#prorender search results
Felt a perticularly designer mood today, needed to put together a quick test scene, this came out. Made in Blender with #prorender
We were thrilled to have worked with @AMD and @MercedesAMGF1 on these W12 E Performance renders using #ProRender for Blender.
Radeon ProRender plug-in updates - 無料で使えるAMDのレンダラー!Blender,Maya,Houdiniプラグイン最新アップデートが公開!トゥーンシェーダーにも対応! 3dnchu.com/archives/radeo… #3dnchu #ProRender #AMD #b3d #blender3d #maya3d #houdini
We have a surprise, @MercedesAMGF1 fans! To wish the team luck at the #SpanishGP, we partnered with @ThePixelary to illustrate the sleek, black W11 with our Radeon #ProRender rendering engine. What do you think of the new livery?
At last, learning how to use the new @MakiePlots backend RPRMakie with @JuliaLanguage . Power by #AMD #Radeon #ProRender #visualization #3dmodeling #programming. code = ♡ > 100 ? public : nothing
#Radeon #ProRender でレンダリングを試してみました。 Cyclesと相違点があり苦戦しました😅 ただ、物理ベースのレンダーなので画像は綺麗で、専用のマテリアルが充実しているので、慣れればモデリングを効率化できるかもしれません😊 以下注意点です。 ・HDRIは設定し直す必要がある(IBL) (↓に続く)
I have a new PC to play with at the office so now I can do some 3D again 🙃! Here are some of the things I produced recently. I used various photos as references to model the product and for the texturing some PBR materials from textures(dot)com ! #ProRender #C4D
Oh hey there silver W11! 🤩 Check out these 3D renders of our car created by our friends @AMD and @ThePixelary using AMD Radeon #ProRender 👌 We can’t wait to see it in black! 🖤
BEAUTY 🤩 Our friends @AMD have done it again! Check out these 🔥 4K renders of our black W11, using AMD Radeon #ProRender technology by @ThePixelary! 👌
アンモナイトの化石(置換化石) 1:ProRender+Photoshop 2:ハードウェアプレビュ 3:ボリュームメッシャー 4:ボリュームメッシャーOFF状態 工夫次第で本当にどうとでもなるなボリュームメッシャー、ProRenderもかなり良くなってる(落ちるは落ちるけど) #C4D #ProRender
The W11 is looking as stunning as ever in our Radeon #ProRender rendering engine—all thanks to @ThePixelary. Let’s take it to the #BelgianGP track for another victory, @MercedesAMGF1 team!
How do we ray trace a scene which doesn't fit in GPU memory? We wrote the detail about our out of core implementation. "Geometry and Texture Streaming Architecture in #Radeon #ProRender" gpuopen.com/download/publi…
AMD has been providing production support for the TV anime: “Blue Box” / #アオのハコ AMD Radeon ProRender with #Houdini is being used for the CGI. 🔗 Houdini RPR plugin: github.com/GPUOpen-Librar… 🔗 Learn more about Radeon #ProRender on GPUOpen: gpuopen.com/radeon-pro-ren…
#AMD #Radeon #ProRender for #blender3d 4.x.
We've just released AMD Radeon ProRender for Blender 4.1, 4.2, and 4.3 - download here: 📁 github.com/GPUOpen-Librar… Feedback welcome via GitHub issues: github.com/GPUOpen-Librar…
Hey, content creators 👋 We've just released our AMD Radeon #ProRender plugin for #Blender 4.0 🎨 📁 GitHub link: github.com/GPUOpen-Librar… Stay tuned for support for Blender 4.1 coming soon!
#Substance Painter to #Radeon #ProRender: Workflow for #Autodesk #Maya and #Blender We will be showing a workflow on how to get correct material results from Substance Painter to Radeon ProRender for Autodesk Maya and Blender. renderpool.net/blog/substance…
AMD has been providing production support for the TV anime: “The Seven Deadly Sins: The Four Horsemen of the Apocalypse”! AMD Radeon ProRender is being used for the CGI. Learn more about @amdradeon #ProRender on GPUOpen: gpuopen.com/radeon-pro-ren…
Exciting news for #python developers who might be interested in the #Radeon #ProRender SDK. Our latest release now includes a Python binding to the API, making it more accessible for new projects🥳 Check out the example script and start rendering today! gpuopen.com/prorender_sdk_…
Some released work using #radeon #prorender. from photoreal rendering to stylizedanime rendering, some were rendered on @Render_Pool_JP. SevenDeadlySinsFourKnightsOfTheApocalypse七つの大罪 黙示録の四騎士, Shenmue the animation, Sousaishojoteien, RESIDENT EVIL: Infinite Darkness
Did you know that #Radeon #ProRender has been used in production works already broadcast? 🎦 These use-cases range from #photorealistic to stylized #anime rendering. More are coming, but in the meantime go take a look at those already released: ⏬ gpuopen.com/radeon-pro-ren…
Did you know that #Radeon #ProRender has been used in production works already broadcast? 🎦 These use-cases range from #photorealistic to stylized #anime rendering. More are coming, but in the meantime go take a look at those already released: ⏬ gpuopen.com/radeon-pro-ren…
80Level: .@AMD has released Radeon ProRender 3.6 for Blender, adding support for Blender 3.5, switching the software from OpenCL to HIP for running on the GPU, and more. Details: 80.lv/articles/radeo… #amd #radeon #prorender #radeonprorender #blende…
80.lv
Radeon ProRender 3.6 for Blender Has Been Released
The release adds support for Blender 3.5 and switches the software from OpenCL to HIP for running on the GPU.
BEAUTY 🤩 Our friends @AMD have done it again! Check out these 🔥 4K renders of our black W11, using AMD Radeon #ProRender technology by @ThePixelary! 👌
Oh hey there silver W11! 🤩 Check out these 3D renders of our car created by our friends @AMD and @ThePixelary using AMD Radeon #ProRender 👌 We can’t wait to see it in black! 🖤
We were thrilled to have worked with @AMD and @MercedesAMGF1 on these W12 E Performance renders using #ProRender for Blender.
Some more progress on the Cabin scene. Dialled back the fog quite a bit, a lot of materials added and tweaked. Still plenty left to do but I'm enjoying it. #prorender
Felt a perticularly designer mood today, needed to put together a quick test scene, this came out. Made in Blender with #prorender
I never consider my works to be truly finished but it's time to move on to the next projects, I have 3 others in line for this year! So far this was the most demanding and educational. I do have something up my sleeve for later this year, stay tuned. #prorender (1/2)
At @computex_taipei, @AMD used #Cinema4D to showcase Radeon #ProRender on the brand new AMD Vega GPU c4d3d.com/2JBl3I4
The result of today's stream, thank you very much for the subs, bits and most of all, keeping me company as I remembered how to use DaVinci Resolve, fun times! (The particles are post-processed, not rendered :D shhhh) This was done in Blender, Substance, #prorender and Resolve.
A bit more progress on the outpost scene during yesterday's stream. Thank you all for coming by, I learned a great deal about how to use Substance for faster, better results. Enjoy your Sunday and see you next weekend! rendered with #prorender
At last, learning how to use the new @MakiePlots backend RPRMakie with @JuliaLanguage . Power by #AMD #Radeon #ProRender #visualization #3dmodeling #programming. code = ♡ > 100 ? public : nothing
#Radeon #ProRender でレンダリングを試してみました。 Cyclesと相違点があり苦戦しました😅 ただ、物理ベースのレンダーなので画像は綺麗で、専用のマテリアルが充実しているので、慣れればモデリングを効率化できるかもしれません😊 以下注意点です。 ・HDRIは設定し直す必要がある(IBL) (↓に続く)
Something went wrong.
Something went wrong.
United States Trends
- 1. #WWERaw 19.1K posts
- 2. Packers 33.5K posts
- 3. Packers 33.5K posts
- 4. #GoPackGo 3,279 posts
- 5. Cade Horton N/A
- 6. Drake Baldwin 2,416 posts
- 7. Go Birds 15.3K posts
- 8. Nick Kurtz 1,910 posts
- 9. Monday Night Football 5,279 posts
- 10. Pond 248K posts
- 11. Downshift N/A
- 12. McRib 2,530 posts
- 13. #RawOnNetflix N/A
- 14. Jimmy Olsen 4,369 posts
- 15. NL Rookie of the Year N/A
- 16. Veterans Day 23.3K posts
- 17. #BravesCountry N/A
- 18. Katie Wilson N/A
- 19. Daboll 37.7K posts
- 20. Johnny Carson 1,226 posts