_aboutdaniel's profile picture. Hi, I’m Danny!
I’m a creative frontend developer with a passion for crafting unique digital experiences. 
Jury @awwwards

Daniel Bassan

@_aboutdaniel

Hi, I’m Danny! I’m a creative frontend developer with a passion for crafting unique digital experiences. Jury @awwwards

Fijado

Take a look at my latest creative project: sperottospa.com 👀 This 3D animation merges @threejs and WebGL to craft a mesmerizing play of transparency and light, a seamless blend of creative coding and interactive design. 👇Share your thoughts! #threejs #creativecoding


Daniel Bassan reposteó

Tiny math, big vibes, it’s alive. #glsl #shaders shadertoy.com/view/tfccR7


Daniel Bassan reposteó

Ever since I first saw this I wanted to try implementing it in TypeGPU, and I finally got around to it while testing the new 0.8 release. You can try out the Jelly Slider here: docs.swmansion.com/TypeGPU/exampl… Had a lot of fun brainstorming optimisations with @iwoplaza and the team, and…

〰️ Jelly Slider



Daniel Bassan reposteó

Inspired by @0xLauge I tried to recreate this LEGO effect using #threejs and a custom shader. No 3D model! Only tons of SDFs to recreate shadows and lighting. live: lego-pixellation.vercel.app GH: github.com/rock-biter/leg… @LEGO_Group do you like it?


Daniel Bassan reposteó

Cover matrix ✷ 2D research


Daniel Bassan reposteó

ASTRODITHER. LIVE. NOW. ✨ An audio reactive @astrodotbuild / @threejs webGPU experiment with TSL, custom fluid sim, selective bloom, postprocessing, dithering, time warp and much more i don't even remember. Enjoy it, with audio clearly. 🔊 ↓↓


Daniel Bassan reposteó

Absolutely obsessed with Ponpon Mania by @JustineSoulie & @Pat_Hg! It's everything I love about the web 💖✨🐑💿 A dreamy mix of art, story, and GSAP-powered motion! Go peek behind the magic: tympanus.net/codrops/?p=101… Thank you, Justine and Patrick 💙🙏


Daniel Bassan reposteó

The Stairway ✶


Daniel Bassan reposteó

Brb, trying to build a single-pass-fake-fluid-simulation in @threejs with #webGPU and TSL. See u soon. Hopefully.


Daniel Bassan reposteó

LAB.07 ✶ Styleframes wave w/ @pacomepertant


Daniel Bassan reposteó

Liquid glass WebGL shader + subtle chromatic aberration, running at 120 FPS. #WebGL #Shader #GSLS #LiquidGlass


Daniel Bassan reposteó

#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick 🤩. As I can see, it shows some readability issues, but those can be easily addressed by adjusting the roughness, metalness, or material, depending on what is underneath. I'm sure @Apple will fix it before…


Experimenting with wild #webgl magic — just a glimpse of something big in the works. Time to make a mark. 2025, get ready.


Daniel Bassan reposteó

And here's the final path of some of my latest animation experiments with GSAP @greensock! Finally live pikipottery.com 🪴 #gsap #animations #WebDesign #WebDev


Daniel Bassan reposteó

Had fun playing with distortion and some noise for VOGUE China gallery. #webgl #shaders #ogl #gsap


Daniel Bassan reposteó

🌹🌹 🌹Le Petit Prince @threejs Antoine de Saint-Exupéry “What makes the desert beautiful,′ said the little prince, ‘is that somewhere it hides a well...” Look for the positive, build beautiful things for others. Thank you @bruno_simon, @mrdoob, @wawasensei for everything


Daniel Bassan reposteó

Ok, now the tech part 👀 For this project, I used: - piecesjs → A tiny JS framework to manage web components - @astrodotbuild → For data fetching and static site generation - @greensock → Everywhere ✨ All navigations are timeline-based, dynamically linked to scroll & drag

Excited to unveil my latest project with @indexstd & Cash App 🔥 ➡️ design.cash.app I had the opportunity to develop 6 custom, draggable and scrollable navigation systems to showcase Cash App's visual assets and an infinite grid with physics-based interactions 🥵



Time to make our mark.


Daniel Bassan reposteó

blender is my only religion


Playing with gradients and plasma distortion. #webgl #threejs #creativecoding


United States Tendencias

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