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A promising math related code 😁,, #100daysofcode #codeNewbie #cppdev

_wawiny's tweet image. A promising math related code 😁,,
#100daysofcode #codeNewbie #cppdev

C++ devs, GitHub Copilot is stepping up its game! 🧠✨ From MSVC refactorings to build performance boosts and smarter code suggestions, this update is packed with tools to help you code cleaner and faster. Check out what’s new 👉 msft.it/6014tMHC0 #CppDev #GitHubCopilot

VisualStudio's tweet image. C++ devs, GitHub Copilot is stepping up its game! 🧠✨ From MSVC refactorings to build performance boosts and smarter code suggestions, this update is packed with tools to help you code cleaner and faster.
Check out what’s new 👉 msft.it/6014tMHC0
#CppDev #GitHubCopilot…

Forgot tags to post) Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD #cppdev #indiedev #gamedev #indiegame

Aulexiann's tweet image. Forgot tags to post)
Here is another experiment: TotalWar like building ui with inside turn-logic. And spherical cube xD
#cppdev #indiedev #gamedev #indiegame

I need to share 3 code techniques from hard work with C++ and pure C 🐱 1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). Can reinterpret data after id and dynamic change. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. I need to share 3 code techniques from hard work with C++ and pure C 🐱 

1: value-holded (no new, same size) polymorphic structs by enum field and fnPtr table (full automated). 
Can reinterpret data after id and dynamic change.
#cppdev #indiedev #gamedev #indiegame #solodev

Simple generation and failed shadowmaps.. 😅 Keep doing, don't like framebuffers and code complication) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Simple generation and failed shadowmaps.. 😅
Keep doing, don't like framebuffers and code complication)
#cppdev #indiedev #gamedev #indiegame #solodev

Made blockout for modular person parts, from clothes to hair. Just for fun, have a good weekend 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Made blockout for modular person parts, from clothes to hair. 
Just for fun, have a good weekend 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Sketched the map to make it 3D over time) Behind the scenes, i write a lot of action logic code. Have a nice week 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Sketched the map to make it 3D over time) 
Behind the scenes, i write a lot of action logic code.

Have a nice week 😄
#cppdev #indiedev #gamedev #indiegame #solodev

For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. For now added visible one-sided offsetted Connections and slightly changed models - with shadow and without.
#cppdev #indiedev #gamedev #indiegame #solodev

"You are not yourself when hungry" 🙃 Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR. Need to make shared resources and shadows : ) Have a good week everyone 😉 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. "You are not yourself when hungry" 🙃

Runtime changable graphics in process: Fast (Blinn-Phong) and #PBR.  
Need to make shared resources and shadows : )

Have a good week everyone 😉
#cppdev #indiedev #gamedev #indiegame #solodev

Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋 Work on game behaviour and entities code a lot 🫠 Have a good weekends 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Add inventory to all Squads and Places. First procedural generation. Place now produce items by it's holded action-type. 🍋

Work on game behaviour and entities code a lot 🫠

Have a good weekends 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯 small steps towards a big goal 😄 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Replaced hardcode init with files and make "SkyUi on minimals" inventory, wrapped by trade actions now - yes, individual "rpg-items" in strategy 🤯

small steps towards a big goal 😄
#cppdev #indiedev #gamedev #indiegame #solodev

Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Work on the game's core: made simultaneously executed "turns" by commands and new minimal desert models pack 🐭
#cppdev #indiedev #gamedev #indiegame #solodev

New models for "production places" and Turn with action points mechanic. Started merging 3d files. Had trouble sleeping bcs of work, now all ok. Need to finish more prototyped things by the end of the week 😅 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. New models for "production places" and Turn with action points mechanic. Started merging 3d files.

Had trouble sleeping bcs of work, now all ok.  Need to finish more prototyped things by the end of the week 😅
#cppdev #indiedev #gamedev #indiegame #solodev

After laconize graphics find a problem - just try draw shadowmap with main material 😅 Need few steps before enough visual. Calm, laconic, enjoy, everyday - other is secondary) #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. After laconize graphics find a problem - just try draw shadowmap with main material 😅 
Need few steps before enough visual.

Calm, laconic, enjoy, everyday - other is secondary)
#cppdev #indiedev #gamedev #indiegame #solodev

Is this a #PBR? *butterfly meme* 😁 Making graphics to arrange prototype landscape. Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️ Have an amazing weekends 🌻 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. Is this a #PBR? *butterfly meme* 😁
Making graphics to arrange prototype landscape. 

Brighter is #BlinnPhong. PBR's linear colour space and tonemapping make me sad 😶‍🌫️

Have an amazing weekends 🌻
#cppdev #indiedev #gamedev #indiegame #solodev

Again fundamental code refactoring and get graph - cursed 😄 Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris). #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. Again fundamental code refactoring and get graph - cursed 😄

Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris).
#cppdev #indiedev #gamedev #indiegame #solodev
Aulexiann's tweet image. Again fundamental code refactoring and get graph - cursed 😄

Now by matrices: foreach apply for wanted model vertices and add to one new model (here quad and tris).
#cppdev #indiedev #gamedev #indiegame #solodev

Wait ideal project before... hmm, all - very bad idea. Return to twitter after troubles😎 Sneaky rewrite all to #DOD, from physic to audio🤠 Thanks for inspiration @deusxyz @jahbaajee @charith_nr and others, have a fantastic weekend : ) #cppdev #indiedev #gamedev #indiegame

Aulexiann's tweet image. Wait ideal project before... hmm, all - very bad idea. Return to twitter after troubles😎

Sneaky rewrite all to #DOD, from physic to audio🤠

Thanks for inspiration @deusxyz @jahbaajee @charith_nr and others, have a fantastic weekend : )

#cppdev #indiedev #gamedev #indiegame

UI of selection and commands with fresh ideas. 1: select Actor-LMB Target-RMB similar by 3d or buttons (check clr legend). 2: grouping log by turns and trimming from lasts. 3: tooltips for all buttons and disabling by situation. #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. UI of selection and commands with fresh ideas.
1: select Actor-LMB Target-RMB similar by 3d or buttons (check clr legend).
2: grouping log by turns and trimming from lasts.
3: tooltips for all buttons and disabling by situation.
#cppdev #indiedev #gamedev #indiegame #solodev

About content, made Exchange Produce MoveTo commands, it's params with full editing, "per tick" or "time delayed" execution 🍄 Moving with updating fundaments 😀 #cppdev #indiedev #gamedev #indiegame #solodev

Aulexiann's tweet image. About content, made Exchange Produce MoveTo commands, it's params with full editing, "per tick" or "time delayed" execution 🍄

Moving with updating fundaments 😀
#cppdev #indiedev #gamedev #indiegame #solodev

Wrote an #obj importer via #cpp, spheres-in-vacuum test complete) Text file interpretation is quite funny thing. Have a good day 🐵 #cppdev #indiedev

Aulexiann's tweet image. Wrote an #obj importer via #cpp, spheres-in-vacuum test complete) 
Text file interpretation is quite funny thing. 
Have a good day 🐵
#cppdev #indiedev

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