Tool tips! 🛠️ Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. #gamedev #indiedev #doxygen

SharpFoxDev's tweet image. Tool tips! 🛠️

Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. 
#gamedev #indiedev #doxygen
SharpFoxDev's tweet image. Tool tips! 🛠️

Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. 
#gamedev #indiedev #doxygen

Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn't know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project. #programming #documentary #100daysofgamedev #indiedev #gamedev

deusxyz's tweet image. Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn't know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project.
#programming #documentary #100daysofgamedev #indiedev #gamedev
deusxyz's tweet image. Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn't know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project.
#programming #documentary #100daysofgamedev #indiedev #gamedev

R4|Day 8: The more I learn about #blueprint, the more enthusiastic I get. But what I miss is a kind of a cross-reference of all classes, components & events. Maybe I will find it as #doxygen? . \__ #100DaysOfNoCode #UnrealEngine #nocode #100DaysOfCode #gamedev #UE4Study #ue4

DetlefBurkhardt's tweet image. R4|Day 8: The more I learn about #blueprint, the more enthusiastic I get. But what I miss is a kind of a cross-reference of all classes, components & events. Maybe I will find it as #doxygen?

.
\__
#100DaysOfNoCode #UnrealEngine #nocode
#100DaysOfCode #gamedev 
#UE4Study #ue4

Happy to announce there's another big project using the m.css #doxygen theme — Quinoa Computing. Check it out: quinoacomputing.github.io #cpp #hpc #science #math 🧪

czmosra's tweet image. Happy to announce there's another big project using the m.css #doxygen theme — Quinoa Computing. Check it out: quinoacomputing.github.io #cpp #hpc #science #math 🧪

This class decided to remain anonymous. 🤦‍♂️ #doxygen

vzverovich's tweet image. This class decided to remain anonymous. 🤦‍♂️ #doxygen

Math rendering in m.css just learned how to color parts of equations — both in the #Pelican plugin and in the #Doxygen theme 😎 It can now also respond to window and font size. Pure #CSS, no #JavaScript needed. See more: mcss.mosra.cz/admire/math/ 🧮 #math #latex #python #brdf #pbr

czmosra's tweet image. Math rendering in m.css just learned how to color parts of equations — both in the #Pelican plugin and in the #Doxygen theme 😎 It can now also respond to window and font size. Pure #CSS, no #JavaScript needed. See more: mcss.mosra.cz/admire/math/  🧮 #math #latex #python #brdf #pbr

I got annoyed, so I implemented a better search capability for #Doxygen documentation. It's quite fast. See for yourself: blog.magnum.graphics/meta/implement… #cpp #webdesign #javascript #python


Right now I'm improving various bits of #Magnum math documentation to be a bit more visual and explanatory 🧮 Check it out here: doc.magnum.graphics/magnum/classMa… #doxygen #indiedev #gamedev #math #latex #webdesign

czmosra's tweet image. Right now I'm improving various bits of #Magnum math documentation to be a bit more visual and explanatory 🧮 Check it out here: doc.magnum.graphics/magnum/classMa… #doxygen #indiedev #gamedev #math #latex #webdesign

Getting #Doxygen to output markdown for API documentation is a pain. With some tweaking of an old conversion tool, I managed to get something acceptable working. #DevRel #programming #cpp


Having fun combining crosslinking in #Doxygen code blocks with highlighting by #Pygments. In other words I have no idea what I'm doing. #cpp #documentation #indiedev #webdesign

czmosra's tweet image. Having fun combining crosslinking in #Doxygen code blocks with highlighting by #Pygments. In other words I have no idea what I'm doing. #cpp #documentation #indiedev #webdesign

My #Doxygen theme is nearly finished, now with #latex #math embedded as inline #SVG. WIP snapshot of Magnum docs is at doc.magnum.graphics/magnum-ng/, curious to hear your opinions! #documentation #webdesign #cpp

czmosra's tweet image. My #Doxygen theme is nearly finished, now with #latex #math embedded as inline #SVG. WIP snapshot of Magnum docs is at doc.magnum.graphics/magnum-ng/, curious to hear your opinions! #documentation #webdesign #cpp

I have spent too much time this morning, again, trying to get @microsoft #vscode to format #doxygen function descriptions so they get rendered legibly in Intellisense previews. All I ask for is line breaks, unordered lists would be keen too, and full markdown would be 🤯

rheingoldheavy's tweet image. I have spent too much time this morning, again, trying to get @microsoft #vscode to format #doxygen function descriptions so they get rendered legibly in Intellisense previews. All I ask for is line breaks, unordered lists would be keen too, and full markdown would be 🤯
rheingoldheavy's tweet image. I have spent too much time this morning, again, trying to get @microsoft #vscode to format #doxygen function descriptions so they get rendered legibly in Intellisense previews. All I ask for is line breaks, unordered lists would be keen too, and full markdown would be 🤯

The network needs a significant bit of hash to blast through to the next block, caused by the intersection of GPU and Pool releases. Good ol' naive 2016 block difficulty adjustment! While we wait 😴, explore the new #doxygen docs! bsha3.com/docs

bsha3official's tweet image. The network needs a significant bit of hash to blast through to the next block, caused by the intersection of GPU and Pool releases. Good ol' naive 2016 block difficulty adjustment!

While we wait 😴, explore the new #doxygen docs!
bsha3.com/docs

La doc FR des API Joomla fait peau neuve. Nouvel accueil et maj #doxygen . Joomla Devs Only ;) api.joomla.fr

garstud's tweet image. La doc FR des API Joomla fait peau neuve. Nouvel accueil et maj #doxygen . Joomla Devs Only ;) api.joomla.fr

[UCheck Bot] #Doxygen new version available: 1.15.0. stack.nl/~dimitri/doxyg…


#Doxygen【汎用 #ドキュメントジェネレータ】version 1.13 の以下に対応しました。 ・@?・@! コマンド追加 ・@a【強調】のスタイル変更可 cercopes-z.com/Doxygen/cmd-em…@p【等幅フォント】のスタイル変更可 cercopes-z.com/Doxygen/cmd-em…@qualifier【修飾ラベル】のスタイル変更可 cercopes-z.com/Doxygen/cmd-cl…


#Doxygen【汎用 #ドキュメントジェネレータ】version 1.13 の下記に対応しました。 ・@plantumlfile 追加 cercopes-z.com/Doxygen/cmd-ms…@include・@snippetのstrip・nostrip オプション追加 cercopes-z.com/Doxygen/cmd-co… cercopes-z.com/Doxygen/cmd-co… ・各種設定オプション追加・変更 cercopes-z.com/Doxygen/list-c…


[UCheck Bot] #Doxygen new version available: 1.13.2. stack.nl/~dimitri/doxyg…


[UCheck Bot] #Doxygen new version available: 1.13.1. stack.nl/~dimitri/doxyg…


Someone told me that C#-like XML tags are the new hotness in document your code with Doxygen. That Qt style is old school. Is this true? What should aerospace be converging on? #Doxygen #XML #IThoughtXMLWasDeaD


[UCheck Bot] #Doxygen new version available: 1.13.0. stack.nl/~dimitri/doxyg…


おはようございます。今日の記事です。 #無料 のドキュメント生成ツール #Doxygen で、#ゲーム エンジン #GodotEngine4#GitHub で公開されている #ソースコード から #クラス図 などを #自動生成 します。 Godot4 のソースコードから Doxygen でドキュメントを生成 compota-soft.work/archives/37341


#Doxygen【汎用 #ドキュメントジェネレータ】の version 1.12.0 に対応しました。 ・@showenumvalues【列挙値の表示】追加 ・@hideenumvalues【列挙値の非表示】追加 cercopes-z.com/Doxygen/cmd-cl…#PlantUML のエンジンに chen・chronology 追加 cercopes-z.com/Doxygen/cmd-ms…


Does doxygen have a sense of humor if I tell it a joke about removing the source path? Source: devhubby.com/thread/how-to-… #programmingtips #stackoverflow #doxygen #codingworld #remove #paths


Can we hire a stand-up comedian to help doxygen understand the comedy of macro-generated classes? Source: devhubby.com/thread/how-to-… #programmingtutorial #codinglife #doxygen #codinghelp #classes #document


Why did the objective-c block go to therapy? It had a case of codependency. Let's document its progress with doxygen! Source: devhubby.com/thread/how-to-… #iOSDevelopment #TechInnovation #Doxygen #Programming #blocks #block


Is the elusive '<' in doxygen comments the ultimate riddle for you to solve? Source: devhubby.com/thread/how-to-… #softwareengineering #programmerhumor #doxygen #softwaredev #comment #comments


This class decided to remain anonymous. 🤦‍♂️ #doxygen

vzverovich's tweet image. This class decided to remain anonymous. 🤦‍♂️ #doxygen

I got annoyed, so I implemented a better search capability for #Doxygen documentation. It's quite fast. See for yourself: blog.magnum.graphics/meta/implement… #cpp #webdesign #javascript #python


Tool tips! 🛠️ Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. #gamedev #indiedev #doxygen

SharpFoxDev's tweet image. Tool tips! 🛠️

Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. 
#gamedev #indiedev #doxygen
SharpFoxDev's tweet image. Tool tips! 🛠️

Today I discovered Graphviz/Dot package, that you can use in with Doxygen for automatic code documentation. Not only it generates Inheritance diagrams, but also collaboration and call diagrams, so you can see, how your classes interact. 
#gamedev #indiedev #doxygen

Right now I'm improving various bits of #Magnum math documentation to be a bit more visual and explanatory 🧮 Check it out here: doc.magnum.graphics/magnum/classMa… #doxygen #indiedev #gamedev #math #latex #webdesign

czmosra's tweet image. Right now I&apos;m improving various bits of #Magnum math documentation to be a bit more visual and explanatory 🧮 Check it out here: doc.magnum.graphics/magnum/classMa… #doxygen #indiedev #gamedev #math #latex #webdesign

Happy to announce there's another big project using the m.css #doxygen theme — Quinoa Computing. Check it out: quinoacomputing.github.io #cpp #hpc #science #math 🧪

czmosra's tweet image. Happy to announce there&apos;s another big project using the m.css #doxygen theme — Quinoa Computing. Check it out: quinoacomputing.github.io #cpp #hpc #science #math 🧪

Math rendering in m.css just learned how to color parts of equations — both in the #Pelican plugin and in the #Doxygen theme 😎 It can now also respond to window and font size. Pure #CSS, no #JavaScript needed. See more: mcss.mosra.cz/admire/math/ 🧮 #math #latex #python #brdf #pbr

czmosra's tweet image. Math rendering in m.css just learned how to color parts of equations — both in the #Pelican plugin and in the #Doxygen theme 😎 It can now also respond to window and font size. Pure #CSS, no #JavaScript needed. See more: mcss.mosra.cz/admire/math/  🧮 #math #latex #python #brdf #pbr

Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn't know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project. #programming #documentary #100daysofgamedev #indiedev #gamedev

deusxyz's tweet image. Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn&apos;t know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project.
#programming #documentary #100daysofgamedev #indiedev #gamedev
deusxyz's tweet image. Day 893; I finally got around to documenting my code. 82K Lines; So I could of done this earlier but I didn&apos;t know about #doxygen until now (besides the unity addon) Probably the best way to manage a large project.
#programming #documentary #100daysofgamedev #indiedev #gamedev

Having fun combining crosslinking in #Doxygen code blocks with highlighting by #Pygments. In other words I have no idea what I'm doing. #cpp #documentation #indiedev #webdesign

czmosra's tweet image. Having fun combining crosslinking in #Doxygen code blocks with highlighting by #Pygments. In other words I have no idea what I&apos;m doing. #cpp #documentation #indiedev #webdesign

While using #doxywizard to generate #doxygen docs to visualize your source code, Do not forget to enable "CALL_GRAPH" and "CALLER_GRAPH" options in the Expert tab (-> Dot options) to see call and caller drawings of the functions, so it will be more enjoyable 👍

_mboyar_'s tweet image. While using #doxywizard to generate #doxygen docs to visualize your source code, Do not forget to enable &quot;CALL_GRAPH&quot; and &quot;CALLER_GRAPH&quot; options in the Expert tab (-&amp;gt; Dot options) to see call and caller drawings of the functions, so it will be more enjoyable 👍

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