voxel_tracer's profile picture. Graphics Engineer @splinetool. Super passionate about Computer Graphics.

voxel raytracer

@voxel_tracer

Graphics Engineer @splinetool. Super passionate about Computer Graphics.

voxel raytracer reposted

Graphics Programming Conference 2024 presentation recordings have now been released: youtube.com/playlist?list=…


voxel raytracer reposted

Absolutely huge list of (mostly) graphics related resources, not all links are still active but you're bound to find something interesting in there tfpsly.free.fr/bookmarks.html


voxel raytracer reposted

Here is a fantastic presentation by Richard about our latest work on NvRTX. youtube.com/watch?v=zD9kS1…

Jiayin_Cao's tweet card. Real-Time Path Tracing in Unreal Engine 5 | Unreal Fest 2024

youtube.com

YouTube

Real-Time Path Tracing in Unreal Engine 5 | Unreal Fest 2024


voxel raytracer reposted

Frosted glass with volume absorption and multi-scattering energy compensation - Rendered on the browser with #webgpu and #javascript github: github.com/Domenicobrz/C2…

Domenico_brz's tweet image. Frosted glass with volume absorption and multi-scattering energy compensation - Rendered on the browser with #webgpu and #javascript

github:
github.com/Domenicobrz/C2…

voxel raytracer reposted

If you want to learn more about the GPU-driven rendering tech that we built for #AlanWake2 there's now a video recording of the talk that I did earlier this year at Digital Dragons: youtu.be/EtX7WnFhxtQ?si…

CaffeineViking's tweet card. Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2

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YouTube

Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2


voxel raytracer reposted

I put all of my Ray Tracing Gems chapters in one place where you can download them, extracted from books into separate PDFs: boksajak.github.io/blog/RayTracin… There is: 1. "Ray Traced Shadows" 2. "Reference Path Tracer" 3. "Refraction Ray Cones" 4. "Many Lights With Grid-based Reservoirs"


voxel raytracer reposted

PSA: GPU / Graphics / Rendering twitter has moved to a new place. Here's the starter pack: bsky.app/starter-pack-s…


voxel raytracer reposted

My latest blog is now out! It discusses two GPU-friendly methods for sampling of Gaussian distribution, including source code and performance evaluations. Get it here: gpuopen.com/learn/sampling…


voxel raytracer reposted

We are doing something CRAZY! For the next 72 hours, the FULL game of @rebotsgame is available to play for all of you on #Steam before the official launch on Monday! Likes and retweets much appreciated 🙏 Link to the #Free #Demo below 👇#Rebots

FlatPonies's tweet image. We are doing something CRAZY! 

For the next 72 hours, the FULL game of @rebotsgame is available to play for all of you on #Steam before the official launch on Monday! 

Likes and retweets much appreciated 🙏
Link to the #Free #Demo below 👇#Rebots

voxel raytracer reposted

Hey, any low-level graphics engineers in Montreal looking for a new job? Come and join my team at Unity, working on key features for our Graphics Device: careers.unity.com/position/61719…


voxel raytracer reposted

✨IT'S MY BIRTHDAY✨ For my birthday this year, i would love and appreciate if you could repost and share this. Perhaps you know someone who might be looking for an Environment Artist! It would mean the world the me !🥳 💌: [email protected] 🎨:artstation.com/helenaehhansen


voxel raytracer reposted

My talk on Procedural Content Generation is live! I strongly recommend this talk regardless of where you're at because I deliberately went through from nothing to a pretty comprehensive scene with some tricks I don't really see online normally. youtu.be/ncokCVoN-oU?si…

HighlySpammable's tweet card. PCG: First Steps to Advanced Development | Unreal Fest 2024

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YouTube

PCG: First Steps to Advanced Development | Unreal Fest 2024


voxel raytracer reposted

SEED is delighted to announce that Gigi, an innovative tool for rapid prototyping of rendering techniques, is now open source and available to the public! Congrats to Alan Wolfe for spearheading this project! Learn more about Gigi and watch the tutorial: ea.com/seed/news/gigi

seed's tweet image. SEED is delighted to announce that Gigi, an innovative tool for rapid prototyping of rendering techniques, is now open source and available to the public! Congrats to Alan Wolfe for spearheading this project!

Learn more about Gigi and watch the tutorial: ea.com/seed/news/gigi

voxel raytracer reposted

I'm excited to share a video of the talk that I gave at the Light & Color in Nature & Art Workshop at the Lorentz Center in Leiden. Here is a link to the abstract, slides, and the video, which was created from presentation day audio. #HorizonForbiddenWest guerrilla-games.com/read/synthesiz…


voxel raytracer reposted

The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 bit.ly/3yhV8Ax

Activision's tweet image. The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 
bit.ly/3yhV8Ax
Activision's tweet image. The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 
bit.ly/3yhV8Ax
Activision's tweet image. The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 
bit.ly/3yhV8Ax

voxel raytracer reposted

@siggraph 2024 Advances in Real-Time Rendering in Games course syllabus is up advances.realtimerendering.com - Enjoy! See you on Tuesday.

mirror2mask's tweet image. @siggraph 2024 Advances in Real-Time Rendering in Games course syllabus is up advances.realtimerendering.com - Enjoy! See you on Tuesday.

voxel raytracer reposted

This Saturday I'll be presenting our paper “Cache Points for Production-Scale Occlusion-Aware Many-Lights Sampling and Volumetric Scattering" at @digiproconf 2024. The paper is now available for free on the ACM DL: dl.acm.org/doi/10.1145/36… (1/4)


voxel raytracer reposted

I am actively looking for a new postdoc. If interested talk to me at SIGGRAPH.


voxel raytracer reposted

Our #GDC2024 talk on Real-Time Path Traced Light Transport in UE5 is now available on YouTube: youtu.be/lxRgmZTEBHM?fe…

acmarrs's tweet card. Making Connections: Real-Time Path-Traced Light Transport in Game...

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YouTube

Making Connections: Real-Time Path-Traced Light Transport in Game...


voxel raytracer reposted

🥳 I just open-sourced the web port of Open Image Denoise: github.com/pissang/oidn-w… It has been integrated into Vector to 3D for weeks. It significantly reduces users' render time and usually produces very clean results. Huge thanks to the hard work of the OIDN team for creating…

pissang1's tweet image. 🥳 I just open-sourced the web port of Open Image Denoise: github.com/pissang/oidn-w…

It has been integrated into Vector to 3D for weeks. It significantly reduces users' render time and usually produces very clean results.

Huge thanks to the hard work of the OIDN team for creating…

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