#libvlcsharp search results

Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

martz2804's tweet image. Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp

That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

I mean It's a mess but... the music is playin' Avalonia.FuncUI #fsharp #LibVLCSharp

angel_d_munoz's tweet image. I mean It's a mess but... the music is playin'
Avalonia.FuncUI #fsharp #LibVLCSharp

Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…

martz2804's tweet image. Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…

About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

martz2804's tweet image. About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

#dotnet+ #libvlcsharp = my pc monitor on #chromecast I might do an Avalonia.FuncUI sample as well


Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…

martz2804's tweet image. Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet

mfkl.github.io/libvlcsharp/in…

If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

martz2804's tweet image. If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

mydeveloperday's tweet image. I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…

martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…

I'm playing with Chromecast and #LibVLCSharp Adding it was not that hard I believe #fsharp #FuncUI #Avalonia I'll wrap it up tomorrow and perhaps do a small blog post about it :)

angel_d_munoz's tweet image. I'm playing with Chromecast and #LibVLCSharp 
Adding it was not that hard I believe
#fsharp #FuncUI #Avalonia

I'll wrap it up tomorrow and perhaps do a small blog post about it :)

360 navigation in the @unity3d Editor with VLC for Unity, on top of an eagle 🦅 in the mountains #madewithunity #dotnet #libvlcsharp


New update for #libvlcsharp #dotnet is just live on @nuget 🙌 It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏 nuget.org/packages/LibVL…

martz2804's tweet image. New update for #libvlcsharp #dotnet is just live on @nuget 🙌

It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏

nuget.org/packages/LibVL…

Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

martz2804's tweet image. Just pushed a new minor release for #libvlcsharp with various fixes. 

As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia (granted I'm not the best UI guy/photographer in the world) gitlab.com/AngelMunoz/Raz…

angel_d_munoz's tweet image. Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia
(granted I'm not the best UI guy/photographer in the world)
gitlab.com/AngelMunoz/Raz…
angel_d_munoz's tweet image. Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia
(granted I'm not the best UI guy/photographer in the world)
gitlab.com/AngelMunoz/Raz…

Hey Friends, check out my new post. About Using VLC Media Player in Xamarin Forms Projects. Have you ever wanted a media player more powerful than the native iOS and Android Players? doumer.me/vlc-media-play… via @YouTube @videolan #libvlcsharp #xamarinforms #mediaplayer


Just merged a community PR adding WinForms/WPF #dotnet core 3 support to #libvlcsharp! Try it nuget.org/profiles/video…


For #dotnet developers who would like to be paid to contribute to #opensource this summer, feel free to apply to @videolan projects through @GoogleOSS! Plenty of cool features to build in #libvlcsharp and #libvlc!

Want to be paid to work on VLC this summer? Go to g.co/gsoc to register as a VideoLAN contributor for GSoC 2025 and submit your proposal soon! We have projects in C, C++, C#, Kotlin, assembly, Swift, Go, JS, GPU shaders from networking to UI, codecs, etc...



I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

mydeveloperday's tweet image. I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

martz2804's tweet image. If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…

martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…

Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

Unleash the power of VLC in your Unity apps targeting the Android platform, using both #libvlc and #libvlcsharp 🙌 looking forward to see what you build!


Just published a new #libvlcsharp build to @nuget 🎉 This latest update brings .NET 6 support, as well as core, media and WPF improvements and fixes! Try it and let us know #dotnet 👇 nuget.org/packages/LibVL…


About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

martz2804's tweet image. About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

martz2804's tweet image. Just pushed a new minor release for #libvlcsharp with various fixes. 

As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…

martz2804's tweet image. Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet

mfkl.github.io/libvlcsharp/in…

Hey Friends, check out my new post. About Using VLC Media Player in Xamarin Forms Projects. Have you ever wanted a media player more powerful than the native iOS and Android Players? doumer.me/vlc-media-play… via @YouTube @videolan #libvlcsharp #xamarinforms #mediaplayer


Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

martz2804's tweet image. Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp

That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

Minor update for #libvlcsharp today, version 3.5.0 is out! CI and build improvements, documentation updates and a small Unicode fix regarding the native library loading. nuget.org/packages/LibVL… #dotnet #libvlc


Also, I believe you could make the argument of a CrossPlatform terminal player if you go for #LibVLCSharp These #r directives coming in F# 5 are just so awesome


360 navigation in the @unity3d Editor with VLC for Unity, on top of an eagle 🦅 in the mountains #madewithunity #dotnet #libvlcsharp


Just pushed some #libvlcsharp blog posts to @ThePracticalDev! Let's see how this goes 🙂


#dotnet has this incredible cross-platform library called #LibVLCSharp and it just added support for Torrent streaming! mfkl.github.io/libvlc/2020/03…


No results for "#libvlcsharp"

I mean It's a mess but... the music is playin' Avalonia.FuncUI #fsharp #LibVLCSharp

angel_d_munoz's tweet image. I mean It's a mess but... the music is playin'
Avalonia.FuncUI #fsharp #LibVLCSharp

Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…

martz2804's tweet image. Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…

I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

mydeveloperday's tweet image. I love .NET until I hate it.. I'm not even building for ARM.. #visualstudio, #libvlcsharp, #wpf

Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

martz2804's tweet image. Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp

That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet

Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…

martz2804's tweet image. Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet

mfkl.github.io/libvlcsharp/in…

Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
angel_d_munoz's tweet image. Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back
It was written with #fsharp and Avalonia.FuncUI
Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!

If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

martz2804's tweet image. If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).

About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

martz2804's tweet image. About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR

I'm playing with Chromecast and #LibVLCSharp Adding it was not that hard I believe #fsharp #FuncUI #Avalonia I'll wrap it up tomorrow and perhaps do a small blog post about it :)

angel_d_munoz's tweet image. I'm playing with Chromecast and #LibVLCSharp 
Adding it was not that hard I believe
#fsharp #FuncUI #Avalonia

I'll wrap it up tomorrow and perhaps do a small blog post about it :)

✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…

martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…
martz2804's tweet image. ✨ Announcing VLC for Unity - Android Edition

Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC!

mfkl.github.io/2022/05/04/uni…

Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia (granted I'm not the best UI guy/photographer in the world) gitlab.com/AngelMunoz/Raz…

angel_d_munoz's tweet image. Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia
(granted I'm not the best UI guy/photographer in the world)
gitlab.com/AngelMunoz/Raz…
angel_d_munoz's tweet image. Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia
(granted I'm not the best UI guy/photographer in the world)
gitlab.com/AngelMunoz/Raz…

Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

martz2804's tweet image. Just pushed a new minor release for #libvlcsharp with various fixes. 

As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet

New update for #libvlcsharp #dotnet is just live on @nuget 🙌 It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏 nuget.org/packages/LibVL…

martz2804's tweet image. New update for #libvlcsharp #dotnet is just live on @nuget 🙌

It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏

nuget.org/packages/LibVL…

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