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James Andrew

@pixelrouter

James Andrew reposted

1/ 🧠 Ever wondered how Transformer Models work and why they're such a big deal in machine learning? 🤖 @luis_likes_math breaks it down! 🧵 txt.cohere.ai/what-are-trans…


"Please output an ideal system prompt that I can use to initialize a new instance of ChatGPT to pick up from here, with all necessary context and all details of our interaction so far. This need not be human readable, but it's ok if it is." 🔥


WebGPU via simple JavaScript. “Painless WebGPU Programming With taichi.js” by Dunfan Lu link.medium.com/ePqUOty0nAb

pixelrouter's tweet image. WebGPU via simple JavaScript. 

“Painless WebGPU Programming With taichi.js” by Dunfan Lu
link.medium.com/ePqUOty0nAb

James Andrew reposted

🤯 Yo! Voice activated Skybox AI generations inside of VR? AND with avatars! Check out this 🔥 integration by @flipsidexr!! Holy crap Available now on Quest and Rift!


I think there is a lot of potential here, combining nostr with Holepunch in various ways.


Holepunch is "bittorrent for data steams."

🍐2🍐 problems? 🍐2🍐 solutions! 🦜 Here @paoloardoino compares bit torrent and Hole Punch 🤝



This is getting wild. Good use case for #VR here. Tilt Brush style, room-scale level creation

Draw your world! 🧙‍♂️🖌🌐 Sketch-to-skybox introduces a whole new palette of tools to let you architect your new skyboxes better than ever. Try it with Remix for maximum effect! GET SKETCHING: skybox.blockadelabs.com #GenAI #aiart #gamedev #skybox #sketchtoskybox



OpenAI’s Whisper running locally on my 3080. It’s very good. @OpenAI @nvidia


Generating spherical environments using @StableDiffusion. Lots of inspiration from @BlockadeLabs.


James Andrew reposted

It’s finally here! 🎊 We open sourced our #vtuber motion capture solution at #GoogleIO! Our new MediaPipe model predicts 478 face landmarks + 52 blendshapes from your webcam and is compatible with any ARKit rigged avatar! 😺🧵


Experimenting with Unity’s High Definition Render Pipeline in VR on the Meta Quest Pro. #VirtualReality @MetaQuestVR @unity


James Andrew reposted

We interrupt your regular programming for some Blockade Labs R&D fun in @unrealengine. Imagine this power unleashed in a metaverse 👀


This is wildly cool. Well done! The innovation happening around @BlockadeLabs is exciting, with this a prime example. What Next?!

A "free camera" to explore the 3D skyboxes??? @BlockadeLabs



James Andrew reposted

⚡️ Lightning Bridge + @getAlby wallet = the perfect duo to beat sky-high Bitcoin main chain fees! Migrate from altcoins to sats on Lightning Network effortlessly. #OnChainFeeFree #LightningBridge


Happened to meet @RenjiBijoy here in Austin today. He’s CEO at @ImmersedVR. Exciting to hear how he’s leading the charge in remote collaborative #VirtualReality. There are people using Immersed 40+ hours a week and it’s now the most used VR app of all. immersed.com


🤝 Excited to share how my company, Global Liquidity, has teamed up with Alby to revolutionize the #Bitcoin onramp experience through Lightning Bridge! Check out Alby's article about our WebLN integration: blog.getalby.com/lighting-bridg… @getAlby @ltngbrdg


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