#direct2d kết quả tìm kiếm
How should I handle the update rect/region/area in a Direct2D application? stackoverflow.com/questions/3312… #direct2d #winapi
Pete's / P.e.op.s Software renderer updated to #Direct2D & #DirectWrite. Rec now also does sound #screenshotsaturday
JUCE 8 Preview を触ってみて、コミットログで気になっていたDirect2D実装を動かしてみた。 RTX2060 でOpenGLの10倍くらい速くなる模様。 CPUレンダリング実装の1000倍速い。 #JUCE #Direct2D
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOlPQ #Linux
Starting Something new with @nvidia #CUDA and @msdev #DIRECT2D. Special thanks to RayTracey's Blog for the GPU tutorials and @Peter_shirley for the raytracing books ! *static render at 512x384px with 1024 rpp
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN5kVt #opensource #freesw #Linux
RT @PCWorldMexico: Novedad: la beta de #Firefox 4 incluye aceleración #Direct2D http://www.pcworld.com.mx/Articulos/9907.htm // :O
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOnar #Linux
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOm6b #Linux
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN27Fm #opensource #freesw #Linux
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN3Avj #opensource #freesw #Linux
That's how I spent my spare time this weekend: Getting a rudimentary prototype running for Microsoft.#Maui.Graphics.#Direct2D.#WinForms. After my previous attempts with Skia, BOY, this is smooth! We're discussing that here, BTW: github.com/dotnet/winform…
#Direct2D Fundamentals on @pluralsight by @kennykerr is great. If you are interested in #Direct2D, definitely take this course!
#Direct2D debug layer offers an automatic memory leaks detection. Nice!
Honestly? #Direct2D Interop. I ... might have some ideas for the. Net 11 time frame... 😉
github.com/fanlumaster/Ts… 修复了微软古早的 TSF App sample 中的恶性 bug。该哈口气了。折磨了我两三天。这下不用调研 gui 框架选型了,我 TM 直接 d2d 自绘! #windows #direct2d #tsf #gui
#Direct2D 勃起半不全(Drectile=Dysfunction): 性機能障害の一種で、勃起状態の陰茎が一定の硬度を保てない症状。 そのメカニズムは、血中の一酸化窒素不足により血管の拡張が妨げられ、陰茎への血液流入量が増加せず、それに伴い海綿体による静脈の圧迫が不十分となり、陰茎の血液保持が阻害される。
文字を軽く描画するのはどこも苦労してますわよね Vim の DirectX をさらに高速化した話 #Direct2D - Qiita|qiita.com/k-takata/items…
qiita.com
Vim の DirectX をさらに高速化した話 - Qiita
これは、Vim2 Advent Calendar 2017 16日目の記事です。そして、koron さんの「Vim の DirectX を速くした話」や vim-jp の「Windows で色付きの絵文字が表示出来る様になりました。」の後日談です。 カラー絵文字パッチ (&...
#Microsoft #Direct2D COM Object Interface Vtables disappeared in a Win 10 SDK release and never returned preventing D2D method calls from C applications. To address this simply redefine the missing vtable structs extending IUnknown’s vtbl in a header.
JUCE 8 Preview を触ってみて、コミットログで気になっていたDirect2D実装を動かしてみた。 RTX2060 でOpenGLの10倍くらい速くなる模様。 CPUレンダリング実装の1000倍速い。 #JUCE #Direct2D
📝 Nova edição na Wikipedia 🇵🇹 Título da página: Direct2D Utilizador: Dorito voador20 URL: pt.wikipedia.org/wiki/Special:D… #Direct2D #wikipedia
#Win32 #Direct2D from C# with a native Win32 window (No WPF nor WinForms) finally fixed the wobbling associated with resize: Turns out the fix is to issue another render call during the WM_PAINT windows message the underlying Window receives.
That's how I spent my spare time this weekend: Getting a rudimentary prototype running for Microsoft.#Maui.Graphics.#Direct2D.#WinForms. After my previous attempts with Skia, BOY, this is smooth! We're discussing that here, BTW: github.com/dotnet/winform…
#Direct2D ID2D1RenderTarget::CreateSolidColorBrushはD2D1_BRUSH_PROPERTIESのtransformを無視するのかな? docs.microsoft.com/ja-jp/windows/…
Starting Something new with @nvidia #CUDA and @msdev #DIRECT2D. Special thanks to RayTracey's Blog for the GPU tutorials and @Peter_shirley for the raytracing books ! *static render at 512x384px with 1024 rpp
How should I handle the update rect/region/area in a Direct2D application? stackoverflow.com/questions/3312… #direct2d #winapi
How should I handle the update rect/region/area in a Direct2D application? stackoverflow.com/questions/3312… #direct2d #winapi
Pete's / P.e.op.s Software renderer updated to #Direct2D & #DirectWrite. Rec now also does sound #screenshotsaturday
Starting Something new with @nvidia #CUDA and @msdev #DIRECT2D. Special thanks to RayTracey's Blog for the GPU tutorials and @Peter_shirley for the raytracing books ! *static render at 512x384px with 1024 rpp
The #Direct2d C API makes #VS2013 produce some wacky asm.It invents a param &passes the interface ptr as the 2nd arg!
Oh look, the macro wrappers are broken. They don't account for the automagic params the C++ compiler passes #direct2d
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOlPQ #Linux
OpenVG サンプルの Tiger (元は GhostScript だと思うけど)を Direct2D に移植してみました。Tiger なら Direct2D 1.0 の機能で十分実装可能。 #Direct2D
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN5kVt #opensource #freesw #Linux
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOnar #Linux
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN3Avj #opensource #freesw #Linux
#Wine 2.1 Adds More Shader Model 5 Instructions, #Direct2D Rendering Improvements buff.ly/2jN27Fm #opensource #freesw #Linux
#Wine 1.7.49 Adds Support for Multiple #Windows Games, #Direct2D Improvements, More buff.ly/1EeOm6b #Linux
Webinar: Wonderful World of Windows Learn about Xojo's Windows features and watch demos of combit List & Label and the open-source WinAPILib project. bit.ly/2Amvyua #windows #64bit #Direct2D #HiDPI @combit
RT @appleseedexm: http://twitpic.com/r19yk #Direct2D for #IE 9 is already in #Firefox 3.7. See some pre rendering #benchmark times with Dire
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