pixelsuit's profile picture. After Effects/Real time/2d VFX artist

Ivan

@pixelsuit

After Effects/Real time/2d VFX artist

Ivan reposted

#TheCrewMotorfest is now Steam Deck Verified! To celebrate, we’re giving away a custom Motorfest-themed Steam Deck 🎮 To enter: 1️⃣ Follow @thecrewgame 2️⃣ Like & RT Rules: linktr.ee/thecrewgame Ends Dec 14, 2025 23:59 CET


Ivan reposted

Splash designs

sixtine_james's tweet image. Splash designs

Ivan reposted

Holding the last ember of hope ♦️


Ivan reposted

A handy way to cheaply fake lighting on particles in UE5: Use a sphere mask in world space. Add a Vector3 to the Object Position node to offset it wherever you need #gamedev #VFX #realtimeVFX #UnrealEngine #UnrealEngine5


Hot take: manufacturers should clearly indicate the thickness of a phone by specifying the thickness of its thickest part. A phone is not thin if its camera bump is as thick as the phone body itself. #samsung #Apple


Ivan reposted

stare deeply into it! #drawing #fire #VFX


Ivan reposted

■衝撃波テクスチャの簡単な作り方 1. 角度のもとになるグロー 2. 1をもとにVector Map 3. Tile Samplerで段階的に形状作成(下側→全体を大雑把に→全体を細かく) 4. 1でSlope Blur、拡大 重要なパラメーター(Tile Sampler) ・Vector Map Multiplier ・Mask Map Threshold #SubstanceDesigner #VFX

VFX_Haku's tweet image. ■衝撃波テクスチャの簡単な作り方
1. 角度のもとになるグロー
2. 1をもとにVector Map
3. Tile Samplerで段階的に形状作成(下側→全体を大雑把に→全体を細かく)
4. 1でSlope Blur、拡大

重要なパラメーター(Tile Sampler)
・Vector Map Multiplier
・Mask Map Threshold
#SubstanceDesigner #VFX

Ivan reposted

『Reaction Diffusion Fast』というノードがめっちゃ面白いです! 「自然界に見られる多様なパターン」を生成するノードみたいですが、まだ完全には理解しきれていません… このノードならではのエフェクトが作れそうです! #SubstanceDesigner #UnrealEngine #VFX #texture

VFX_Haku's tweet image. 『Reaction Diffusion Fast』というノードがめっちゃ面白いです!

「自然界に見られる多様なパターン」を生成するノードみたいですが、まだ完全には理解しきれていません…
このノードならではのエフェクトが作れそうです!
#SubstanceDesigner #UnrealEngine #VFX #texture

Ivan reposted

tools & tips for clip studio paint that will optimize your workflow! [🧵]

kittydisks's tweet image. tools & tips for clip studio paint that will optimize your workflow! [🧵]

Ivan reposted

realtime scribble hatch #glsl #generativeart #allcode


Ivan reposted

Get better Value Erosion! Normalized Erosion will preserve the value and color much better than a regular method would #gamedev #VFX #realtimeVFX #UE5 #UnrealEngine


Ivan reposted

雲の描き方の爆速解説です✨ 入道雲編~ CLIPSTUDIOで描いています🤩

dsuV4sW8qYWHQVL's tweet image. 雲の描き方の爆速解説です✨
入道雲編~

CLIPSTUDIOで描いています🤩

Ivan reposted

How to color accent

denorelli2's tweet image. How to color accent

Ivan reposted

Here’s a trick to add some extra flavor to your VFX trails! Comparing the two, the bottom one probably feels more organic with the speed ramp, giving it more energy. You can add this within seconds with the help of Powers - yep, that math thing 🧵(1/5) #realtimeVFX #gamedev


Ivan reposted

I'm not done with this yet


Ivan reposted

A great way to cheaply fake lighting on particles is using a sphere mask in world space. If you add a Vector3 to the Object Position node, it can be offset to any desired position #gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine


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