#gdscript risultati di ricerca
今度はドードー爆誕w🦤 🦤て絵文字あるの🤭 Godot-dodo 🔧github.com/minosvasilias/… GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴 →{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ やり方は他言語応用もできる


Godot-dodo 🦤 The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub github: github.com/minosvasilias/… models: huggingface.co/minosu

Took a detour into FPS land to figure out Instantiation and Destruction of Nodes in #Godot! Still just learning the basics, but soon I'll start a project in the engine that I'll actually publish somewhere. Not sure where yet thou... 🤔 #gamedev #GDScript #GodotEngine #indiedev
Reasons why I love #GDScript: I can define little helper classes and return them for my scene transition framework so one can directly connect to signals when calling a function.

🎯 @godotengine developers, this one's for you! Rider 2025.2 bundles improved #GDScript support with code completion, documentation tooltips, Find Usages, and refactorings. Plus a Scene Preview tool window for all your nodes! More game dev updates: jb.gg/rd-252-gamedev…

Getting into some slightly more complex mechanics in #GDScript Sometimes even the bugs make me smile... 🐞🙃 #Godot #GodotEngine #gamedev #indiedev #gaming #prototype
Just made a couple of calculators with @godotengine and @GDevelopApp - one with #GDScript awesomeness on the left, and a sprinkle of #JavaScript on the right! #indiedev #calculators #gamedev #gamecreation

‼️ Check out this handy little line in GDScript! It creates a timer and asynchronously waits for the timer to complete before continuing the function! Super useful for quickly adding delays without changing your scenes. #GDScript #Godot #GodotEngine #gamedev

a very awesome mass summoning video as a content creator @BlindiRL continues to elevate passion projects (myself, lol), and is a tremendous resource for those interested in enthusiastic coverage of niche titles #roguelike #rpg #GDScript #pixelart

🧠Here's a fresh #GodotEngine tip! To reference project files in a #GDScript, define a variable with "preload(path)". GDScript can auto fill the file path for you OR you can Control + Drag the file directly into the script. #gamedev #indiedev #unityruntimefee #Godot #solodev
❗️GDScript Public Service Announcement: ALWAYS name your classes with the class_name keyword! 🤓 GDScript does not enforce this as a hard requirement but absolutely it helps make your code organized and flexible and readable. #GodotEngine #GDScript #Godot
I got a bit tired of doing the #AdventOfCode in Swift, so today (22) I started doing it in #GdScript in #GodotEngine I haven't actually solved the problem, because I was mostly watching tutorials on Godot 4 😅 But here's a visualization of my input data!
I developed my physics engine in C++. I integrated it into #GodotEngine and am using the physics engine API with #GDScript. I can also build it for the web, and it works well. It still sounds crazy to my ears. 😂 #LightTheLamp #QuarkPhysics #gamedev #screenshotsaturday
Coming soon at @thegodotbarn.com , ultra-simple small terrain generation (based on FastNoise). Script + Shader. This example is a 128x128 terrain with a bicubic Bezier interpolation vertex shader to smooth. #GodotEngine #gdscript #glsl #indiegamedev #GodotTips

Some more updates for Enemies: ✅dynamically generated difficulty rating ✅dynamically generated stats from rating ✅difficulty rating shown by visual Stars ✅dynamic inventory based upon class (in-progress) #TheBaldDev #Godot4 #GDScript #GameDev #IndieDev


Here is a small terrain generator/renderer in few lines of #gdscript and #glsl in #GodotEngine. #indiegame #solodev #procgen thegodotbarn.com/contributions/…
#github gdquest-demos/godot-shaders Stars: 3537 Language: #GDScript github.com/gdquest-demos/…
📌 A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, tas... 🔗 github.com/KsanaDock/Micr… #GDScript
Here is a small terrain generator/renderer in few lines of #gdscript and #glsl in #GodotEngine. #indiegame #solodev #procgen thegodotbarn.com/contributions/…
Godot EngineのCompute Shader(GPGPU)のテスト。 ありがちな波紋処理です(実際、公式にもっと綺麗なデモがあります)。今は音はありません。 水の波と音の波は性質が違うものですが、何か面白い表現をしてみたいですね。 #GLSL #GDScript
Couldn’t figure out why my script didn’t find any objects with the name "2DPowerReceiver". I feel royally betrayed! #Godot #Godot4 #GDScript #GameDev #IndieDev #Scripting #Debugging
Coming soon at @thegodotbarn.com , ultra-simple small terrain generation (based on FastNoise). Script + Shader. This example is a 128x128 terrain with a bicubic Bezier interpolation vertex shader to smooth. #GodotEngine #gdscript #glsl #indiegamedev #GodotTips

Day 3 of 100: Learning Godot 🚀 Today, I dived into GDScript basics, variables & print() statements. It’s simple but powerful: variables are the building blocks, and print() is like my debugging bestie. 👨🏽💻✨ #100DaysOfGameDev #GodotEngine #GDScript
今度はドードー爆誕w🦤 🦤て絵文字あるの🤭 Godot-dodo 🔧github.com/minosvasilias/… GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴 →{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ やり方は他言語応用もできる


Godot-dodo 🦤 The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub github: github.com/minosvasilias/… models: huggingface.co/minosu

* several years working on a game in #GDScript 😭 * I completely agree with "serious". 💯 After years of experience, I can say with certainty that I would never choose GDScript again for any substantial project beyond a week's work. 😔 #gamedevelopment #gamedev #GodotEngine

「ボタンを押したら音が鳴るだけ」の「ポン出し」アプリ、やっとできた。 - 音の変更 - 設定保存 - ショートカット (123からZXC) Webアプリで実現するのがハードでした。お試しいただければ!ご意見ご要望とかも嬉しいです! #godot #GodotEngine #GDScript #indiedev

Here’s an article on how to enforce static typing in GDScript with the new Godot 4.2 beta — this is extremely valuable for experienced C# programmers who are looking to try out GDScript for the first time! #godotengine #gdscript #godot4 #godot 1/2


a very awesome mass summoning video as a content creator @BlindiRL continues to elevate passion projects (myself, lol), and is a tremendous resource for those interested in enthusiastic coverage of niche titles #roguelike #rpg #GDScript #pixelart

‼️ Check out this handy little line in GDScript! It creates a timer and asynchronously waits for the timer to complete before continuing the function! Super useful for quickly adding delays without changing your scenes. #GDScript #Godot #GodotEngine #gamedev

"Initiative Roll" on a d20 in place with green winner arrow and rolls for each player (left) and enemy (right). #GDScript #Godot4

Super impressed with #GDScript so far! Originally I wanted to stick with C# when transitioning over to #Godot, but since mobile platforms don't support it on Godot 4 yet I decided to take the plunge. Love the python like syntax and love the integration with the editor itself. 👏

Just made a couple of calculators with @godotengine and @GDevelopApp - one with #GDScript awesomeness on the left, and a sprinkle of #JavaScript on the right! #indiedev #calculators #gamedev #gamecreation

Acabo de terminar el tutorial de #GDScript para @godotengine en @NathanGDQuest No se que curso hacer después de esto.

Reasons why I love #GDScript: I can define little helper classes and return them for my scene transition framework so one can directly connect to signals when calling a function.

これ、中身は static function なんですけど、 オブジェクトだしいけるんじゃね? って思ってやってみたらいけてしまった 他のオブジェクト系言語でもいけるんかな… ソースコードをまるっと引数で渡したら、渡した先で読めたっていうトンでも手法 #gdscript

Oh, #GDScript, why are you so full of traps? I certainly hope #Godot 4 fixes a lot of these UX issues... #GodotEngine

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