#opengl kết quả tìm kiếm
📐Early GPU Acceleration Progress - Part 3 AutoDesk Fusion working with OpenGL backend. This is really big for CAD folks. AutoDesk plans to remove OpenGL in new versions of Fusion, but I think you can keep using the current one and have it working. #winboat #linux #opengl #CAD
After 2 days of hard researching I was able to implement Offscreen rendering with GL using EGL14 for background image processing. And applying Android Media Effects to a bunch of images at once. Not easy things. Thanks to Chatgpt 😄 #androiddev #opengl
This is as far as I've gotten with #OpenGL, I was finally able to draw a sprite :D Now I'm adapting it for pixel art, setting the resolution I want the screen to be drawn at. #gamedev
My project Diffusion is out now. It's a completely free FPS mod/game made on Xash3D-FWGS engine and offers you 8-12 hours of single player experience. I also wrote the music here. Enjoy and have fun! Available now on #itchio aynekko.itch.io/diffusion #xash3d #opengl #windows #linux
3rd person test. forgive the hair she's wearing a wig made of lasagna sheets #gamedev #indiedev #opengl #cpp
Started building a mini-shader tool on @Replit to collect / ideate on small shader snippets. Minimal direction on design, Gemini 3.0 is very good. About 1 day of prompting (~$25 ish) #threejs #glsl #opengl
[Collection] Chaos of Contemporary Existence @objktcom 5/5 5 $TEZ Graphic_Archive_007.png Graphic_Archive_008.png Graphic_Archive_009.png Procedural graphic generated using GLSL shading language. #glsl #opengl 🔗⇣
Added splat map explicit channel selection and splat map overlay view over the terrain when channel selection buttons are hovered. #raylib #opengl #gamedev #indiedev
Ok. OpenGL + Android Media Effect performs much better than OpenCV cause of uses GPU. Found this project on GitHub helpful, but there are some issues with the Open GL context 👇 github.com/burhanrashid52… #AndroidDev #opengl
Heightmap-based terrain texture blending with up to 255 textures in 1 draw call using custom vertex attributes & texture arrays. Two VBOs hold texture indices & blending weights, driving seamless, dynamic blending in the fragment shader. #gamedev #indiedev #opengl #raylib
I’m building my own small 3D engine in C++/OpenGL, starting from zero knowledge Here’s a RPG-style prototype I’ve been working on Still very rough visually but I’m trying to improve step by step All feedback is welcome #OpenGL #CPP #GameDev #IndieDev #GraphicsProgramming
Forgot that I have these flying knives thing from last year. Also finally after 15+ years of using #OpenGL I discovered point sprites #gamedev #indiedev
30年以上もアニメやCG、漫画や映画やゲームのクリエイションやプレイを支え続けてくれた #OpenGL に最大の敬意ははらう。もちろんまだまだ使われるだろうが、この世にこのAPIがなかったら今の世界線はありえなかった。
一応、僕みたいな脳が駄目なCG職人もいると思うので、書いておく。#Blender で #OpenGL と #Valkan の切り替えはココ。プリファレンス→システム。一度再起動しないとデバイスは出てこない。ちなみにうちの学校マシンは全部3060なんだけど、数百万ポリゴンのスカルプトには充分。
Oh. Mon. Dieu. Ca va faire des mois que je me bats pour transformer mon morceau de code en #JAVA/#OPENGL au format natif avec #graalvm. Et comme awt n'est pas compatible avec native-image, j'ai dû tout réécrire sur Newt, intégré à #JOGL. Résultat ? j'y travaille encore...
OpenGL programmers from the early days had it so easy. I'm writing a translation layer that emulates immediate GL-style draw calls on top of WebGPU with C++17. It's been fun. #OpenGL
このデジタルアート、リンクよりどなたでもダウンロード出来ます harmonized-forge.itch.io #opengl #webgl #glsl #digitalart #cg
While working on a 3D engine, I’m sharing my repository: a simple VSCode setup with GLFW, VBO, EBO, VAO, GLM, and a basic window. #cpp #glfw #opengl #gamedev github.com/Nikchan5/GLFW-…
I’m building my own small 3D engine in C++/OpenGL, starting from zero knowledge Here’s a RPG-style prototype I’ve been working on Still very rough visually but I’m trying to improve step by step All feedback is welcome #OpenGL #CPP #GameDev #IndieDev #GraphicsProgramming
Experience the organic movement of metaballs and their textures in your browser, a never-before-seen fusion. メタボールの有機的な動きと滑らかなテクスチャをぜひ入手して体験してみてください Available from the link harmonized-forge.itch.io #opengl #webGL #digitalart #metaball #CG
My project Diffusion is out now. It's a completely free FPS mod/game made on Xash3D-FWGS engine and offers you 8-12 hours of single player experience. I also wrote the music here. Enjoy and have fun! Available now on #itchio aynekko.itch.io/diffusion #xash3d #opengl #windows #linux
This is as far as I've gotten with #OpenGL, I was finally able to draw a sprite :D Now I'm adapting it for pixel art, setting the resolution I want the screen to be drawn at. #gamedev
After 2 days of hard researching I was able to implement Offscreen rendering with GL using EGL14 for background image processing. And applying Android Media Effects to a bunch of images at once. Not easy things. Thanks to Chatgpt 😄 #androiddev #opengl
Screen Space normals from depth buffer by raymarching SDF are crap. I don't think I can get a perfectly smooth depth buffer with raymarching, so screen operations like AO or GI will suffer from this patterns. Moving to marching cubes + raster may be a better option. #OpenGL
Linux on Apple Silicon Now Has Conformant GPU Driver - omglinux.com/asahi-linux-op… #apple #linux #opengl
[Collection] Chaos of Contemporary Existence @objktcom 5/5 5 $TEZ Graphic_Archive_007.png Graphic_Archive_008.png Graphic_Archive_009.png Procedural graphic generated using GLSL shading language. #glsl #opengl 🔗⇣
Fixed an issue where turning headlights on would cause everything behind the car to be brightly lit on *SOME* GPUs, like my Intel integrated. Turns out pow(negative_x, e) would end up being positive. Why..?Just some things you need to be aware of.. #gamedev #opengl
Is it really a graphics engine without an editor? (Probably yes but I started working on one regardless) #gamedev #graphics #opengl
Back at it again, but this time with a much better CMake config, code structure, compatibility with Windows and Linux, and additional build scripts in bash for convenience. #cmake #c++ #opengl #graphics #gamedev
Developing Graphics Frameworks with Python and OpenGL amzn.to/3TuJ2LP #Python #OpenGL #programming #developer #programmer #coding #coder #softwaredeveloper #webdev #webdeveloper #webdevelopment #pythonprogramming #pythonquiz #ai #ml #machinelearning #datascience
Some WIP "how many SDF primitives are contributing this voxel" screenshots, between 1 and 16+. This weekend I just implemented a bricks renderer (instead of full screen raymarching) that is veeeeery slow, so nothing new to show for now... 😓🙏 #OpenGL #Graphics #GFX #Shader
OpenGL 1 hour | 14030 students | November 2022 release 🆓 LINK => comidoc.net/udemy/opengl-c… #Udemy #OpenGL
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