#proceduralgeometry search results
Here is a QUICK explanation for my procedural animations that several people asked for. Hope it helps! #gamemaker #procgen
Exploring 4D polytopes with stereographic projection – those curved edges aren't artistic choice, they're real mathematical geometry. Built with @threejs for real-time 4D rotation around planes. #ThreeJS #GenerativeArt #MathArt
part of a series of low level geometric studies i've been working on. procedural knife cut
Day 07 - Precious #nodevember #nodevember2025 #b3d #blender3d #geometrynodes #proceduralshaders #proceduralmodeling #cyclesrender
let's try to model a simple real world phenomenon and improve on it, using this box loop and probML
I've been working on #generativeart using Claude coding to develop a 4D polytope visualization system. I'm taking four-dimensional geometric shapes and projecting them into 3D space using stereographic projection, which creates beautiful curved edges instead of straight lines.
Procedural & GenAI Combining the control and flexibility of procedural design in Processing with generative AI opens up new creative possibilities, enabling us to explore complex geometric solutions with instant feedback. Geometric constraints and rules can easily be established…
I wanted to do a side-by-side comparison of my procedural animation to hand-authored animations on some models I bought. This is so I can better study what I need to improve. When I got my comparison tool running for the first time, this is what I was greeted with! 😅 #ProcGen
#geometrynodes damn it took me hours to figure out how to make this 100% procedural. 1 single straight path. Some Sin Cos stuff and everything can be adjusted. Next I´ll make some cool animation with it cause I can more easily adjust between position and position_knitted_01 #b3d
I took the previous node setup and expanded it into a #mograph thing. There are no splines here, it is all a #geometrynodes procedural setup. #motiongraphics #motiondesign #b3d #procgen
Procedural animation test with Geometry nodes simulations nodes in Blender 3.5. #geometrynodes #Blender3d #b3d #blender #proceduralanimation
Normal map compute stage - fixed ✅ You can't tell where the seams are anymore, how about that! #procgen #terrain #threejs #webgpu
Mathematical Tools for Computer-Generated Ornamental Patterns [pdf] infoscience.epfl.ch/record/99827/f… #math #procgen
recursive_polygon,43772448 #iotd #recursive_polygon #nodejs #recursive #geometry #algorithm ift.tt/MlR6rbW
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