openframeworks's profile picture. An open source C++ toolkit for creative coding.

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@openframeworks

An open source C++ toolkit for creative coding.

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We'll be doing updates here less frequently.🖤 Please join us at: fosstodon.org/@openFrameworks


Super excited to have PBR ( Physically Based Rendering ) and Shadows in the OF nightly thanks to @NickHardeman. 👏🎉 Also supports PBR rendering for 3D models which have PBR materials ( see assimpExample ). #openFrameworks

Advanced PBR Material example is available to test in the nightly #openframeworks build. openframeworks.cc/download/ (at bottom of page)



It is that time of year again. 🙂 If you use #openFrameworks as an institution, for professional work or would like to support the project, please consider donating here: opencollective.com/openframeworks Thank you to supporters of the project. It means a lot!!


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ofMaterial with dynamic shaders, no need to recompile. Thanks to shader setup tips from @patriciogv, ie dynamic defines. :)


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More progress on the pbr material I've been working on for #openframeworks. Loading models with new ofxAssimpModelLoader by @theowatson


Just added VS Code project templates to all the examples by default. Check out the nightly builds at the bottom of openframeworks.cc/download/. Seems way snappier than Xcode and code completion actually works.

openframeworks's tweet image. Just added VS Code project templates to all the examples by default. Check out the nightly builds at the bottom of openframeworks.cc/download/. Seems way snappier than Xcode and code completion actually works.

Nightly build of #openFrameworks now has a much better assimpExample. With loading of animated FBX, GLTF and many other formats, including support for bump maps. Give it a whirl at the bottom of the downloads page. openframeworks.cc/download/


Exciting stuff coming to OF from @NickHardeman!

Added displacement maps to the #pbr renderer I'm working on. Also added calculating normals from displacement + normal map mixing. #openframeworks



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Making progress on a #pbr renderer for #openframeworks

NickHardeman's tweet image. Making progress on a #pbr renderer for #openframeworks

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Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022 Eröffnung: 4. November 2022, 20:30 Uhr Kuration und Begrüßung: Sebastian Böhm junge-kunst-trier.de/index-handheld… #creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion

jeonghopark's tweet image. Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022

Eröffnung: 4. November 2022, 20:30 Uhr
Kuration und Begrüßung: Sebastian Böhm

junge-kunst-trier.de/index-handheld…

#creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion
jeonghopark's tweet image. Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022

Eröffnung: 4. November 2022, 20:30 Uhr
Kuration und Begrüßung: Sebastian Böhm

junge-kunst-trier.de/index-handheld…

#creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion
jeonghopark's tweet image. Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022

Eröffnung: 4. November 2022, 20:30 Uhr
Kuration und Begrüßung: Sebastian Böhm

junge-kunst-trier.de/index-handheld…

#creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion

@[email protected] reposted

Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022 Eröffnung: 4. November 2022, 20:30 Uhr Kuration und Begrüßung: Sebastian Böhm junge-kunst-trier.de/index-handheld… #creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion


Want to check out @patriciogv's Lygia shader library in #openFrameworks. Grab the nightly builds from our download page. Then follow the instructions here: github.com/patriciogonzal….


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LYGIA now is compatible with the latest version of @openframeworks (still only through the git repo) github.com/patriciogonzal…


@[email protected] reposted

The @Clinic_OS_Arts at @EDP_Denver, in partnership with @ProcessingOrg, announce a call for participants for the Open Source Arts Contributor's Conference (April 13th, 2023)! Apply by Nov. 20th: docs.google.com/forms/d/e/1FAI… #OSSTA


Whoa - nice new addon for sound synthesis, effects and sampling in #openFrameworks forum.openframeworks.cc/t/dstudio-make…


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