#qtquick search results

Some guys in our Professional Services did a POC of the 40 000 chips demo running on Qt Quick SG instead of QGraphicsView. It revealed some bottle necks in the engine, but once I ironed those out - lo and behold, the 1 million chips demo! youtu.be/CGQtab5N9z8 #qtdev #qtquick


Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

eskilblomfeldt's tweet image. Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

Spent the evening playing with effects tool for Qt. #shaders #fun #QtQuick


KDDockWidgets version 1.1 is now available! This blog explores some of the changes that come with this release, such as drop shadow for floating widgets in Windows 10: ow.ly/cQPm50C4Zlz #qtdev #qtquick #widgets

KDABQt's tweet image. KDDockWidgets version 1.1 is now available! This blog explores some of the changes that come with this release, such as drop shadow for floating widgets in Windows 10: ow.ly/cQPm50C4Zlz #qtdev #qtquick #widgets

Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio

paulwallace1234's tweet image. Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio
paulwallace1234's tweet image. Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio

Beyond rectangles, round-rectangles and images - How to create custom shapes in #QtQuick: ow.ly/XHE030lYVOf #qml #opengl #qtdev

KDABQt's tweet image. Beyond rectangles, round-rectangles and images - How to create custom shapes in #QtQuick: ow.ly/XHE030lYVOf #qml #opengl #qtdev

A new version of our advanced docking system for Qt is now available! Find out what's new in the KDDockWidgets 1.0 release: ow.ly/4iql50BzWfY #qtdev #qtquick #widgets

KDABQt's tweet image. A new version of our advanced docking system for Qt is now available!  Find out what's new in the KDDockWidgets 1.0 release: ow.ly/4iql50BzWfY #qtdev #qtquick #widgets

This is a really entertaining and inspiring walk-through of how they reimagined and rebuilt the complex cross-platform UI in MuseScore using Qt Quick. Recommended for anyone interested in UI design. #qtdev #qtquick youtube.com/watch?v=Qct6LK…

eskilblomfeldt's tweet card. How We Made MuseScore 4 - Music App Design is Challenging!

youtube.com

YouTube

How We Made MuseScore 4 - Music App Design is Challenging!


Next five parts of 'Module 6: Presenting data' are out. Animation in ListView, Implementing Swipe, #GridView, #PathView, and #QtQuick Layout. #cplusplus #qmltutorial 🔗ecs.page.link/MnYso

KDABQt's tweet image. Next five parts of 'Module 6: Presenting data' are out. Animation in ListView, Implementing Swipe, #GridView, #PathView, and #QtQuick Layout. #cplusplus #qmltutorial 

🔗ecs.page.link/MnYso

Modificación del tema que trae SDDM por omisión, para que centre el cuadro del usuario y muestre sólo uno en el carrusel. Fue interesante lograrlo, pues no está muy bien documentado: sólo está el código fuente que usa #QtQuick y tocó leer un rato, ahora cuando hay algo de tiempo.

OctavioTRON's tweet image. Modificación del tema que trae SDDM por omisión, para que centre el cuadro del usuario y muestre sólo uno en el carrusel. Fue interesante lograrlo, pues no está muy bien documentado: sólo está el código fuente que usa #QtQuick y tocó leer un rato, ahora cuando hay algo de tiempo.

Over the past years our experts at KDAB have created an amazing amount of useful blogs and videos around #QML and #QtQuick To give you a better overview we collected them on this page #qt ecs.page.link/SGh89

KDABQt's tweet image. Over the past years our experts at KDAB have created an amazing amount of useful blogs and videos around #QML and #QtQuick To give you a better overview we collected them on this page #qt ecs.page.link/SGh89

You know which team was on 🔥🔥🔥 today? Here's a tip... #QtQuick #effects #CSGO #EZ4ENCE @ENCE


James Turner demonstrates how to implement materials and shaders to complete sector items, in part 2 of his "Efficient Custom Shapes in Qt Quick" blog series: kdab.com/qtquick-shader… #qtdev #qml #qtquick

KDABQt's tweet image. James Turner demonstrates how to implement materials and shaders to complete sector items, in part 2 of his "Efficient Custom Shapes in Qt Quick" blog series: kdab.com/qtquick-shader… #qtdev #qml #qtquick

Digital Cockpit With Multi-OS Support #qt #qtquick youtu.be/0h51TdgfpMU via @YouTube


Qt developers, want to add a bonus skill to your bag of tricks? Then check out our May 28th live webinar on interacting with the Qt Quick scene graph - we'll use a simple example and suggest when it is appropriate to use. Register now! #qt #qtquick bit.ly/3bSOm2K

icsonqt's tweet image. Qt developers, want to add a bonus skill to your bag of tricks? Then check out our May 28th live webinar on interacting with the Qt Quick scene graph - we'll use a simple example and suggest when it is appropriate to use. Register now! #qt #qtquick bit.ly/3bSOm2K

KDAB has on display at booth 4-258 a demo of the #QtQuick Software Renderer on the NXP i.MX6 ULL: ow.ly/sQrA30nRfds Come see Qt Quick without a GPU! #qtdev #ew19 #ew2019 #embedded #qml #qt3d #cpp

KDABQt's tweet image. KDAB has on display at booth 4-258 a demo of the #QtQuick Software Renderer on the NXP i.MX6 ULL: ow.ly/sQrA30nRfds  Come see Qt Quick without a GPU!  #qtdev #ew19 #ew2019 #embedded #qml #qt3d #cpp

📹 WORKSHOP: Create user interfaces with #Qt on Raspberry Pi - @lucaotta 👉 youtu.be/BRQiI1Pz1Q4 What do you need to know to develop user interfaces on #embedded devices? In this workshop we will take a tour of #QtQuick and the basic concepts of cross compilation @QtDay

develer's tweet image. 📹 WORKSHOP: Create user interfaces with #Qt on Raspberry Pi - @lucaotta
👉 youtu.be/BRQiI1Pz1Q4
What do you need to know to develop user interfaces on #embedded devices? In this workshop we will take a tour of #QtQuick and the basic concepts of cross compilation @QtDay

GammaRay 3.2.1 is out with a single - but critical - fix. We've resolved an infinite loop in QuickSceneGraphModel::itemForSgNode() that could cause QtQuick applications to hang in multi-window setups. Learn more about GammaRay: github.com/KDAB/GammaRay #QtDev #QtQuick


Join ICS for In-Depth QML, our newly revamped 3-day training course! Attendees will explore how different Qt Quick Controls behave across platforms and styles—and learn to manage the edge cases that arise in cross-platform deployment. bit.ly/4lb2M2B #Qt #QML #QtQuick


VTK 9.5.0 is coming soon! Here's what's new: ✅ OpenXR in #Python wheels ✅ Multi-touch support in #QtQuick ✅ Ray tracing & PBR #rendering updates Live Q&A with the #VTK devs on June 11. Save your seat 👇 ow.ly/vyCs50W0UQV

Kitware's tweet image. VTK 9.5.0 is coming soon! Here's what's new:

✅ OpenXR in #Python wheels
✅ Multi-touch support in #QtQuick
✅ Ray tracing & PBR #rendering updates

Live Q&A with the #VTK devs on June 11. Save your seat 👇
ow.ly/vyCs50W0UQV

Stay up to date with #QML - "Effective Modern QML" at the KDAB Training Day (8 May) covers among other topics new language features, QML compilers, #QtQuick Controls, and tools for writing more expressive, performant code. Early bird tickets: training.kdab.com/ktd25/ #QtDev

KDABQt's tweet image. Stay up to date with #QML - "Effective Modern QML" at the KDAB Training Day (8 May) covers among other topics new language features, QML compilers, #QtQuick Controls, and tools for writing more expressive, performant code. Early bird tickets: training.kdab.com/ktd25/ #QtDev

Elevate your QML skills with our advanced course! Dive into QML/C++ integration, OpenGL elements and application architecture. Learn to analyze #QtQuick scene graphs, optimize #UI performance, and more. Limited spots available. Enroll now: training.kdab.com/portfolio/adva… #QtDev #QML #Cpp

KDABQt's tweet image. Elevate your QML skills with our advanced course! Dive into QML/C++ integration, OpenGL elements and application architecture. Learn to analyze #QtQuick scene graphs, optimize #UI performance, and more. Limited spots available. Enroll now: training.kdab.com/portfolio/adva… #QtDev #QML #Cpp

📹 WORKSHOP: Create user interfaces with #Qt on Raspberry Pi - @lucaotta 👉 youtu.be/BRQiI1Pz1Q4 What do you need to know to develop user interfaces on #embedded devices? In this workshop we will take a tour of #QtQuick and the basic concepts of cross compilation @QtDay

develer's tweet image. 📹 WORKSHOP: Create user interfaces with #Qt on Raspberry Pi - @lucaotta
👉 youtu.be/BRQiI1Pz1Q4
What do you need to know to develop user interfaces on #embedded devices? In this workshop we will take a tour of #QtQuick and the basic concepts of cross compilation @QtDay

✳️ Corso #QtQuick per aziende Imparerai a leggere e capire codice #Qt Quick già esistente, scrivere semplici programmi Qt Quick autonomamente oppure partecipare allo sviluppo di programmi Qt Quick più complessi, insieme a programmatori più esperti. develer.com/servizi/corso-…

develer's tweet image. ✳️ Corso #QtQuick per aziende
Imparerai a leggere e capire codice #Qt Quick già esistente, scrivere semplici programmi Qt Quick autonomamente oppure partecipare allo sviluppo di programmi Qt Quick più complessi, insieme a programmatori più esperti.
 develer.com/servizi/corso-…

Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

eskilblomfeldt's tweet image. Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

New blog post about the upcoming Qt 6.5 improvements to the 2D/3D post-processing effect story. qt.io/blog/post-proc… #qtdev #QtQuick #qtgraphics


#QtQuick now running with Metal on iOS as well #qtdev

alpqr's tweet image. #QtQuick now running with Metal on iOS as well #qtdev
alpqr's tweet image. #QtQuick now running with Metal on iOS as well #qtdev

بازی شطرنج با #cpp و #qtquick


Let there be compute. #qtdev Opens up some new possibilities in Qt 6 and beyond. (like that long due particle engine replacement in #QtQuick)

alpqr's tweet image. Let there be compute. #qtdev Opens up some new possibilities in Qt 6 and beyond. (like that long due particle engine replacement in #QtQuick)

やっとここまできた。 C++ からデータを受け渡せた! #qtjp #qtquick

sharkpp's tweet image. やっとここまできた。 C++ からデータを受け渡せた! #qtjp #qtquick

What's this? A combined #QtQuick 2D+3D QML application rendering with Vulkan? #qtdev

alpqr's tweet image. What's this? A combined #QtQuick 2D+3D QML application rendering with Vulkan? #qtdev

ToolButton でツールチップ出た! QtQuick.Controls 2 はアタッチされた ToolTip タイプを利用するみたい #qtquick #qtjp

sharkpp's tweet image. ToolButton でツールチップ出た!
QtQuick.Controls 2 はアタッチされた ToolTip タイプを利用するみたい #qtquick #qtjp

While there is talk about a new particle engine for #QtQuick at some point in the future, there is no reason to leave the existing one behind: ImageParticle is now functional with Vulkan, Metal, and D3D11 as well. #qtdev

alpqr's tweet image. While there is talk about a new particle engine for #QtQuick at some point in the future, there is no reason to leave the existing one behind: ImageParticle is now functional with Vulkan, Metal, and D3D11 as well. #qtdev
alpqr's tweet image. While there is talk about a new particle engine for #QtQuick at some point in the future, there is no reason to leave the existing one behind: ImageParticle is now functional with Vulkan, Metal, and D3D11 as well. #qtdev
alpqr's tweet image. While there is talk about a new particle engine for #QtQuick at some point in the future, there is no reason to leave the existing one behind: ImageParticle is now functional with Vulkan, Metal, and D3D11 as well. #qtdev
alpqr's tweet image. While there is talk about a new particle engine for #QtQuick at some point in the future, there is no reason to leave the existing one behind: ImageParticle is now functional with Vulkan, Metal, and D3D11 as well. #qtdev

あるぇ? エディタ上でエラー表示が出るけど動く。そして、渓谷をなくすと動かない... どうなってるんだろ??? #QtQuick #qtjp

sharkpp's tweet image. あるぇ? エディタ上でエラー表示が出るけど動く。そして、渓谷をなくすと動かない... どうなってるんだろ??? #QtQuick #qtjp

#Vulkan on #RPi4 with #QtQuick and #QtQuick3D (6.0 on X11). Built a snapshot of #v3dv and it's fairly usable after a small hacking around vkWaitForFences. Some rendering glitches here and there. Impressive nonetheless.

alpqr's tweet image. #Vulkan on #RPi4 with #QtQuick and #QtQuick3D (6.0 on X11). Built a snapshot of #v3dv and it's fairly usable after a small hacking around vkWaitForFences. Some rendering glitches here and there. Impressive nonetheless.
alpqr's tweet image. #Vulkan on #RPi4 with #QtQuick and #QtQuick3D (6.0 on X11). Built a snapshot of #v3dv and it's fairly usable after a small hacking around vkWaitForFences. Some rendering glitches here and there. Impressive nonetheless.

Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

eskilblomfeldt's tweet image. Lots of hard work on a new Qt Quick Shapes backend and its many layers of debug shaders has finally paid off in the form of some actual programmer art for the office 🥳 #qtdev #qtquick #qtgraphics #qtpeople

Today's fun stuff: brought up #qtdev on a #Toradex i.MX8 with VK_KHR_display. (so no windowing system, just a Vulkan-capable eglfs platform plugin (without any EGL in this case..)) Pictured (badly) here is the same old #QtQuick(3D) proto on #Vulkan, this time on device.

alpqr's tweet image. Today's fun stuff: brought up #qtdev on a #Toradex i.MX8 with VK_KHR_display. (so no windowing system, just a Vulkan-capable eglfs platform plugin (without any EGL in this case..)) Pictured (badly) here is the same old #QtQuick(3D) proto on #Vulkan, this time on device.

The fast-paced week of producing interop examples for #QtQuick + native #Vulkan/Metal/D3D/GL rendering is nearing its end. Some of the results. May not be that impressive visually but oh so cool when it comes to the internals. #qtdev

alpqr's tweet image. The fast-paced week of producing interop examples for #QtQuick + native #Vulkan/Metal/D3D/GL rendering is nearing its end. Some of the results. May not be that impressive visually but oh so cool when it comes to the internals. #qtdev
alpqr's tweet image. The fast-paced week of producing interop examples for #QtQuick + native #Vulkan/Metal/D3D/GL rendering is nearing its end. Some of the results. May not be that impressive visually but oh so cool when it comes to the internals. #qtdev

Beyond rectangles, round-rectangles and images - How to create custom shapes in #QtQuick: ow.ly/XHE030lYVOf #qml #opengl #qtdev

KDABQt's tweet image. Beyond rectangles, round-rectangles and images - How to create custom shapes in #QtQuick: ow.ly/XHE030lYVOf #qml #opengl #qtdev

Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio

paulwallace1234's tweet image. Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio
paulwallace1234's tweet image. Rounded corners on #QtQuick Controls looks better than I was expecting 🤔 #sRadio

Ported the #QtQuick QSG_VISUALIZE machinery to the gfx api independent rendering path. So all the visualization stuff described in the #qtdev docs will work on Vulkan and friends as well doc.qt.io/qt-5/qtquick-v…

alpqr's tweet image. Ported the #QtQuick QSG_VISUALIZE machinery to the gfx api independent rendering path. So all the visualization stuff described in the #qtdev docs will work on Vulkan and friends as well doc.qt.io/qt-5/qtquick-v…
alpqr's tweet image. Ported the #QtQuick QSG_VISUALIZE machinery to the gfx api independent rendering path. So all the visualization stuff described in the #qtdev docs will work on Vulkan and friends as well doc.qt.io/qt-5/qtquick-v…

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