drop In Drop Out. I’m also recording a #PostgreSQL for #Godot and creating a #rhythmgame using Godot!
Hey Guys, Today I released my new #nakama #godot #tutorial this time we learn how to change our current implemenation to have drop-in, drop-out support! This in-depth tutorial covers scene management, mid-join logic, and player disconnections. Check it out:…
youtube.com
YouTube
Adding Drop-In, Drop-Out Support in Nakama with Godot 4.4
Hey Guys, I have completed my #GodotEngine #PostgreSQL #plugin! Ill be making a tutorial on it soon. Heres a feature list: Parameterized Queries Connection Pooling Automatic Reconnection Asynchronous Operations To do: Create a automated relase system github.com/finepointcgi/G…
Something wild not sure if its a bug or not but when you are working on a GDExtension and your code crashes I cant seem to find a way to get the output....
Turns out that my postgres tutorial is no longer valid due to 4.4 and the plugin is not supported anymore ... I guess I'll build my own using gd extension.
Hey Guys, I have release a new #GameDev #tutorial! Today we learn how to add controller support in #Godot 4.4 with #Csharp! This tutorial covers building an input manager, detecting controllers, adding UI prompts, and handling rumble + trigger input. youtu.be/W7t_63SCxhE
youtube.com
YouTube
Godot 4.4 C# Controller Support Made Easy – From Input to Rumble!
I’m still alive! I have a tutorial on C# gamepad input going, but I also looked at Nakama self-hosted. The SSL certificate is killing me it says it can’t validate the certificate while it’s from Let’s Encrypt. I may pivot to drop-in, drop-out multiplayer using Nakama....
Hey Guys! I have a new Godot 4.4 C# tutorial! Learn to build an endless runner game from scratch – player setup, lane movement, obstacles, coins, scores, difficulty, & leaderboards. Check it out! youtu.be/mAgi-VjHH-g #GodotEngine #gamedev
youtube.com
YouTube
C# Endless Runner: From Scratch to Leaderboards with Godot 4.4
Hey Guys, I have created a tutorial called Endless Runner: From Scratch to Leaderboards with Godot 4.4! Where we build a fun game starting with player setup, lane movement, obstacles, coins, scores, and more. Check it out at: youtu.be/mEOvRJ7byMw #Godot #GameDev
Also looking at #wwise running into issues where I cannot get reflection to work even with a license it seems like it doesn't want to...
Taking a look at Claude code, it's pretty good for lots of smaller to medium tasks. More to come ...
Also I'm not dead! Life has been a bit hard for a while... It will get better and I'll be doing more tutorials soon!
"The data needs to be protected!" "From whom?" "From ourselves!"
Check out Lee Borrer demonstrating the heightmap displacement of his Council House material on a single plane, created with @Substance3D Designer and #MarmosetToolbag. More no-modelling demos: 80.lv/articles/check… @marmosetco #substancedesigner #procedural #materials
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