#gdscript search results

Constantly learning...Look at me doing it! #Godot #GDscript #GDQuest

ProfitzTV's tweet image. Constantly learning...Look at me doing it!
#Godot #GDscript #GDQuest

今度はドードー爆誕w🦤 🦤て絵文字あるの🤭 Godot-dodo 🔧github.com/minosvasilias/… GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴 →{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ やり方は他言語応用もできる

forasteran's tweet image. 今度はドードー爆誕w🦤
🦤て絵文字あるの🤭

Godot-dodo
🔧github.com/minosvasilias/…

GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴
→{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ

やり方は他言語応用もできる
forasteran's tweet image. 今度はドードー爆誕w🦤
🦤て絵文字あるの🤭

Godot-dodo
🔧github.com/minosvasilias/…

GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴
→{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ

やり方は他言語応用もできる

Godot-dodo 🦤 The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub github: github.com/minosvasilias/… models: huggingface.co/minosu

_akhaliq's tweet image. Godot-dodo 🦤

The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub

github: github.com/minosvasilias/…
models: huggingface.co/minosu


This line is definitely one of the weirder things I've written (not in terms of code). #GDScript #GodotEngine

StepBester's tweet image. This line is definitely one of the weirder things I've written (not in terms of code). #GDScript #GodotEngine

New GDToolkit version (4.3.0) released. #Godot #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.3.0) released.
#Godot #GDScript

Took a detour into FPS land to figure out Instantiation and Destruction of Nodes in #Godot! Still just learning the basics, but soon I'll start a project in the engine that I'll actually publish somewhere. Not sure where yet thou... 🤔 #gamedev #GDScript #GodotEngine #indiedev


Just made a couple of calculators with @godotengine and @GDevelopApp - one with #GDScript awesomeness on the left, and a sprinkle of #JavaScript on the right! #indiedev #calculators #gamedev #gamecreation

ikmalsaid's tweet image. Just made a couple of calculators with @godotengine and @GDevelopApp - one with #GDScript awesomeness on the left, and a sprinkle of #JavaScript on the right! #indiedev #calculators #gamedev #gamecreation

Getting into some slightly more complex mechanics in #GDScript Sometimes even the bugs make me smile... 🐞🙃 #Godot #GodotEngine #gamedev #indiedev #gaming #prototype


Reasons why I love #GDScript: I can define little helper classes and return them for my scene transition framework so one can directly connect to signals when calling a function.

bitbrain's tweet image. Reasons why I love #GDScript: I can define little helper classes and return them for my scene transition framework so one can directly connect to signals when calling a function.

🧠Here's a fresh #GodotEngine tip! To reference project files in a #GDScript, define a variable with "preload(path)". GDScript can auto fill the file path for you OR you can Control + Drag the file directly into the script. #gamedev #indiedev #unityruntimefee #Godot #solodev


‼️ Check out this handy little line in GDScript! It creates a timer and asynchronously waits for the timer to complete before continuing the function! Super useful for quickly adding delays without changing your scenes. #GDScript #Godot #GodotEngine #gamedev

JoeDigital9's tweet image. ‼️ Check out this handy little line in GDScript!

It creates a timer and asynchronously waits for the timer to complete before continuing the function!

Super useful for quickly adding delays without changing your scenes. 

#GDScript #Godot #GodotEngine #gamedev

Some more updates for Enemies: ✅dynamically generated difficulty rating ✅dynamically generated stats from rating ✅difficulty rating shown by visual Stars ✅dynamic inventory based upon class (in-progress) #TheBaldDev #Godot4 #GDScript #GameDev #IndieDev

ProfitzTV's tweet image. Some more updates for Enemies:
✅dynamically generated difficulty rating
✅dynamically generated stats from rating
✅difficulty rating shown by visual Stars
✅dynamic inventory based upon class (in-progress)
#TheBaldDev #Godot4 #GDScript #GameDev #IndieDev
ProfitzTV's tweet image. Some more updates for Enemies:
✅dynamically generated difficulty rating
✅dynamically generated stats from rating
✅difficulty rating shown by visual Stars
✅dynamic inventory based upon class (in-progress)
#TheBaldDev #Godot4 #GDScript #GameDev #IndieDev

❗️GDScript Public Service Announcement: ALWAYS name your classes with the class_name keyword! 🤓 GDScript does not enforce this as a hard requirement but absolutely it helps make your code organized and flexible and readable. #GodotEngine #GDScript #Godot


I got a bit tired of doing the #AdventOfCode in Swift, so today (22) I started doing it in #GdScript in #GodotEngine I haven't actually solved the problem, because I was mostly watching tutorials on Godot 4 😅 But here's a visualization of my input data!


New GDToolkit version (4.2.0) released. It aligns GDToolkit to Godot 4.2. #GodotEngine #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.2.0) released.

It aligns GDToolkit to Godot 4.2.

#GodotEngine #GDScript

I got my mock design for the Traveling Merchant completed. The player can collect items to sell and also buy upgrades, armour, weaponry, etc. to help get through the levels to earn the famed Legendary Champion title! #Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

ProfitzTV's tweet image. I got my mock design for the Traveling Merchant completed. The player can collect items to sell and also buy upgrades, armour, weaponry, etc. to help get through the levels to earn the famed Legendary Champion title!
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

So what if I recreated the "Little Professor" calculator I had when I was young back in the 80's. I used a vintage image I found and coded the calculator functions and picked a good font. Completed! :) #Godot4 #GDScript #TheBaldDev

ProfitzTV's tweet image. So what if I recreated the "Little Professor" calculator I had when I was young back in the 80's.

I used a vintage image I found and coded the calculator functions and picked a good font.  Completed! :) 
#Godot4 #GDScript #TheBaldDev

And just like that...from mock-up to in-game! This will be the Traveling Merchant scene where the player can buy/sell between each battle. #Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

ProfitzTV's tweet image. And just like that...from mock-up to in-game! This will be the Traveling Merchant scene where the player can buy/sell between each battle.
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

Workflow is getting better from new character -> battle. 38 rounds to take the rare mob, Hunm the Unbeatable, High Priestess! #Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

ProfitzTV's tweet image. Workflow is getting better from new character -> battle. 
38 rounds to take the rare mob, Hunm the Unbeatable, High Priestess!
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev
ProfitzTV's tweet image. Workflow is getting better from new character -> battle. 
38 rounds to take the rare mob, Hunm the Unbeatable, High Priestess!
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev
ProfitzTV's tweet image. Workflow is getting better from new character -> battle. 
38 rounds to take the rare mob, Hunm the Unbeatable, High Priestess!
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev
ProfitzTV's tweet image. Workflow is getting better from new character -> battle. 
38 rounds to take the rare mob, Hunm the Unbeatable, High Priestess!
#Godot4 #GDScript #IndieDev #GameDev #TheBaldDev

This line is definitely one of the weirder things I've written (not in terms of code). #GDScript #GodotEngine

StepBester's tweet image. This line is definitely one of the weirder things I've written (not in terms of code). #GDScript #GodotEngine

📌 A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, tas... 🔗 github.com/KsanaDock/Micr… #GDScript


Godot EngineのCompute Shader(GPGPU)のテスト。 ありがちな波紋処理です(実際、公式にもっと綺麗なデモがあります)。今は音はありません。 水の波と音の波は性質が違うものですが、何か面白い表現をしてみたいですね。 #GLSL #GDScript


Couldn’t figure out why my script didn’t find any objects with the name "2DPowerReceiver". I feel royally betrayed! #Godot #Godot4 #GDScript #GameDev #IndieDev #Scripting #Debugging


Coming soon at @thegodotbarn.com , ultra-simple small terrain generation (based on FastNoise). Script + Shader. This example is a 128x128 terrain with a bicubic Bezier interpolation vertex shader to smooth. #GodotEngine #gdscript #glsl #indiegamedev #GodotTips

CGarageCoder's tweet image. Coming soon at @thegodotbarn.com , ultra-simple small terrain generation (based on FastNoise). Script + Shader. This example is a 128x128 terrain with a bicubic Bezier interpolation vertex shader to smooth. #GodotEngine #gdscript #glsl #indiegamedev #GodotTips

Day 3 of 100: Learning Godot 🚀 Today, I dived into GDScript basics, variables & print() statements. It’s simple but powerful: variables are the building blocks, and print() is like my debugging bestie. 👨🏽‍💻✨ #100DaysOfGameDev #GodotEngine #GDScript


今度はドードー爆誕w🦤 🦤て絵文字あるの🤭 Godot-dodo 🔧github.com/minosvasilias/… GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴 →{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ やり方は他言語応用もできる

forasteran's tweet image. 今度はドードー爆誕w🦤
🦤て絵文字あるの🤭

Godot-dodo
🔧github.com/minosvasilias/…

GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴
→{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ

やり方は他言語応用もできる
forasteran's tweet image. 今度はドードー爆誕w🦤
🦤て絵文字あるの🤭

Godot-dodo
🔧github.com/minosvasilias/…

GodotてOSSゲームエンジンの #GDScript を生成するためLLaMAを調教した奴
→{"instruction": "欲しいスクリプトの指示", "output": "GDScriptコード" }な感じ

やり方は他言語応用もできる

Godot-dodo 🦤 The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub github: github.com/minosvasilias/… models: huggingface.co/minosu

_akhaliq's tweet image. Godot-dodo 🦤

The godot-dodo project presents a pipeline to finetune open source language models on human-created, language-specific code retrieved from GitHub

github: github.com/minosvasilias/…
models: huggingface.co/minosu


「ボタンを押したら音が鳴るだけ」の「ポン出し」アプリ、やっとできた。 - 音の変更 - 設定保存 - ショートカット (123からZXC) Webアプリで実現するのがハードでした。お試しいただければ!ご意見ご要望とかも嬉しいです! #godot #GodotEngine #GDScript #indiedev

joshuafolkken's tweet image. 「ボタンを押したら音が鳴るだけ」の「ポン出し」アプリ、やっとできた。

- 音の変更
- 設定保存
- ショートカット (123からZXC)

Webアプリで実現するのがハードでした。お試しいただければ!ご意見ご要望とかも嬉しいです!

#godot #GodotEngine #GDScript #indiedev

gdscriptとかいう超マイナー言語でもいけちゃう やばすぎ #chatGPT #gdscript

makoto_ito1's tweet image. gdscriptとかいう超マイナー言語でもいけちゃう
やばすぎ
#chatGPT #gdscript

Constantly learning...Look at me doing it! #Godot #GDscript #GDQuest

ProfitzTV's tweet image. Constantly learning...Look at me doing it!
#Godot #GDscript #GDQuest

* several years working on a game in #GDScript 😭 * I completely agree with "serious". 💯 After years of experience, I can say with certainty that I would never choose GDScript again for any substantial project beyond a week's work. 😔 #gamedevelopment #gamedev #GodotEngine

monnef's tweet image. * several years working on a game in #GDScript 😭 *

I completely agree with "serious". 💯
After years of experience, I can say with certainty that I would never choose GDScript again for any substantial project beyond a week's work. 😔

#gamedevelopment #gamedev #GodotEngine

New GDToolkit version (4.3.0) released. #Godot #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.3.0) released.
#Godot #GDScript

これ、中身は static function なんですけど、 オブジェクトだしいけるんじゃね? って思ってやってみたらいけてしまった 他のオブジェクト系言語でもいけるんかな… ソースコードをまるっと引数で渡したら、渡した先で読めたっていうトンでも手法 #gdscript

makoto_ito1's tweet image. これ、中身は static function なんですけど、
オブジェクトだしいけるんじゃね?
って思ってやってみたらいけてしまった
他のオブジェクト系言語でもいけるんかな…

ソースコードをまるっと引数で渡したら、渡した先で読めたっていうトンでも手法

#gdscript

Super impressed with #GDScript so far! Originally I wanted to stick with C# when transitioning over to #Godot, but since mobile platforms don't support it on Godot 4 yet I decided to take the plunge. Love the python like syntax and love the integration with the editor itself. 👏

JoeDigital9's tweet image. Super impressed with #GDScript so far! Originally I wanted to stick with C# when transitioning over to #Godot, but since mobile platforms don't support it on Godot 4 yet I decided to take the plunge.

Love the python like syntax and love the integration with the editor itself. 👏

"Initiative Roll" on a d20 in place with green winner arrow and rolls for each player (left) and enemy (right). #GDScript #Godot4

ProfitzTV's tweet image. "Initiative Roll" on a d20 in place with green winner arrow and rolls for each player (left) and enemy (right).
#GDScript #Godot4

#Godotengine #GDScript でコルーチンを使う方法を #Gemini 先生に聞いたら、yield/await を使った例お教えてもらったのだが、テストプログラムを書いてみたら「yield は Godot4 で削除された」ってエラーがでましたよ(圧倒的残念感)。

vivisuke's tweet image. #Godotengine #GDScript でコルーチンを使う方法を #Gemini 先生に聞いたら、yield/await を使った例お教えてもらったのだが、テストプログラムを書いてみたら「yield は Godot4 で削除された」ってエラーがでましたよ(圧倒的残念感)。
vivisuke's tweet image. #Godotengine #GDScript でコルーチンを使う方法を #Gemini 先生に聞いたら、yield/await を使った例お教えてもらったのだが、テストプログラムを書いてみたら「yield は Godot4 で削除された」ってエラーがでましたよ(圧倒的残念感)。

#Godotengine #GDScript#GDExtension でバイト配列に1千万回 push_back() した場合の処理時間を計測してみた。 結果は添付画像の通りで、#GDExtension の方が約20倍高速だったでござるぞ。 ちなみに C# は約10倍高速だったので、C++ の方が C# より約2倍高速ってことじゃな。;^p

vivisuke's tweet image. #Godotengine #GDScript と #GDExtension でバイト配列に1千万回 push_back() した場合の処理時間を計測してみた。
結果は添付画像の通りで、#GDExtension の方が約20倍高速だったでござるぞ。
ちなみに C# は約10倍高速だったので、C++ の方が C# より約2倍高速ってことじゃな。;^p

New GDToolkit version (4.2.1) released. #GodotEngine #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.2.1) released.

#GodotEngine #GDScript

98日目 登録者80人 あと残り2日。目標達成も難しくなってきましたが、最後まで頑張ります!!でも今日は仕事が忙しいから、作業ができない🥲 チャンネル登録よろしくお願いします! youtu.be/gEF74jv5OJI?si… #Godot #gdscript #プログラム入門 #ゲームの作り方 #チャンネル登録お願いします

it_for_survivor's tweet image. 98日目 登録者80人 あと残り2日。目標達成も難しくなってきましたが、最後まで頑張ります!!でも今日は仕事が忙しいから、作業ができない🥲
チャンネル登録よろしくお願いします! youtu.be/gEF74jv5OJI?si… #Godot #gdscript #プログラム入門 #ゲームの作り方 #チャンネル登録お願いします

a very awesome mass summoning video as a content creator @BlindiRL continues to elevate passion projects (myself, lol), and is a tremendous resource for those interested in enthusiastic coverage of niche titles #roguelike #rpg #GDScript #pixelart

Ulfsire's tweet image. a very awesome mass summoning video

as a content creator @BlindiRL continues to elevate passion projects (myself, lol), and is a tremendous resource for those interested in enthusiastic coverage of niche titles 

#roguelike #rpg #GDScript #pixelart

Oh, #GDScript, why are you so full of traps? I certainly hope #Godot 4 fixes a lot of these UX issues... #GodotEngine

monnef's tweet image. Oh, #GDScript, why are you so full of traps?
I certainly hope #Godot 4 fixes a lot of these UX issues... #GodotEngine

New GDToolkit version (4.2.0) released. It aligns GDToolkit to Godot 4.2. #GodotEngine #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.2.0) released.

It aligns GDToolkit to Godot 4.2.

#GodotEngine #GDScript

exportいっぱい書くとインスペクタグチャグチャになるからカスタムリソース作んなきゃダメなのかなーと思ってたけど、exprort_groupを知らないだけでした。すいませんでした。#GodotEngine #GDScript

sayamapp's tweet image. exportいっぱい書くとインスペクタグチャグチャになるからカスタムリソース作んなきゃダメなのかなーと思ってたけど、exprort_groupを知らないだけでした。すいませんでした。#GodotEngine #GDScript

New GDToolkit version (4.3.2) released. Multiline/multistatement lambdas are now supported! #Godot #GDScript

pawel_lampe's tweet image. New GDToolkit version (4.3.2) released.

Multiline/multistatement lambdas are now supported!

#Godot #GDScript

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