paste0x78's profile picture. Software Engineer by day @ Microsoft , Game Dev by night. https://mastodon.social/@msylvia

Matt Sylvia

@paste0x78

Software Engineer by day @ Microsoft , Game Dev by night. https://mastodon.social/@msylvia

Pinned

character tile rendering test. 3 layers, random colors, glitchy result. I like it.

paste0x78's tweet image. character tile rendering test. 3 layers, random colors, glitchy result. I like it.

Matt Sylvia reposted

Caves of Qud & Dwarf Fortress are now on sale together together on Steam, in the BEST PATCH NOTES BUNDLE ✍️✍️✍️✍️ store.steampowered.com/bundle/38314/B…

ptychomancer's tweet image. Caves of Qud & Dwarf Fortress are now on sale together together on Steam, in the BEST PATCH NOTES BUNDLE

✍️✍️✍️✍️

store.steampowered.com/bundle/38314/B…

Matt Sylvia reposted

Wip raylib4Dreamcast


Matt Sylvia reposted

Painting the eagle nebula


Matt Sylvia reposted

Open times for January and February! More info on the site!

NotObsoleteKent's tweet image. Open times for January and February! More info on the site!

Matt Sylvia reposted

We're currently porting the game to Godot 4 🩵🥳 and so we decided to take the Jolt physics engine for a ride! 😎👍 (🔊) #GodotEngine #indiedev #indiegame


Matt Sylvia reposted

Light No Fire From the makers of No Man's Sky 🌍An Earth Sized Game 🌊Oceans ⚔️Fantasy RPG Elements 🐲Big Chonky Dragons 💀Tiny Evil Skeletons Wishlist Now store.steampowered.com/app/2719590/Li…


Matt Sylvia reposted

I've released v8.0 of bflat - my take on C# with a native-first compilation model. If you're on Windows you can grab it with `winget install bflat`. Linux version in the repo releases tab. flattened.net


Matt Sylvia reposted

Hey! After 10 years of development, I'm pleased to announce #raylib 5.0! Biggest update ever! 🚀 - Webpage: raylib.com - Release details: github.com/raysan5/raylib… - Discord Community: discord.gg/raylib Enjoy programming! 😄

raysan5's tweet image. Hey! After 10 years of development, I'm pleased to announce #raylib 5.0! Biggest update ever! 🚀

- Webpage: raylib.com
- Release details: github.com/raysan5/raylib…
- Discord Community: discord.gg/raylib 

Enjoy programming! 😄

Matt Sylvia reposted

Dialing all the numbers


Matt Sylvia reposted

My talk on “Swift Godot: Fixing the Multi-million dollar mistake” has been posted: streaming.media.ccc.de/godotcon2023/r…


Matt Sylvia reposted

New OS just dropped. Well, right now you can only read checklists. #gamedev #indiedev


Matt Sylvia reposted

I’ll be speaking about Swift and Godot at GodotCon on Saturday: conference.godotengine.org To get your imagination running wild before, check this talk: youtube.com/watch?v=ZQc9-s…


Matt Sylvia reposted

WOW! New #raylib platform backend: SDL! Thanks to the latest library redesign, adding a new platform was a breeze! 😄 This platform is still experimental, most examples are already working, build config is up to the user. Contributors are welcome! 🚀 github.com/raysan5/raylib…

raysan5's tweet image. WOW! New #raylib platform backend: SDL! 

Thanks to the latest library redesign, adding a new platform was a breeze! 😄

This platform is still experimental, most examples are already working, build config is up to the user. 

Contributors are welcome! 🚀

github.com/raysan5/raylib…

Matt Sylvia reposted

This scope literally costs more than all my organs on the black market. 😅 I got the shot… very carefully haha


Matt Sylvia reposted

C:\>LIVE\TAMPERE\ANSI.SYS


Matt Sylvia reposted

As you explore the cosmos, don't forget to stop every so often and take in the views 🪐#Starfield


Matt Sylvia reposted

Yes, you can disable a hostile robot and then fix it up as your loyal follower. Engineering rules, man. A #postapocalyptic #space #RPG, Space Wreck. Coming on October 10th.


Matt Sylvia reposted

Probably a good moment to repost this 3-year-old article about great games made with CUSTOM ENGINES. Kind reminder that creating a small custom engine to FIT your game needs is still an option and probably less costly than you expect. 😉 gist.github.com/raysan5/909dc6…


Matt Sylvia reposted

when it's time to let something go in Starfield. I gasped when the hatch opened 🤯 from /u/Moozipan reddit.com/r/Starfield/co…


Matt Sylvia reposted

🏗Foundations 🚧Pathfinder 💎Atlas Rises 🚀Next 🤿Abyss 🧞Visions 🥽Beyond 📜Synthesis 🥚Living Ship 🤖Exo Mech 💀Desolation 🍊Origins 🔮Next Gen 🧶Companions 🧭Expeditions 🌈Prisms 👀Frontiers 🧠Sentinel 🏴‍☠️Outlaws 💪Endurance 🔭Waypoint ❄️Fractal 😈Interceptor ❔Echoes❔


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