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Finding good GAME DESIGN RESOURCES takes a lot of time and effort. I’ve collected a few over the course of three decades+ I’m going to share some with you.
I refactored the arch generator, now back to running in 1-2ms 😊 Ended up splitting it into two compute passes - first I detect the wall segments overlapping with paths, and then dispatch indirect compute for each segment to lay out the bricks #rustlang 🦀 #OpenGL #procedural
Making of “Sup” 3d! 💥 Full version with commentary here - youtu.be/kAVtx7EKVtM
Hi, I'm Isac Stahl. New to Twitter but not to Art and Games Production! I'm a Technical Art student at The Game Assembly, Malmö. I'll be looking for an internship for fall, 30th Aug-14 Jan! Happy to relocate. 🧭isacstahl.artstation.com ✉️[email protected] #PortfolioDay #TechArt
Affinity Photo for iPad: the power of professional photo editing on iOS. Buy now with 30% discount (ends 29 June) affinity.serif.com/photo/ipad/?mc…
Join the competition now and win the special edition Overwatch computer! gleam.io/Y9b26/esu-over…
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