#unityhackweek résultats de recherche
So this week is #UnityHackWeek. My group tackled the idea "could we make Burst code run on the GPU?" e.g. write C#, then choose whether to run it on CPU or GPU. Short answer is: probably, yes*. *Hackweek project, no promises to ship it etc but likes for this tweet can't hurt 😀
Had a great time at #unityhackweek in Denmark. We successfully implemented client prediction with rollback (GGPO) and made a fun game with deterministic Unity Physics in DOTS.
My idea for #UnityHackweek 2019 was to add support of async operations to @unity3d, for instance make build / build&run / testing to run in another process, so we can use editor. Thanks to the amazing people that joined me - we did it! We really want to land this feature ASAP!
Had my headshot taken during #UnityHackweek. On Friday. With an untrimmed beard. I hope you enjoy it.
UnityのHackweekという社内イベントで、今年はエディター向けのフルスクリーンゲームビュー機能を作ってみました。マルチディスプレイ対応。 At #UnityHackweek I worked on fullscreen game view mode for Editor as part of workspace project. it's... pretty fun to play with.
#unityhackweek super lucky to be part of Make a Movie Team, full of experts🚀hacking & having fun @unity3d @unityarvind, Jimmy, Ron, Ryan, Matthew👏
#unityhackweek Day 4 in Denmark is full of hacking, learning, swimming, talking and having fun🚀 #womeningames #oyunder
#UnityHackWeek Day 4: Almost there! Can't wait to see the results of all of the interesting experiments! Stay tuned for a blog post next week.
At #UnityHackweek, we worked on Workspaces - to solve context switching / improvement of workflow. Note: We hope to continue this project to ship. By @sparajoy @cleonsucks @Kr1sSchultz @BenoitDupuis @yelmond @pigeon6 @danrobfo @wallclipper @_marklab #unity3d
So this week is #UnityHackWeek. My group tackled the idea "could we make Burst code run on the GPU?" e.g. write C#, then choose whether to run it on CPU or GPU. Short answer is: probably, yes*. *Hackweek project, no promises to ship it etc but likes for this tweet can't hurt 😀
The #UnityHackWeek is on! 300 devs bringing their most innovative, useful and overall glorious Unity ideas to life!
Animation ghosting would allow you to see number of frames before or after the current frame. #UnityHackWeek
The #UnityHackWeek is on! 300 devs bringing their most innovative, useful and glorious Unity ideas! #GameDev
#UnityHackWeek presentations are on! Much awesome in first 4 mins already: visual debugger, better Unity search..
More #UnityHackWeek things: Adding LiquidFun to Unity's Box2D, Unity for Kids, C# Scriptable Importers & much more!
#unityhackweek Day 4 in Denmark is full of hacking, learning, swimming, talking and having fun🚀 #womeningames #oyunder
Had a great time at #unityhackweek in Denmark. We successfully implemented client prediction with rollback (GGPO) and made a fun game with deterministic Unity Physics in DOTS.
#UnityHackWeek 11 was a blast! Learn why we do them & what happened this time blogs.unity3d.com/?p=37582/
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