#opengl4 search results
OpenGL/GLSL 4.5 - using MRT in the default FBO stackoverflow.com/questions/6696… #picking #opengl #opengl4 #cpp
PBR Rendering using Cook-Torrance BRDF + Underwater Post Processing. I made a simple underwater PP effect, if you have some good resources, feel free to dm me ! PBR Tutorial : typhomnt.github.io/pbr_intro/ #OpenGL #OpenGL4
Trochoidal waves as displacement : Done :D I may work on Skyboxes before continuing this shader tho #ComputerGraphics #OpenGL4 #PyOpenGL #Shaders
Mesa 11.0.0 Officially Released with Intel i965, #Nouveau, and #Radeon Improvements buff.ly/1MjcBsk #OpenGL4
Mesa 11.0.0 Officially Released with Intel i965, #Nouveau, and #Radeon Improvements buff.ly/1MjcBc3 #OpenGL4
一人メモ、OpenGL4.3をVmWarePlayer上で使うには、ゲストOSをすでにInstallしてある場合は、そのままVmWare17にアップグレードしても、OpenGL4.3にはならんことが解った。一日かかった。つまり17にWindowsをクリーンインストールするのが一番楽。 #VmWarePlayer17 #OpenGL4.3
Straight from SIGGRAPH (2010) #OpenGL4 nvidia.fullviewmedia.com/siggraph2010/0…
#OpenGL4 In Mesa, #OpenSource #AMD & Other Things That Made #July Great For #Linux phoronix.com/scan.php?page=…
Apple's M1 chip now supports OpenGL 4.6, bringing enhanced graphics capabilities to the platform. #M1 #OpenGL4.6 bit.ly/3UYq9Td
#Opengl4 #Standard marshut.net/kqqpiv/a-textu… a textured quad/triangle
We compared #opengl4 vs #directx11 - see results: techwars.io/fight/opengl4/…
クロノス、「OpenGL 4.0」を発表:ニュース - CNET Japan http://bit.ly/cc6LLi #khronos #opengl #opengl4 #directx11
Spent the last 24 hours wrangling #PhysX, #OpenGL4.2, #FreeGLUT, #Glew, #Lua, into #CMake. Then made a table out of magic. #wtf?
@Houge_Langley 我没有要求 #OpenGL4 的游戏,不过要求 #OpenGL3 的都能跑,比如 #Wasteland2
一人メモ、OpenGL4.3をVmWarePlayer上で使うには、ゲストOSをすでにInstallしてある場合は、そのままVmWare17にアップグレードしても、OpenGL4.3にはならんことが解った。一日かかった。つまり17にWindowsをクリーンインストールするのが一番楽。 #VmWarePlayer17 #OpenGL4.3
Apple's M1 chip now supports OpenGL 4.6, bringing enhanced graphics capabilities to the platform. #M1 #OpenGL4.6 bit.ly/3UYq9Td
I have been working now on a project where I need to port #OpenGL4.X rendering engine to WebGL2.0 #webassembly. This is my second take after 5 years pause on #emscripten.First impressions:The emcc compiler got faster(or maybe my PC?) and it eats whatever you throw into it.
Bummer, I installed @Enscape3d last week and tried to get it running yesterday but it kept crashing #Revit every time I hit the start button in Enscape toolbar. I run Revit on a MacBook Pro through @ParallelsMac and apparently it is #notcompatible with #OpenGL4.4 😫
OpenGL/GLSL 4.5 - using MRT in the default FBO stackoverflow.com/questions/6696… #picking #opengl #opengl4 #cpp
PBR Rendering using Cook-Torrance BRDF + Underwater Post Processing. I made a simple underwater PP effect, if you have some good resources, feel free to dm me ! PBR Tutorial : typhomnt.github.io/pbr_intro/ #OpenGL #OpenGL4
Trochoidal waves as displacement : Done :D I may work on Skyboxes before continuing this shader tho #ComputerGraphics #OpenGL4 #PyOpenGL #Shaders
Rewrite old OpenGL to OpenGL 4.5 with DSA? [Votes: 2] #c #opengl #opengl4 stackoverflow.com/questions/5579…
Vivid3D prealpha #vivid3d #c++ #opengl4 gcup.ru/news/vivid3d_p…
Hi @intelopensource there is any hope this year to get #OpenGL4 for #GNU #Linux with your video cards ?
#Linux #OpenGL4 #IvyBridge #Haswel / / Интел решил сделать подарок для всех пользователей Linux и таки сделал те.. vk.cc/4A0BrN
OpenGL/GLSL 4.5 - using MRT in the default FBO stackoverflow.com/questions/6696… #picking #opengl #opengl4 #cpp
PBR Rendering using Cook-Torrance BRDF + Underwater Post Processing. I made a simple underwater PP effect, if you have some good resources, feel free to dm me ! PBR Tutorial : typhomnt.github.io/pbr_intro/ #OpenGL #OpenGL4
Mesa 11.0.0 Officially Released with Intel i965, #Nouveau, and #Radeon Improvements buff.ly/1MjcBsk #OpenGL4
Mesa 11.0.0 Officially Released with Intel i965, #Nouveau, and #Radeon Improvements buff.ly/1MjcBc3 #OpenGL4
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