Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. messenger.abeto.co #webgl #threejs


Instagram でよく見る TouchDesigner っぽいことを WebGL でやってみた ▼ app ▼ dev.shoya-kajita.com/070/ #webgl #glsl #threejs #touchdesigner


Is it time to switch from WebGL to WebGPU? 🤔 threejsroadmap.com/blog/webgl-vs-… In my latest blog post, I discuss limitations of WebGL, the advantages of WebGPU, introduce you to Three.js Shading Language (TSL), and much more. #threejs #webgl #webgpu #webdev #threejsroadmap

dangreenheck's tweet image. Is it time to switch from WebGL to WebGPU? 🤔
threejsroadmap.com/blog/webgl-vs-…

In my latest blog post, I discuss limitations of WebGL, the advantages of WebGPU, introduce you to Three.js Shading Language (TSL), and much more.

#threejs #webgl #webgpu #webdev #threejsroadmap

Hero concept for an AI forecasting start-up. #webdesign #threejs #webgl


Slowly building the scene. Combination of deferred analytical fog, SSR and baked lighting in bolt webgl2 engine. The leaves are built with transform feedback with a custom emitter. #webgl #bolt #threejs #babylonjs


Like smashing stuff? Me too.🔨 I just dropped a major update for my open-source destruction library— three-piñata 🪅 Added Voronoi fracturing and made it way easier to use. Check out the demo and relieve some stress! three-pinata-demo.vercel.app #threejs #webgl #webgpu #3dgraphics


WIP of a WebGL 3D grid animation providing quick navigation between projects for Artefakt’s upcoming website, a hybrid production company based in Germany. Crafted w/ @thomasmonavon #webgl #javascript #motion #animation


Cylindrical Gallery 🌀 Exp. 02 #WebGL #ThreeJS


Finally made my first $1000 from Three.js Roadmap! Very grateful to everyone that has supported the platform 🙏🏻 Hoping to 10X this for 2026. Time to start pumping out some more courses! Destruction course coming soon, followed by a TSL course. Let's go! 🚀 #threejs #webgl

dangreenheck's tweet image. Finally made my first $1000 from Three.js Roadmap!

Very grateful to everyone that has supported the platform 🙏🏻 Hoping to 10X this for 2026. Time to start pumping out some more courses! 

Destruction course coming soon, followed by a TSL course. Let's go! 🚀

#threejs #webgl…

After spending some time in the Virgin Islands, I was inspired to create a WebGPU-based water shader with TSL and compute shaders 🌊 Lots left to do, but it's finally starting to look decent! #threejs #webgl #webgpu #shaders


My cozy fishing app is now live ! fishing-app.pages.dev How to play ? 🎣 Aim with your phone, move the hook close to a fish and lift it up fast to capture the fish! #threejs #webgl


Three.js Roadmap now has a blog! 📝 Check out my first post on how to create a rim lighting shader: threejsroadmap.com/blog/rim-light… #threejs #webgl #3dgraphics #shaders #threejsroadmap


working on a tool that turns your logo into particles. #threejs #webgl


というわけで、前作ったものをちょっとだけブラッシュアップしてインタラクションも追加してみました。 クリック & ホールドで変形します。 unshift.co.jp/labs/plateau-v… 当日は持ち時間が5分ですが、超ざっくりどんな感じで作ってるか説明します! #webgpu #webgl #creativecoding #threejs

PLATEAU (国土交通省が主導する日本全国の都市の3Dモデルのオープデータ化プロジェクト) が提供している3Dモデルを使ってクリエイティブコーディング作品 (※スレッド参照) を作ったら、イベントの運営の方からお声がけいただき、LT会に登壇することになりました! 2025/11/05(水)…



WebGPU + Compute Shaders = 🤯 >500K stars runs at 60fps on my M1 Pro ⚡️ In my latest blog post, I walk through how to build this interactive galaxy simulation 🌌 threejsroadmap.com/blog/galaxy-si… Source code and live demo link in comments 👇🏻 #threejs #webgl #webgpu #shaders


WebGLのロジックとしては、 動画を8x8のスプライトシート化 → FBO化 → モーションブラー/色収差など。 ほぼコードは書いてません。 ただ、過去に蓄積してきたコードスニペットを学習させた上で、明確な実装計画を示しているので、Vibe Codingとはいえないですね。 #webgl #threejs #glsl


035 2D→3D 2D画像を3Dモデルへ変換!!(してる風) 発光のラインでスキャンされてるようにしてみた。 #threejs #webgl #glsl #shader


Just dropped a raw WebGL test build of Cross Dimension: Perfect Edition! It might explode, it might work—only one way to find out. Bug hunters, I’m counting on you play.unity.com/en/games/90ce5… #Unity3D #WebGL #BugHunt #IndieDev #SendHelp


【OCEAN】 metaballs digital art inspired by the ocean. #opengl #webgl #CG #digitalart #metaball


« Cymatic Beat Reactor – Edition Deluxe » codepen.io/eq-gaston-369/… via @CodePen 🎥 Nouvelle démo live ! Simulation cymatique 0.4 Hz ultra-réaliste avec battement parfait, réactivité micro, sliders en temps réel & mode Ultra-Glow 📷#webgl #cymatics #generative #creativecoding


Finally have some time off to play with shaders, ray marching a truchet gear system. #webgl #shader #glsl #truchet #tile #gears shadertoy.com/view/WclfDB


Did you know the first VR headset was created in 1968? 🤯 For this week's blog post, I decided to change it up and put together a brief history of 3D graphics. Check it out! 👇🏻 threejsroadmap.com/blog/a-brief-h… #threejs #webgl #webgpu #3dgraphics #vr #xr


Noise shader applied to an image ,made in threejs #threejs #webgl #shaders


Some wizardry with #WebGL #particles and #shaders Spawnable swarms of GPGPU butterflies: each follows a parametric spell-curve, leaves a particle trail, and the trail gets bent by a fluid simulation. A tiny generative ecosystem with #threejs 🦋 Magic there👇 #creativecoding


Is it time to switch from WebGL to WebGPU? 🤔 threejsroadmap.com/blog/webgl-vs-… In my latest blog post, I discuss limitations of WebGL, the advantages of WebGPU, introduce you to Three.js Shading Language (TSL), and much more. #threejs #webgl #webgpu #webdev #threejsroadmap

dangreenheck's tweet image. Is it time to switch from WebGL to WebGPU? 🤔
threejsroadmap.com/blog/webgl-vs-…

In my latest blog post, I discuss limitations of WebGL, the advantages of WebGPU, introduce you to Three.js Shading Language (TSL), and much more.

#threejs #webgl #webgpu #webdev #threejsroadmap

A little preview of my contribution to 2024's edition of @ResponsiveDream festival. Realtime procedural animation created on top of #threejs and #webgl. I'll be at the festival on Friday and will host a talk. See you there!

jocabola's tweet image. A little preview of my contribution to 2024's edition of @ResponsiveDream festival.

Realtime procedural animation created on top of #threejs and #webgl.

I'll be at the festival on Friday and will host a talk. See you there!
jocabola's tweet image. A little preview of my contribution to 2024's edition of @ResponsiveDream festival.

Realtime procedural animation created on top of #threejs and #webgl.

I'll be at the festival on Friday and will host a talk. See you there!

VFX Breakdown : Making stylized flames with #Threejs and #webgl

mustache_dev's tweet image. VFX Breakdown :

Making stylized flames with #Threejs and #webgl

Job update: after nearly 8 years of open source I'm excited to go independent to work on consulting & OSS dev. More details to come, but feel free to reach out about collaborations or how you can support my work! #threejs #javascript #webgl #gis #cad

garrettkjohnson's tweet image. Job update: after nearly 8 years of open source I'm excited to go independent to work on consulting & OSS dev. More details to come, but feel free to reach out about collaborations or how you can support my work!

#threejs #javascript #webgl #gis #cad
garrettkjohnson's tweet image. Job update: after nearly 8 years of open source I'm excited to go independent to work on consulting & OSS dev. More details to come, but feel free to reach out about collaborations or how you can support my work!

#threejs #javascript #webgl #gis #cad
garrettkjohnson's tweet image. Job update: after nearly 8 years of open source I'm excited to go independent to work on consulting & OSS dev. More details to come, but feel free to reach out about collaborations or how you can support my work!

#threejs #javascript #webgl #gis #cad
garrettkjohnson's tweet image. Job update: after nearly 8 years of open source I'm excited to go independent to work on consulting & OSS dev. More details to come, but feel free to reach out about collaborations or how you can support my work!

#threejs #javascript #webgl #gis #cad

What are your favorite examples of documentation out there, especially for 3d libraries? What do they do well? I'm considering updating some of my project docs & am looking for inspiration. Even the little things make a difference. #threejs #webgl #javascript

garrettkjohnson's tweet image. What are your favorite examples of documentation out there, especially for 3d libraries? What do they do well?

I'm considering updating some of my project docs & am looking for inspiration. Even the little things make a difference.

#threejs #webgl #javascript
garrettkjohnson's tweet image. What are your favorite examples of documentation out there, especially for 3d libraries? What do they do well?

I'm considering updating some of my project docs & am looking for inspiration. Even the little things make a difference.

#threejs #webgl #javascript
garrettkjohnson's tweet image. What are your favorite examples of documentation out there, especially for 3d libraries? What do they do well?

I'm considering updating some of my project docs & am looking for inspiration. Even the little things make a difference.

#threejs #webgl #javascript

Finally made my first $1000 from Three.js Roadmap! Very grateful to everyone that has supported the platform 🙏🏻 Hoping to 10X this for 2026. Time to start pumping out some more courses! Destruction course coming soon, followed by a TSL course. Let's go! 🚀 #threejs #webgl

dangreenheck's tweet image. Finally made my first $1000 from Three.js Roadmap!

Very grateful to everyone that has supported the platform 🙏🏻 Hoping to 10X this for 2026. Time to start pumping out some more courses! 

Destruction course coming soon, followed by a TSL course. Let's go! 🚀

#threejs #webgl…

#generativeart Here is something i'm working on for many month now. It's 100 % code in #webgl I hope to drop the project soon ... 🤔

drhoodoo1's tweet image. #generativeart Here is something i'm working on for many month now. It's 100 % code in #webgl 
I hope to drop the project soon ... 🤔

3d-tiles-renderer has been gaining some real momentum this year. The number of weekly downloads has more than doubled since January to well over 7000 installs per week! 🌎✨ Sometimes I wish I knew more about where they were all coming from 😅 #gis #3dtiles #webgl #threejs

garrettkjohnson's tweet image. 3d-tiles-renderer has been gaining some real momentum this year. The number of weekly downloads has more than doubled since January to well over 7000 installs per week! 🌎✨

Sometimes I wish I knew more about where they were all coming from 😅

#gis #3dtiles #webgl #threejs

"byegl" is an initiative to make the WebGL->WebGPU transition seamless for established WebGL apps. In the end, apps that use "byegl" to migrate will be built on top of WebGPU, not on top of potentially limiting abstractions. Follow us along on the journey! #webgl #webgpu #byegl

iwoplaza's tweet image. "byegl" is an initiative to make the WebGL->WebGPU transition seamless for established WebGL apps.

In the end, apps that use "byegl" to migrate will be built on top of WebGPU, not on top of potentially limiting abstractions. Follow us along on the journey!

#webgl #webgpu #byegl

The surface below is drawn using vanilla WebGL, yet the vertex buffer is generated procedurally with a WebGPU compute shader. Once complete, my solution will allow established WebGL apps to migrate to WebGPU, *incrementally*! I'm shaking from excitement 🫨 #webgpu #webgl



#generativeart #webgl #fx_hash_ Chromatographie. Having a hard time to choose an output ;-) This one is really complex

drhoodoo1's tweet image. #generativeart #webgl #fx_hash_
Chromatographie. Having a hard time to choose an output ;-) This one is really complex

Made a basic example for using Bounce physics with @threejs! codeberg.org/perplexdotgg/b… Bounce works with any renderer (and can be run without one on nodejs), but it wouldn't be a physics lib for the web without a #threejs / #webgl example! PS: Also fixed a Bounce build bug!

perplexdotgg's tweet image. Made a basic example for using Bounce physics with @threejs!

codeberg.org/perplexdotgg/b…

Bounce works with any renderer (and can be run without one on nodejs), but it wouldn't be a physics lib for the web without a #threejs / #webgl example!

PS: Also fixed a Bounce build bug!

Generative art & creative coding with @fx_hash_ #p5js #WebGL

bugralkaevli's tweet image. Generative art & creative coding with @fx_hash_ 

#p5js #WebGL

#generativeart #webgl I'm very happy to announce that my latest project called chromatographies will be available on @fxhash next week. I hope you'll enjoy it! Explore it right now ⬇️🥳

drhoodoo1's tweet image. #generativeart #webgl
I'm very happy to announce that my latest project called chromatographies will be available on @fxhash next week. I hope you'll enjoy it! 
Explore it right now ⬇️🥳

#generativeart #webgl Chromatographies is still minting on @fx_hash_ This one is supercharged 🤯 #130 minted by @sammyandres

drhoodoo1's tweet image. #generativeart #webgl
Chromatographies is still minting on @fx_hash_ 
This one is supercharged 🤯
 #130 minted by @sammyandres

Chromatographies is a highly textured work, when you zoom in 👀 Have a nice week-end ! 😎 #webgl #fxhash #generativeart

drhoodoo1's tweet image. Chromatographies is a highly textured work, when you zoom in 👀
Have a nice week-end ! 😎
#webgl #fxhash #generativeart
drhoodoo1's tweet image. Chromatographies is a highly textured work, when you zoom in 👀
Have a nice week-end ! 😎
#webgl #fxhash #generativeart

💡 Three.js Tip of the Day #8 Use `renderer.setPixelRatio()` strategically for mobile optimization. Don't blindly use `window.devicePixelRatio` - it can kill performance on high-DPI devices. Follow for more daily #threejs and #webgl tips! 📚 Want to become a Three.js expert?…

dangreenheck's tweet image. 💡 Three.js Tip of the Day #8
Use `renderer.setPixelRatio()` strategically for mobile optimization. Don't blindly use `window.devicePixelRatio` - it can kill performance on high-DPI devices.

Follow for more daily #threejs and #webgl tips!

📚 Want to become a Three.js expert?…

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