Thomas Sampson
@tm_sampson
🕹 Associate Technical Director at @SumoDigitalLtd. Worked on #SackboyABigAdventure @LittleBigPlanet, #SonicAllStars.
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Proud to finally reveal what I've been working on for the last few years! youtube.com/watch?v=mUwI6e… #sackboyabigadventure #Playstation5 #PS5 #PS5Reveal
For codebase reliability & stability, dependencies should (a) be minimized and (b) always included directly in one’s codebase (either binaries or source) and manually updated
Today I can't deploy because a git repo I depend on doesn't exist anymore. github.com/NorfairKing/ni…
Today’s #ChatGPT use: getting a spoiler-free plot summary right up to game mission I’m about to start, worked flawlessly! Perfect for players who play in bursts over longer periods, this would be an awesome platform feature imo….
Was a pleasure to officially unveil this last week, and great to see all the amazing work the students are already doing with the kit! It’s come on a bit since my day 😉 shu.ac.uk/news/all-artic…
We are one of the best equipped PlayStation teaching labs in Europe following investment in new PlayStation®5 development kits, offering students the chance to create videogames using the latest technology. Read more here👇 bit.ly/3JWVrCS
Hi SDF friends, here's a full rewrite about smooth-minimums (soft blends/unions), where I introduce Normalization, Kernels, a circular smooth-min and an analysis of several blend functions. Hope you enjoy it! iquilezles.org/articles/smin/ (new stuff starts about 1/3 into the article)
Thanks, Amazon! Now we can make a more informed decision. redd.it/18wl41n
Omg... Networked Movement Component 2.0 finally on the public #UE5 roadmap portal.productboard.com/epicgames/1-un… This is huge!! :D
So finished my trial on GitHub CoPilot. My verdict: It's pretty much the same as having a noob coder sitting next to you, constantly interrupting your flow and wasting your time with review request for code suggestions that are 90% garbage.
We just published the @UnrealEngine 5.3 roadmap: • Orthographic Rendering • Multi-Process Cook • Common UI • Level Streaming Persistence • C++20 Default • Skeletal Mesh Editor • In-engine Cloth ML training • Data Asset P4 merging And more! #uetips portal.productboard.com/epicgames/1-un…
Really good news: Renewables now account for about one third of electricity generation globally, and the share is increasing. b-gat.es/3On0O1F
scientificamerican.com
Renewable Energy Is Charging Ahead
Renewable energy has seen considerable growth in recent years, but there is a long way to go to achieve a clean energy future that averts the worst effects of the climate crisis
I'm tired of seeing lazy "software performance doesn't matter" excuses on forums and social media, so I devoted an entire video to the mountains of evidence debunking that ridiculous idea: computerenhance.com/p/performance-…
Lol, my fellow brits using Windows 11 with en-GB in the Insider Program might have noticed that MS has mistranslated ZIP files as "postcode" files in the latest builds.
Sackboy: A Big Adventure is coming in the PlayStation Plus Monthly Games for April! ➕ His latest adventure will be available to all PlayStation Plus members from April 4th. 🌍 Full Details: blog.playstation.com/2023/03/29/pla…
Loving this UE delegate info + syntax generator tool benui.ca/unreal/delegat… although I had to change "RETVAL" to "RetVal" in order to make it compile, is this a bug @_benui ?
Today, we lost a visionary. Gordon Moore, thank you for everything.
The best feature in Rust is that everything is const by default. Programmers are lazy. The default should be const. If you notice that your need mutable data then you think whether that's a good idea and if yes, then you you add the "mut" keyword.
I love traveling with my Series S and my @UPspecGaming xscreen and ending a day with some @hifiRush.
My Station? Played.
Unreal Engine 5.2 got it's own branch on Github today.... Which means UE5-Main versioned up to 5.3.0
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