#bevyengine resultados de búsqueda
🍃 developed a simple (fake, but cheap) physics system 🦊 Kyu (the pet) now uses it as movement #rustlang #bevyengine #gamedev
🧩 first track generator 🛣️ more track modules 🔮 re-style & re-sound 🐦 in 1440p: youtu.be/ca9O60szPTg 👀 join discord? discord.gg/G2RmYPmM6b #rustlang #bevyengine #gamedev
Railways are spawned using the same pathfinding logic as moving entities. Bridges and intersections are added automatically. #BevyEngine #rustlang
#プレミアムノベルゲ制デー #bevyengine We’re developing a multi-window visual novel called swandive 🪽 A single incident surrounding mountain mining unfolds through the perspectives of three different characters 🏔️



Fixed the "20 FPS snowstorm" in my game by optimizing the light system!💡 Turns out the lightmap was updating every time any tile changed, even if it had nothing to do with lighting! Lesson learned! #bevyengine
Bevy Engine めっちゃ良いな...乗り換えようかな。 Rustで書ける。導入はcargo addするだけで、開発体験はRust標準そのまま。 WebGPUとかglTFとか、新しめのWebフレンドリーな技術を中心にしてる点はかなりモダンな感じがする。 早くバージョン1.0になってくれ~ #rustlang #bevyengine #gamedev
Specular and diffuse light transmission are now supported out of the box in #BevyEngine 0.12! No custom shaders or plugins required, just the good old PBR StandardMaterial. It was a lot of fun implementing this, can't wait for all the cool scenes people build with it.
Building a Townscaper-like tiny city builder in #rustlang. This was all made possible by @OskSta sharing his techniques, as well as the excellent folks behind the #bevyengine! What do you think: Should the game world be flat, or a sphere? #screenshotsaturday
Added knockback and health on the slimes. Will be working on improving how the animations are handled next #rust #rustlang #bevyengine #gamedev #indiedev #indiegame
We're redesigning the UI in our game. What option do you like the most? #gamedev #indiegames #bevyengine
Can you make papyrus in our cozy game? Yes, you can even grow your own papyrus farm! What else would you like to know about our game? #cozygames #indiegames #bevyengine
🪿 added 'cobble' (rubber) path ground 🐿️ re-added path lamps 🦚 adjusted 'color base' #rustlang #bevyengine #gamedev #screenshotsaturday
🌿 made another shield with #blender 🐢 wearing shields on the back is a thing #rustlang #bevyengine #gamedev
🔮 made a new shield with #blender I'll try different styles over time (but still keeping the vibe) 😊 #rustlang #bevyengine #gamedev
🍃 the spin slash now emits (fake, but cheap again) airflow 🌷 grass & flowers are reacting to it 📅 tomorrow: a short forward dash 💨 #rustlang #bevyengine #gamedev #screenshotsaturday
I just published Bevy: A Rust Game Engine. Basic Concepts in SUPER DETAIL. #rust #BevyEngine medium.com/p/bevy-a-rust-…
🌸 made & added 3 more flower types! 🐇 ..all of them can be sliced too 📅 tomorrow: plants react to the sword swing's airflow (again) #rustlang #bevyengine #gamedev
🌸 made & added a simple tulip x bluebell 🪿 ..when sliced, their flower heads will fly off 🦫 ..(roughly) in swing direction 🦜 ..and the ground reacting to bounces #rustlang #bevyengine #gamedev
🍃 developed a simple (fake, but cheap) physics system 🦊 Kyu (the pet) now uses it as movement #rustlang #bevyengine #gamedev
Makeover Time! 🫡 🦜 many small shading/style changes 🦚 model recolors for fun Very happy about the 2nd last 'bigger' shading/style change of my project, the last one will focus on optimization (after more stuff is in the game). 😊 #rustlang #bevyengine #gamedev
#プレミアムノベルゲ制デー #bevyengine We’re developing a multi-window visual novel called swandive 🪽 A single incident surrounding mountain mining unfolds through the perspectives of three different characters 🏔️



Well I am really slow learning about the bevy. But got through at least. #bevyengine test build. Should read more.

Finish part of debug the keys input but there some problem. Key Caps bool and layout is not finish as it fixed position. #bevyengine At least the prototype keyboard is working when press and release state. It base on example 2d texture atlas rework to fit it.


Looking into good ways to display creep health without the health bar or something like that. Any suggestions? #BevyEngine #gamedev

#bevyengine tip of the day: If you're using bevy-inspector-egui, you can use the Name component to easily keep track of your entities in the overview.


🐺 added stone fence 🐔 ..to fence stuff #bevyengine #gamedev #indiegame #rustlang #screenshotsaturday


Suspension --- #bevy #bevyengine #madewithbevy #XPBD #rust #rustlang #indiegame #gamedev #indiedev #solodev #game #actiongame #tanksandcats

Here's a list of #bevyengine features I wanna check out after migration, sorted by guessed usefulness in my project. 🐔

Just in case I have no time to implement the game itself: here is a mockup as a proof of my participation in the 3rd edition of #bevyjam 😄🐔 #bevy #bevyengine #pixelart #pico8 (font & palette)

Something went wrong.
Something went wrong.
United States Trends
- 1. #LoveYourW2025 93.5K posts
- 2. Good Wednesday 20.1K posts
- 3. #wednesdaymotivation 4,680 posts
- 4. #Worlds2025 46.5K posts
- 5. Hump Day 7,300 posts
- 6. #LeeKnowXGucci 5,128 posts
- 7. Raila 211K posts
- 8. And the Word 74.6K posts
- 9. LEE KNOW FOR HARPERS BAZAAR 4,528 posts
- 10. #Wordle1579 N/A
- 11. Young Republicans 86.7K posts
- 12. Baba 121K posts
- 13. Tami 4,811 posts
- 14. Yamamoto 51K posts
- 15. Lucia 57.3K posts
- 16. Vishnu 9,015 posts
- 17. halsey 9,942 posts
- 18. George Floyd 36.5K posts
- 19. Politico 325K posts
- 20. Burl Ives 1,792 posts