#libvlcsharp search results
Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…
Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet
Play Youtube video width LibVLCSharp + xamarin forms stackoverflow.com/questions/6073… #xamarin #libvlcsharp
About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR
Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…
If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).
Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
360 navigation in the @unity3d Editor with VLC for Unity, on top of an eagle 🦅 in the mountains #madewithunity #dotnet #libvlcsharp
✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…
New update for #libvlcsharp #dotnet is just live on @nuget 🙌 It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏 nuget.org/packages/LibVL…
I'm playing with Chromecast and #LibVLCSharp Adding it was not that hard I believe #fsharp #FuncUI #Avalonia I'll wrap it up tomorrow and perhaps do a small blog post about it :)
Simple #dotnet core video preview thumbnailer by @JeremyVignelles using #libvlcsharp and #skiasharp code.videolan.org/mfkl/libvlcsha…
Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet
Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia (granted I'm not the best UI guy/photographer in the world) gitlab.com/AngelMunoz/Raz…
Torrents 📡and multimedia streaming📺with #LibVLCSharp and #MonoTorrent mfkl.github.io/libvlc/2020/03… #dotnet #csharp
Hey Friends, check out my new post. About Using VLC Media Player in Xamarin Forms Projects. Have you ever wanted a media player more powerful than the native iOS and Android Players? doumer.me/vlc-media-play… via @YouTube @videolan #libvlcsharp #xamarinforms #mediaplayer
Just published a new #libvlcsharp build to @nuget 🎉 This latest update brings .NET 6 support, as well as core, media and WPF improvements and fixes! Try it and let us know #dotnet 👇 nuget.org/packages/LibVL…
For #dotnet developers who would like to be paid to contribute to #opensource this summer, feel free to apply to @videolan projects through @GoogleOSS! Plenty of cool features to build in #libvlcsharp and #libvlc!
Avalonia 11 ❤️ Video. VideoView for @AvaloniaUI is an updated version of LibVLCSharp.Avalonia.Unofficial GitHub.com/jpmikkers/LibV… #avalonia #libvlcsharp
github.com
GitHub - jpmikkers/LibVLCSharp.Avalonia.Unofficial: Avalonia 11 libvlcsharp based mediaplayer...
Avalonia 11 libvlcsharp based mediaplayer component - jpmikkers/LibVLCSharp.Avalonia.Unofficial
If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).
✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…
Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
Unleash the power of VLC in your Unity apps targeting the Android platform, using both #libvlc and #libvlcsharp 🙌 looking forward to see what you build!
Just published a new #libvlcsharp build to @nuget 🎉 This latest update brings .NET 6 support, as well as core, media and WPF improvements and fixes! Try it and let us know #dotnet 👇 nuget.org/packages/LibVL…
Play Youtube video width LibVLCSharp + xamarin forms stackoverflow.com/questions/6073… #xamarin #libvlcsharp
About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR
Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet
Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…
Hey Friends, check out my new post. About Using VLC Media Player in Xamarin Forms Projects. Have you ever wanted a media player more powerful than the native iOS and Android Players? doumer.me/vlc-media-play… via @YouTube @videolan #libvlcsharp #xamarinforms #mediaplayer
Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet
Minor update for #libvlcsharp today, version 3.5.0 is out! CI and build improvements, documentation updates and a small Unicode fix regarding the native library loading. nuget.org/packages/LibVL… #dotnet #libvlc
Also, I believe you could make the argument of a CrossPlatform terminal player if you go for #LibVLCSharp These #r directives coming in F# 5 are just so awesome
360 navigation in the @unity3d Editor with VLC for Unity, on top of an eagle 🦅 in the mountains #madewithunity #dotnet #libvlcsharp
Just pushed some #libvlcsharp blog posts to @ThePracticalDev! Let's see how this goes 🙂
#dotnet has this incredible cross-platform library called #LibVLCSharp and it just added support for Torrent streaming! mfkl.github.io/libvlc/2020/03…
Play Youtube video width LibVLCSharp + xamarin forms stackoverflow.com/questions/6073… #xamarin #libvlcsharp
Simple and crossplatform screen recorder 🖥️ in exactly 10 lines of code using #libvlcsharp and #dotnet. Runs on Windows, macOS and Linux. Code: code.videolan.org/mfkl/libvlcsha…
Just merged the support for a new, low-level and perf oriented LibVLC 4 API in #libvlcsharp That's custom video rendering using Direct3D11 integrated with the LibVLC engine and #dotnet
Happy to introduce Commercial Licenses for #libvlcsharp today! Pricing at 99$/year per developer. #dotnet mfkl.github.io/libvlcsharp/in…
If you are a #dotnet developer, you will feel right at home as the main programming language used in this book is C# using #libvlcsharp (an OSS project I maintain).
Simple #dotnet core video preview thumbnailer by @JeremyVignelles using #libvlcsharp and #skiasharp code.videolan.org/mfkl/libvlcsha…
✨ Announcing VLC for Unity - Android Edition Use the power of VLC in your Unity games on #Android. Powered by #LibVLCSharp, Mono and LibVLC! mfkl.github.io/2022/05/04/uni…
Remember that Music player that had support for Chromecast, thanks to #libvlcsharp a few years back It was written with #fsharp and Avalonia.FuncUI Given the v0.5.0 update on FuncUI I feel with the moral obligation to port that player to the Component version, blogpost soon'ish!
About a month into the introduction of commercial licensing plans for #libvlcsharp, we are at about $25 MRR
I'm playing with Chromecast and #LibVLCSharp Adding it was not that hard I believe #fsharp #FuncUI #Avalonia I'll wrap it up tomorrow and perhaps do a small blog post about it :)
Just pushed a new minor release for #libvlcsharp with various fixes. As usual, get it from NuGet nuget.org/packages/LibVL… #dotnet
Torrents 📡and multimedia streaming📺with #LibVLCSharp and #MonoTorrent mfkl.github.io/libvlc/2020/03… #dotnet #csharp
New update for #libvlcsharp #dotnet is just live on @nuget 🙌 It includes several fixes for the WPF integration as well as new features for the Xamarin.Forms MediaElement control, contributed by @lioncoding! 🙏🙏 nuget.org/packages/LibVL…
Second quarantine project. Add Chromecast support to the previously coded music player #fsharp #LibVLCSharp #Avalonia (granted I'm not the best UI guy/photographer in the world) gitlab.com/AngelMunoz/Raz…
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