#cppdev 검색 결과

A promising math related code 😁,, #100daysofcode #codeNewbie #cppdev

_wawiny's tweet image. A promising math related code 😁,,
#100daysofcode #codeNewbie #cppdev

💡Conan + CMake = Build Bliss Stop manually managing dependencies in C++. Use Conan to wrap your libraries and scale fast. 🔗 conan.io/why-conan #CMake #CppDev #ConanTips

jfrog's tweet image. 💡Conan + CMake = Build Bliss

Stop manually managing dependencies in C++.
Use Conan to wrap your libraries and scale fast.

🔗 conan.io/why-conan
#CMake #CppDev #ConanTips

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋 Work on game behaviour and entities code a lot 🫠 Have a good weekends 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋

Work on game behaviour and entities code a lot 🫠

Have a good weekends 😄
#cppdev #indiedev #gamedev #indiegame #solodev

"You are not yourself when hungry" 🙃 Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR. Need to make shared resources and shadows : ) Have a good week everyone 😉 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev

Forgot tags to post) Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD #cppdev #indiedev #gamedev #indiegame

Aulexiann's tweet image. Forgot tags to post)
Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD
#cppdev #indiedev #gamedev #indiegame

Simple generation and failed shadowmaps.. 😅 Keep doing, don't like framebuffers and code complication) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Simple generation and failed shadowmaps.. 😅
Keep doing, don't like framebuffers and code complication)
#cppdev #indiedev #gamedev #indiegame #solodev

📦 Spend more time coding, less time building: conan.io Choose Conan for your C/C++ builds & get: ✔️ Cache pre-built binaries ✔️ Cross-platform support ✔️ Seamless CMake & CI/CD integration #CppDev #DevTools #BuildSmarter

jfrog's tweet image. 📦 Spend more time coding, less time building: conan.io

Choose Conan for your C/C++ builds & get:
✔️ Cache pre-built binaries
✔️ Cross-platform support
✔️ Seamless CMake & CI/CD integration

#CppDev #DevTools #BuildSmarter

Sketched the map to make it 3D over time) Behind the scenes, i write a lot of action logic code. Have a nice week 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Sketched the map to make it 3D over time) 
Behind the scenes, i write a lot of action logic code.

Have a nice week 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Made blockout for modular person parts, from clothes to hair. Just for fun, have a good weekend 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Made blockout for modular person parts, from clothes to hair. 
Just for fun, have a good weekend 😄
#cppdev #indiedev #gamedev #indiegame #solodev

For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev

New models for "production places" and Turn with action points mechanic. Started merging 3d files. Had trouble sleeping bcs of work, now all ok. Need to finish more prototyped things by the end of the week 😅 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. New models for "production places" and Turn with action points mechanic. Started merging 3d files.

Had trouble sleeping bcs of work, now all ok.  Need to finish more prototyped things by the end of the week 😅
#cppdev #indiedev #gamedev #indiegame #solodev

🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement. 👉 Keep your #SoftwareSupplyChain protected: conan.io #CppDev #Conan2 #DevSecOps

jfrog's tweet image. 🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement.

👉 Keep your #SoftwareSupplyChain protected: conan.io

#CppDev #Conan2 #DevSecOps

Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯 small steps towards a big goal 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯

small steps towards a big goal 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭
#cppdev #indiedev #gamedev #indiegame #solodev

After laconize graphics find a problem - just try draw shadowmap with main material 😅 Need few steps before enough visual. Calm, laconic, enjoy, everyday - other is secondary) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. After laconize graphics find a problem - just try draw shadowmap with main material 😅 
Need few steps before enough visual.

Calm, laconic, enjoy, everyday - other is secondary)
#cppdev #indiedev #gamedev #indiegame #solodev

Is this a #PBR? *butterfly meme* 😁 Making graphics to arrange prototype landscape. Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️ Have an amazing weekends 🌻 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

I need to share 3 code techniques from hard work with C++ and pure C 🐱 1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). Can reinterpret data after id and dynamic change. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. I need to share 3 code techniques from hard work with C++ and pure C 🐱 

1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). 
Can reinterpret data after id and dynamic change.
#cppdev #indiedev #gamedev #indiegame #solodev

💡Conan + CMake = Build Bliss Stop manually managing dependencies in C++. Use Conan to wrap your libraries and scale fast. 🔗 conan.io/why-conan #CMake #CppDev #ConanTips

jfrog's tweet image. 💡Conan + CMake = Build Bliss

Stop manually managing dependencies in C++.
Use Conan to wrap your libraries and scale fast.

🔗 conan.io/why-conan
#CMake #CppDev #ConanTips

📦 Spend more time coding, less time building: conan.io Choose Conan for your C/C++ builds & get: ✔️ Cache pre-built binaries ✔️ Cross-platform support ✔️ Seamless CMake & CI/CD integration #CppDev #DevTools #BuildSmarter

jfrog's tweet image. 📦 Spend more time coding, less time building: conan.io

Choose Conan for your C/C++ builds & get:
✔️ Cache pre-built binaries
✔️ Cross-platform support
✔️ Seamless CMake & CI/CD integration

#CppDev #DevTools #BuildSmarter

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement. 👉 Keep your #SoftwareSupplyChain protected: conan.io #CppDev #Conan2 #DevSecOps

jfrog's tweet image. 🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement.

👉 Keep your #SoftwareSupplyChain protected: conan.io

#CppDev #Conan2 #DevSecOps

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

Day 33 🌸 Started learning about STL in #cppdev and some new functions used in stack and deque. Also, had the first day of my second year at #vitvellore (Already traumatized 💀) #100DaysOfCode #TechTwitter #buildinpublic #Leetcode #CollegeStudent


Man, dealing with C++ build times on bigger projects is always a struggle. I feel like I'm constantly chasing ways to speed things up, beyond the usual precompiled headers. What's your go-to strategy for keeping compile times sane? Any unexpected wins you've had? #cpp #cppdev


Just started a new C++ project and we're actually using C++20. No more C++11 limbo! Feels so good to finally leverage those new features, especially ranges. Anyone else seeing a shift in project standards for C++? #cppdev #moderncpp


💡Conan + CMake = Build Bliss Stop manually managing dependencies in C++. Use Conan to wrap your libraries and scale fast. 🔗 conan.io/why-conan #CMake #CppDev #ConanTips

jfrog's tweet image. 💡Conan + CMake = Build Bliss

Stop manually managing dependencies in C++.
Use Conan to wrap your libraries and scale fast.

🔗 conan.io/why-conan
#CMake #CppDev #ConanTips

A promising math related code 😁,, #100daysofcode #codeNewbie #cppdev

_wawiny's tweet image. A promising math related code 😁,,
#100daysofcode #codeNewbie #cppdev

🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️ 🔗 ow.ly/VcPB50WHL4Z

Apress's tweet image. 🚀 Want to write faster, smarter C++ code? Dive deep into data structures—from basics to advanced—and learn how to build flexible, efficient libraries for real-world use. #CppDev #CodeOptimization #DataStructures #programming #Cpp 🔍🧱⚙️

🔗 ow.ly/VcPB50WHL4Z

📦 Spend more time coding, less time building: conan.io Choose Conan for your C/C++ builds & get: ✔️ Cache pre-built binaries ✔️ Cross-platform support ✔️ Seamless CMake & CI/CD integration #CppDev #DevTools #BuildSmarter

jfrog's tweet image. 📦 Spend more time coding, less time building: conan.io

Choose Conan for your C/C++ builds & get:
✔️ Cache pre-built binaries
✔️ Cross-platform support
✔️ Seamless CMake & CI/CD integration

#CppDev #DevTools #BuildSmarter

I need to share 3 code techniques from hard work with C++ and pure C 🐱 1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). Can reinterpret data after id and dynamic change. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. I need to share 3 code techniques from hard work with C++ and pure C 🐱 

1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). 
Can reinterpret data after id and dynamic change.
#cppdev #indiedev #gamedev #indiegame #solodev

Simple generation and failed shadowmaps.. 😅 Keep doing, don't like framebuffers and code complication) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Simple generation and failed shadowmaps.. 😅
Keep doing, don't like framebuffers and code complication)
#cppdev #indiedev #gamedev #indiegame #solodev

Made blockout for modular person parts, from clothes to hair. Just for fun, have a good weekend 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Made blockout for modular person parts, from clothes to hair. 
Just for fun, have a good weekend 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Sketched the map to make it 3D over time) Behind the scenes, i write a lot of action logic code. Have a nice week 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Sketched the map to make it 3D over time) 
Behind the scenes, i write a lot of action logic code.

Have a nice week 😄
#cppdev #indiedev #gamedev #indiegame #solodev

For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev

"You are not yourself when hungry" 🙃 Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR. Need to make shared resources and shadows : ) Have a good week everyone 😉 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev

Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋 Work on game behaviour and entities code a lot 🫠 Have a good weekends 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋

Work on game behaviour and entities code a lot 🫠

Have a good weekends 😄
#cppdev #indiedev #gamedev #indiegame #solodev

🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement. 👉 Keep your #SoftwareSupplyChain protected: conan.io #CppDev #Conan2 #DevSecOps

jfrog's tweet image. 🛡️ Secure your C/C++ builds with confidence! Conan C/C++ packages now benefit from JFrog Security solutions: vulnerability scanning, CVE detection, and policy enforcement.

👉 Keep your #SoftwareSupplyChain protected: conan.io

#CppDev #Conan2 #DevSecOps

Forgot tags to post) Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD #cppdev #indiedev #gamedev #indiegame

Aulexiann's tweet image. Forgot tags to post)
Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD
#cppdev #indiedev #gamedev #indiegame

Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯 small steps towards a big goal 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯

small steps towards a big goal 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭
#cppdev #indiedev #gamedev #indiegame #solodev

New models for "production places" and Turn with action points mechanic. Started merging 3d files. Had trouble sleeping bcs of work, now all ok. Need to finish more prototyped things by the end of the week 😅 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. New models for "production places" and Turn with action points mechanic. Started merging 3d files.

Had trouble sleeping bcs of work, now all ok.  Need to finish more prototyped things by the end of the week 😅
#cppdev #indiedev #gamedev #indiegame #solodev

After laconize graphics find a problem - just try draw shadowmap with main material 😅 Need few steps before enough visual. Calm, laconic, enjoy, everyday - other is secondary) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. After laconize graphics find a problem - just try draw shadowmap with main material 😅 
Need few steps before enough visual.

Calm, laconic, enjoy, everyday - other is secondary)
#cppdev #indiedev #gamedev #indiegame #solodev

Is this a #PBR? *butterfly meme* 😁 Making graphics to arrange prototype landscape. Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️ Have an amazing weekends 🌻 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev

Again fundamental code refactoring and get graph - cursed 😄 Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris). #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Again fundamental code refactoring and get graph - cursed 😄

Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris).
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. Again fundamental code refactoring and get graph - cursed 😄

Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris).
#cppdev #indiedev #gamedev #indiegame #solodev

Wait ideal project before... hmm, all - very bad idea. Return to twitter after troubles😎 Sneaky rewrite all to #DOD, from physic to audio🤠 Thanks for inspiration @deusxyz @jahbaajee @charith_nr and others, have a fantastic weekend : ) #cppdev #indiedev #gamedev #indiegame

Aulexiann's tweet image. Wait ideal project before... hmm, all - very bad idea. Return to twitter after troubles😎

Sneaky rewrite all to #DOD, from physic to audio🤠

Thanks for inspiration @deusxyz @jahbaajee @charith_nr and others, have a fantastic weekend : )

#cppdev #indiedev #gamedev #indiegame

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