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Part 7: Movement - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 6: Turncap & Phases - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Stress testing around 100 of the world's smartest NPC drivers. It went really well and I am a coding legend. #gamedevelopment #devblog #racinggame #anime #automodellista #UnrealEngine
We are working on adding new foliage, giving places for young dinos to hide, adding quest-collectables, and filling the oceans. Learn more about it in our Dev Blog: pathoftitans.com/blog/dev-blog-… #pathoftitans #dinosaur #devblog #quests
Part 5: Combos & Bash - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
It's November #indiedev #devBlog time! I map the world from space to make a game level (and then just free-hand it instead) I hurt my back looking in a mirror (embarrassing) And society turns to cannibalism because we got a bit of snow (it's gone now) yorkshirerifles.blogspot.com/2025/11/world-…
SHIFTING GEARS UPDATE DROPS ON JUNE 4TH! 🌞🌻 Check out: 💓 Word from the FRAME BREAK team 🔍Shifting Gears sneak peek ℹ️FAQ section 🚀The Pre-Patch event, COMING MAY 28TH! 🔗Find out more: bit.ly/4jbRcTm #gameupdate #devblog #shiftinggears #lightyearfrontier…
🔥 Silica fans, big news! Sol structures are coming soon, and we’ve got a sneak peek just for you! 👀✨ Check out exclusive screenshots in the latest Devblog here: ow.ly/Qke850TKOUh Thoughts? Let us know! ⬇️ #GameUpdate #Devblog
Recharging and reaction to collisions #DevBlog 😎 Added a reaction to a weapon colliding with the wall. 🏍 Reloading the draft. 💀 Well and previously did not say the sounds depending on the surface and range. #indiegames #gamedev #UnrealEngine #parkour #UnrealEngine5 #Doom
📝Check out our first Dev Blog post on Steam to find out the latest updates on Under a Rock! store.steampowered.com/news/app/16670… #devblog #underarock #progressupdate #ue5 #survivalgame #indiegames
The Goniopholis are already making a splash and teaching the lesson ‘the water is no escape’. Are you looking forward to the Tanystropheus swimming its way into the game too in the future? Read more in our Dev Blog: pathoftitans.com/blog/dev-blog-… #pathoftitans #dinosaur #devblog…
Did you miss our latest blog, where we dive into ways of getting around in #UnderARock? If so, glide, grapple, or snugg-it (😉) over to our blog and check it out: steamcommunity.com/games/1667040/… #DevBlog #indiedev #playstation5 #Xbox #UnrealEngine5 #pcgaming #survivalgames
After going through all the feedback from the Closed Beta & Public Demo, I’d love to share my latest #DevBlog based on recent feedback has been pointing out: mainly on game difficulty, enemy AI, other tweaks & what to expect in EA. Check full DevBlog: store.steampowered.com/news/app/25388…
Part 4: Strikes - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Dev Blog #2 is now live! Learn more about how you will be able to get around the world of Under a Rock 🏃🌬️🌬️ steamcommunity.com/games/1667040/… #DevBlog #underarock #indiedev #playstation5 #Xbox #UnrealEngine5 #pcgaming #survivalgames #videogames
Estuve experimentando un poco con los RigidBody de Godot 4, creo que son capaces para hacer un juego de Pool / Billar. #GodotEngine #devblog #Godot3D
Part 7: Movement - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 6: Turncap & Phases - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 5: Combos & Bash - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 4: Strikes - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 3 Swings limitations - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Part 2 Swings - Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev #admortem
Learn about our combat system in our new devblog, full video here: youtu.be/mNoMrzSIFY8?si… #indiedev #game #devblog #melee #slasher #gamedev
Today, we're introducing you to our combat system. In this devblog, we will go over the features and important aspects of the combat in Ad Mortem. youtube.com/watch?v=mNoMrz… #gamedev #indiegame #devblog
youtube.com
YouTube
Ad Mortem - Devblog #1: (Pre-Alpha) Combat Introduction
Another Monday, another Medieval Talk! ❗️This one is about two unrelated but very important quality of life improvements we've been working on: store.steampowered.com/news/app/10297… And we are not stopping there! Talk to you next week,too!🏰⚔️ #gamedev #indiedev #devblog
New Supersonic Fight #devblog on @Steam! Terrain meets physics… and I test it the only way I know how. store.steampowered.com/news/app/17165… #gamedev #indiedev
It's November #indiedev #devBlog time! I map the world from space to make a game level (and then just free-hand it instead) I hurt my back looking in a mirror (embarrassing) And society turns to cannibalism because we got a bit of snow (it's gone now) yorkshirerifles.blogspot.com/2025/11/world-…
Dev-blog #1 : - Earn rewards with the referral program - Option to export a mod from Modrinth to GenoMods - Addition of badges and a “Connected Accounts” section in the user profile #modrinth #genomods #devblog
Scanning barcodes doesn’t have to mean switching apps. Learn how to build a #ChromeExtension that scans barcodes & QR codes from your camera, screenshots, files, or even right-clicking images, powered by Dynamsoft Barcode Reader. dynamsoft.com/codepool/chrom… #JavaScript #DevBlog
What’s the first law you’d make if YOU became the Zombie Horde Chief? 🧟♂️ Would you tax humans? Ban traitors? Or just let chaos reign? We just dropped a full dev blog on ruling your own wasteland empire: zstudioglobal.blogspot.com/2025/11/6-what… #zombies #devblog #StrangerThings5
Week 262 of our Dev Blog is live! Most of the work this week is for the various Advent DLC we've have coming out! Rob makes good progress on the new Advent feature for Coloring Voxelshttps://youtu.be/skKNmsxRS2o #indiegames #indiedev #devblog youtu.be/skKNmsxRS2o
youtube.com
YouTube
Indie Dev Blog - Making an in-Game Christmas Event!
A lot of players asked us what is the endgame in Going Medieval. Well, here is the latest Medieval Monday Talk to give you insight about it and share one example: store.steampowered.com/news/app/10297… Just because it's the endgame, the game doesn't have to end.😎 #gamedev #indiedev #devblog
Learn more about what awaits you in V Rising patch 1.0: blog.stunlock.com/dev-update-21-… #VRising #DevBlog
Meet PB aka PROTOBREAKER! (and more about our ever-evolving storytelling for #HyperLightBreaker) tumblr.com/heartmachinez/… #devblog @HLBreaker
📝Check out our first Dev Blog post on Steam to find out the latest updates on Under a Rock! store.steampowered.com/news/app/16670… #devblog #underarock #progressupdate #ue5 #survivalgame #indiegames
Dev Blog #2 is now live! Learn more about how you will be able to get around the world of Under a Rock 🏃🌬️🌬️ steamcommunity.com/games/1667040/… #DevBlog #underarock #indiedev #playstation5 #Xbox #UnrealEngine5 #pcgaming #survivalgames #videogames
New Recap of the past month ! Alot going on and I am still grinding more 🤣 store.steampowered.com/news/app/18260… #shredntear #devblog #recap
Devs in the Suitcase | Vol. 2 Almost 2 weeks before the official launch, Devs in the Suitcase is here to give you an update on the optimizations that will come into effect for Version 1.0, as well as the news about Version 1.1. Find more in the Suitcase! #Reverse1999 #Devblog
Devs in the Suitcase | Vol. 1 Introducing "Devs in the Suitcase," a routine programme that broadcasts what's next for Reverse: 1999. This very first volume presents to you the optimization plans after The Utopia Test. #Reverse1999 #Devblog
a little update of our 15th Dev Blog ! not much but we are making progress 😆 store.steampowered.com/app/1826020/Sh… #shredntear #devblog #gamedev #indiegames
What's in the box?! 📦✨ Why it's only our fun-stuffed Deluxe Edition of Cassette Beasts ! 📼 Containing everything you need for the complete CB experience, including our whooping OST and art book, you'll be able to take on New Wirral in style! Learn more in our #DevBlog👇
New 2D promo art for Terror Chasm, the horror puzzle platforming game we're developing for you! #devblog #gamedev #horrorgame #IndieGameDev #indiegame #indiedev #TerrorChasm #2Dart twistedjenius.com/dev-log/?id=8#…
🔥 Silica fans, big news! Sol structures are coming soon, and we’ve got a sneak peek just for you! 👀✨ Check out exclusive screenshots in the latest Devblog here: ow.ly/Qke850TKOUh Thoughts? Let us know! ⬇️ #GameUpdate #Devblog
Can you believe it's been two weeks since we released Cassette Beast?! 📼 We've been working hard to fix bugs and add some quality-of-life changes based on your feedback! And today our Hotfix 1.1.3 is out 🎉 Learn more in our #DevBlog: store.steampowered.com/news/app/13214…
Can you believe there's less than one week left until Cassette Beasts releases?! 👀 We can't - but nevertheless, we're sharing one last roundup #DevBlog featuring a short guide to getting started in New Wirral 📼 So, get preppin' for some explorin': store.steampowered.com/news/app/13214…✨
📢Hey Survivors, Dev Blog Week 28 is here! Main topic is on the new ambient animals of Sakhal. Have a lovely weekend, all. #DayZ #DayZFrostline #DevBlog #Steam #PS #Xbox ow.ly/Sb4U50SAnJB
it's the 16th devblog ! the progress is going slowly but steady ! #shredntear #devblog #gamedev store.steampowered.com/news/app/18260…
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