SpeedTree
@SpeedTreeInc
SpeedTree is a powerful toolkit used to create 3D vegetation for video games, films, and animations. Now part of @Unity.
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🌳SpeedTree 10 is here!🌳 We can't wait to share all the new features with you! Some of the updates include Physics-Based Vines, Advanced Rigging, and Screenspace Trim. bit.ly/SpeedTree10 #developement #unity #SpeedTree #newversion #upgrade #newfeatures #SpeedTree10
SpeedTree 10.1.0 is now available for download! 🖌️Vertex color painting on Mesh nodes 🍂New season controls for decals, leaves, fronds & more 👓Smarter view menu alerts 🦋Bug fixes #SpeedTree #Gamedev #VFX #RealTimeRendering #EnvironmentArt #SoftwareUpdate
Hey all, Another of my students, Vanessa Weidmann shared her awesome work from our course #VegetationAndPlantsForGames @CGMasterAcademy Check out the full in depth breakdown here on @ArtStationHQ: artstation.com/artwork/rlBJYL @SpeedTreeInc @maxonzbrush @Substance3D
Biome Environment - The Wanted by Kerri (Xiaohan) Zhang from Ringling College of Art and Design - therookies.co/projects/60488 #Wacom #UnrealEngine #AutodeskMaya #SpeedTree #cgi #3drendering #3dartist #digitalart
5 years ago I created this scene The Portal inspired by Halo. Quixel Megascans created with Unreal Engine 4.24 all is realtime no raytrace. For Mountains i used World Creator and for trees Speedtree. More scenes 👇 artstation.com/pscionti #UnrealEngine #ue4 #scifi #portal…
Do you like foliage textures? 👉👈 I painted a whole bunch of them for Palia!! Love the workflow combo of handpainted textures from Photoshop then model them in SpeedTree 🌳🌻 It's fast, iterative, and honestly, just kinda fun.
I'm working on my first Environment art course, Game Magic, "Bloomin Cottage." in UE.🧙♀️ Full scene development, vegetation in SpeedTree, lighting setup, textures in SD, materials in UE, 3D, Zbrush, etc. I already filmed the third half of the course and continue working on it! 🌸
Immerse yourself in a magical atmosphere inspired by Harry Potter with the fantasy street scene crafted by 3D Artist Ivan Volchenko with Maya, Unreal Engine, Substance 3D, SpeedTree, and ZBrush. More renders: 80.lv/articles/take-…
#Stylized and #Glowing, this #SpeedTree study by Cyprien Witkowski is worth looking through! 80.lv/articles/veget…
speedtree is great for low poly trees. i don't get why more people don't use the software. <1 hour on this tree
Spruce up your scenes this holiday season with tree-mendous savings! 🌲 Get 40% off all trees in our library, 40% off all Indie subscriptions and 20% off the #SpeedTree Modeler pro. Don’t wait—shop the sale before it’s gone! 👉 store.speedtree.com #sale #wintersale #software
A collection of Redfall's Hero trees I worked on. Trunks and branches made in Zbrush, leaf clusters made in Speedtree Textures in game are using blend shaders in UE #gameart #realtime @SpeedTreeInc artstation.com/artwork/qJ000a Concept art by @Neeslow
A quick test scene to test how tree would look within the scene. 1. The tree is procedurally made in #SpeedTree. 2. Rendered with Karma XPU. #3d #houdini #sidefx #cgi #generalist
"Bringing your environments to life with SpeedTree 10" by Mira Pichai, recorded live from Unite 2024, will take you through the core SpeedTree tools and workflows. youtu.be/E2hHEQ18Dt0 #Unity #Unite #artisttalk #tutorial #educational #gameengine
youtube.com
YouTube
Bringing your environments to life with SpeedTree 10 | Unite 2024
This vine tutorial brought to you by MOT Studios helps to break down the new physics based vine system + includes helpful pointers for rendering your tree in #Houdini Watch in full: youtu.be/TsG-TJQKY5Y?li… #Tutorial #SpeedTree #education
10.0.1 is live! If you're looking for the latest in features and bug fixes, check out the changelog. #softwarerelease #speedtreemodeler #SpeedTree10 #speedtreepipelinesdk #speedtreeruntimesdk
Environment Artist GengYX_Day presented a new fantasmagorical tree project made using ZBrush, Substance 3D, SpeedTree, and Unreal Engine. WIP shots and more trees: 80.lv/articles/check… #3dcg #zbrush #substancepainter #speedtree #unrealengine #unrealengine5 #ue5 #3dmodeling
Env Artist @timothydbs provides a breakdown of his Mediterranean Coast scene. He talks, references, goals, creating Vegetation using @Blender and @SpeedTreeInc, modelling & texturing, terrain, modular building, material creation, lighting setup & VFX. gamesartist.co.uk/med-c/
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