
syntax error soft (Paul Nicholls)
@SyntaxErrorSoft
I love old hardware, especially the #c64. Creator of #Pas6502 (Pascal to 6502 compiler) and #miniMIKE (#c64 game). Links: https://linktr.ee/syntaxerrorsoft
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If you like my work (my #art or #retro stuff #c64) consider supporting me at the links below: #CodeSnippetsCookbook: syntaxerrorsoftware.itch.io/code-snippets-… #miniMIKE: syntaxerrorsoftware.itch.io/minimike Donate: ko-fi.com/syntaxerrorsof… Art shop: syntaxerrordesigns.threadless.com
I’ve never been more proud of a product I worked on. The team put so much effort into making SS1 the best FPGA platform possible.


Introducing the SuperStation one. An open-source PS1 FPGA gaming console that supports original games, memory cards, and controllers. Load games from a disk or a backup. Region free. Supports all MiSTer FPGA cores, including N64 & Sega Saturn. Learn more: retroremake.co




Just wanted to let you all know that the physical versions of my #c64 rogue-like #rogueush (tape/disk) will hopefully ready in a week or two, and when that is ready, I'll release the digital full version too for purchase 😊 Syntaxerrorsoftware.itch.io/ROGUEish
More C64 Retro Coding - Time to start adding some meanies - made a Bumble Bee (possibly too cute to be a meanie!) , just got it to follow player atm as a test, next step will be to add flight path patterns for different screens, and think of some different meanie types, oh, and…
New #ResidentEvil location. It's pretty empty, but there should be wasps here. I've been so busy lately that I haven't had time for this, so I finished it. #BioEvil #SMD #16Bit

repost this if you want coffee
Electroniq now supports importing text files (e.g. BBC BASIC programs) via "turbo pasting". It also supports exporting BBC BASIC programs to text files, for easy editing in your favourite editor. Try it at 0xc0de6502.github.io/electroniq/
Set myself a little challenge to see if I could create Break Out from scratch in #Unity in my 1 hour lunch break ... just about did it ! Will be posting the full project and executable for Patreons tomorrow 🫶 patreon.com/RozzGames
VEIL OF THE LOST GODDESS - While Waiting on the next build of IM3 ive been making steady progress on this idea. #c64

Back to working on Razing Core today. #mastersystem #homebrew

To celebrate the 40th Anniversary of the SEGA Mark III console in Japan, Astro Climber will be released and available for free on 20th October. #homebrew #mastersystem
IM3work in progress , sfx going in. #c64
Recently had the opportunity to build 3 demos to demonstrate the power of game feel! #gamedevelopment
We’re giving away 5 vintage Terminal Velocity CDs straight from the 90s, complete with classic jewel cases and manuals. To enter to win: 💙 Like 🔁 Repost ☑️ Follow Winners picked Friday + shipped worldwide!

REPOST (+ be following) by Monday, 10/13 for a chance to win this original 27x40" theatrical one-sheet for @_PrimitiveWar featuring a cool FULL METAL JACKET tribute design. I'll even sign the poster for the lucky winner! Thanks to director @lukesparke for sending this over! Good…


Just look at the graphics! It’s lovely!😍


I’m absolutely loving ‘S1ncla1r C1ty’ on the ZX Spectrum! Great graphics & sound and the atmosphere is wonderful! Made me feel like a kid again, exploring an unknown dystopian world! Great job @JavierFopiani & @FurilloProduct1 ! 👌🕹️ javierfopiani.itch.io/s1ncla1r-c1ty
Been playing a bit with Node2D, Polygon and UI with Godot, there's no native function to make a circle i can't believe that, anyway i wrote a shader based animated crossshair. Anyway, you want to learn how to make a smooth spaceship - controller ? 🧵 #indiedev #gamedev
I admire their persistence.
These cats were put in separate cages because they kept fighting
More world building today 🫶🏁 #SuperPolygonGrandPrix
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