#unity3d 검색 결과
put the new models in game and worked on a bunch of stuff, including basic follower AI for the overworld, baked lightmaps, cloth physics, and item pickups! [#gamedev | #indiegame | #unity3d]
Refined the run animation to feel more responsive and natural. Physics meets style 🌟 🍃 #madewithunity #unity3d #game #indiegame #gamedev #vfx #ue5 #blender #leafhero
💖 新作「Ran Ponytail」発売記念 💖 今すぐチェック👉 newniche.booth.pm 🎁 RT&フォローで抽選3名様に 9アバター対応フルパッケージをプレゼント! ⏰ 応募締切:10/11 ✨ 10/13まで期間限定セール! 通常価格 890円 → 750円 🎉 #NEWNICHe_Studio #unity3d #booth_pm #BOOTH
Turned off Unity’s default splash screen and built my own — more cinematic, more pro! Also finished the custom main menu — fully coded, functional, and ready for launch. Leveling up my game dev skills one screen at a time #GameDev #IndieDev #Unity3D #GameDesign #devlog
Still working occasionally on my dungeon crawler! finding more ways to incorporate physics #unity3d #indiedev #screenshotsaturday
I made this bottle liquid shader. Once again, a special thanks to @minionsart for contributing their wonderful tutorials to the community! #gamedev #indiegamedev #unity3d
Here is how to create Mario-like footstep dust poofs in Unity! 🏃♂️🌬️ 🙂 Download the model and the shader from my Pateron ➡️ patreon.com/posts/unitytip… #UnityTips #Unity3d #gamedev
Totally reworked drag & drop system @project_theduke #gamedev #indiedev #unity3d #psx #screenshotsaturday
Hill starts in heavy vehicles have always been my worst enemy due to still being stuck with using Unity WheelColliders and such ridiculous forces being present. After 2 days of grueling work I've finally reached an enjoyable driving experience not too far from reality. #unity3d
See how Pinwheel Studio reduced vertex count in Polaris 3, their upcoming low-poly terrain tool for Unity, using a simple optimization trick. 🍃 See more: pinwheelstud.io/post/how-we-bo… #unity3d #indiedev
testing lobby mechanics and level transitions - still need to add room varieties #gamedev #indiedev #unity3d
worked on implementing a bonfire/checkpoint system! i've always liked campfire scenes in RPGs, so i spent a some extra time on it so that you can see your party lounging around while in the menu [#gamedev | #indiegame | #unity3d]
Plush toys I was experimenting with today (need one toy for one of new NPCs). Rigged and weight painted for ragdoll animations. Cat toy turned out looking much better, I think. #unity3d #indiegame #gamedev
This tutorial will guide you from building a level using ProBuilder and PolyBrush to using all the interactive features and toolkit found in the GameKit 3D. On my blog videojuegosunityjr.blogspot.com/2021/09/wolfen… #blogs #gamedev #unity3D
Unity Behavior Graphs are fantastic. They are easy to set up and allow for the creation of custom nodes. #unity #unity3d #gamedev
Unityのシーンに、アクション効果音作成ツールDSP Actionで音をあてた例: 金属一つとっても、打撃や摩擦、様々な規模感の音を、マウスやペンタブで線をかくようにして作り出せます。 tsugi-studio.com/web/jp/product… #unity3d #madewithunity #アクションゲーム #ゲーム開発 #インディーゲーム #効果音
Unity vs Godot 👁️ Same shader, same values, but in Godot, TANGENT is negative due to its right-handed coordinate system. A small detail that can completely change your results! 💬 Learn shaders: jettelly.com #Unity3d #GODOT #3DCG
📍TIPS: Build levels 10x FASTER with modular design ✳️Create reusable building blocks ✳️Design for flexibility ✳️Think in modules, not unique pieces ✳️Perfect for dungeons, cities & interiors ▶️Master this = faster iteration 🚀 #Indiedev #Unity3D #GameDev
Alpha 2 is progressing rapidly. A significant refactoring is underway. Additionally, there’s a greater emphasis on utilizing Unity Technologies, such as NavMesh AI and Behavior Graphs. #unity #unity3d #gamedev
Check out this beautiful cave scene by @Sakura_Rabbiter, showcasing Unity’s water stains, caustics, moss, and other decal effects. 🌊 #unity3d #madewithunity #gamedev
The Old Guard really was a dedicated bunch! #ShowMeSunday Link in bio. #theunwantedwar #unity3d #indiedev #rts #gamedev
👾 82% OFF! Monsters Ultimate Pack 01 is on huge discount at our Unity Store! Bring your game world to life with a full lineup of adorable monsters. 👉 Grab it now: bit.ly/MonsUlti01 #GameDev #Unity3D #3DAssets #CuteSeries #IndieDev #StylizedArt
[週報] ・スキルツリーのセーブ機能実装 ・矢印の往復運動を廃止 ・ピンの3Dリメイク ・ピンからRigidBodyをなくして浮かした ・円形に動く敵を実装 Full動画はリプライ欄 #Unity #unity3d #gamedev #ゲーム制作
I also changed the model of my grenades. #Unity #unity3d #unity3dgamedevelopment #gamedev #gamedevelopers #indiegame #indiedev #b3d #madewithunity #GhostProject
Unity no sólo te permite añadir soporte multijugador a tus juegos, sino también un amplio abanico de funcionalidades muy sofisticados, para que no tengas que reinventar la rueda. En esta serie de tutoriales podrás aprender a sacarle provecho. #unity3d #gamedev
We just kicked off a 10-part Unity Gaming Services tutorial series! 🎮 Learn how to add login, data, economy, and IAP systems to your mobile games step-by-step. The first 5 tutorials are live now.👉 Start here: on.unity.com/UGSTutorial
I changed the models of my ammo packs. I'm updating all my prefabs by replacing the models. My models are still the JustCreate models from the Low Poly FPS Weapon pack. #Unity #unity3d #gamedev #gamedeveloper #indiegame #indiedev #b3d #madewithunity #GhostProject
Stunning Slash & Impact VFX breakdown by the talented Sergio Renato Perez Cuevas, crafted entirely in Unity! Full project :👇 drive.google.com/file/d/1OzxHQ4… #VFX #Unity3D #GameDev #VisualEffects #RealTimeVFX #SergioRenatoPerez #IndieDev #ParticleEffects
Testing new lighting and atmosphere settings today. #screenshotsaturday #unity3d #indiegame #gameart #madewithunity #lighting
Pro tip: You can visually blend terrain and meshes using decals 💫 (Yeah, we don’t really have true mesh blending — it’s technically possible, but way too much hassle in practice) #gamedev #unity3d #unitytips Before / After
Final requirements for mobile version of Anime City: Android 12 or newer, 4 GB RAM or more; iOS 16 or newer. Mobile release is coming this week (if nothing unexpected happens!) #gamedev #indiegame #unity3d
Plush toys I was experimenting with today (need one toy for one of new NPCs). Rigged and weight painted for ragdoll animations. Cat toy turned out looking much better, I think. #unity3d #indiegame #gamedev
Weetos PBR Texture by CGHawk cults3d.com/en/3d-model/va… #Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore
cgtrader.com/3d-models/text… #Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DevIndie #MagasinAssets #3DKunst #3DKünstler #DigitaleKunst #IndieEntwickler #GameDev #CGI #MitBlenderGemacht #3DGemeinschaft #cgtrader
Custom 3D Game Assets for Unreal & Unity! Expert 3D modeling for low-poly game assets optimized for Unreal & Unity. Perfect for mobile games! Order now! go.fiverr.com/visit/?bta=221… #3DGameAssets #UnrealEngine #Unity3D #GameDev #3DModeling
The redcoats stood no chance! #screenshotsaturday Links in bio. #theunwantedwar #unity3d #indiedev #rts #gamedev
See how Pinwheel Studio reduced vertex count in Polaris 3, their upcoming low-poly terrain tool for Unity, using a simple optimization trick. 🍃 See more: pinwheelstud.io/post/how-we-bo… #unity3d #indiedev
Current setup for making photos (3 stages): developing film > printing photo > developing photo. Photography club will be the main feature of next major update of Anime City. #gamedev #indiegame #Unity3d
renderhub.com/cghawk/green-c… #Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DevIndie #MagasinAssets #3DKunst #3DKünstler #DigitaleKunst #IndieEntwickler #GameDev #CGI #MitBlenderGemacht #3DGemeinschaft #renderhub
Working on a Mini Golf set! Props are done ✅ Now moving on to building the course ⛳️ #gamedev #unity3d
💖 新作「Ran Ponytail」発売記念 💖 今すぐチェック👉 newniche.booth.pm 🎁 RT&フォローで抽選3名様に 9アバター対応フルパッケージをプレゼント! ⏰ 応募締切:10/11 ✨ 10/13まで期間限定セール! 通常価格 890円 → 750円 🎉 #NEWNICHe_Studio #unity3d #booth_pm #BOOTH
superhivemarket.com/products/wall-… #Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore #Arte3D #Artista3D #ArteDigital #DesarrolladorIndie #DesarrolloDeJuegos #HechoConBlender
昔Unityを使い始めて驚いた事。 なんで照明焚くだけでそんなに描画負荷重いの? ライトベイクって何? なんでそんな誤魔化しみたいな手法が当たり前になってるの? グラボの性能が追い付いてない?Unityのライトの仕組みがダメ? そんなに負荷の高い処理だなんて思ってなかったです正直。 #Unity3d
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