#voxelgamedev search results
Hello, world! We're VoxRay Games and we're working on an unannounced new voxel game! #voxelgamedev #voxelart #voxel #indiedev #gamedev

Currently working on GPU-driven extraction using GL compute shaders. 256^3 noise takes ~50ms including dispatch calls and copying the full block of floats (64MB) onto the CPU on my Radeon HD 7870. Very exciting stuff! #voxels #gamedev #voxelgamedev #indiegamedev

voxel jungle #indiedev #indiegamedev #voxelgamedev #voxel #cubes #blocks #indie #gamedev #indiegames #voxelart #devblog

Voxelized plant #gamedev #indiedev #voxelgamedev #voxel #voxelart #procedural #voxelized #devblog #unity3d #programming #development #indiegamedev #indiegames

I've prepared the first release of my voxel editor as Windows release. Download at github.com/mgerhardy/engi… #voxel #indiedev #voxelgamedev #gamedev #screenshotsaturday

We're in spiral country now #gamedev #voxelart #voxelgamedev #voxel #cubes #blocks #procedural #gameart #plants #spiral #madewithunity #unity3d #devblog

Vaporware is not a genre #gamedev #indiedev #voxelgamedev #voxelgame #voxelart #indiegamedev #indiegames #devblog #cubes #voxel

Glad I found the place where these exist #gamedev #voxelart #voxelgamedev #voxel #blocks #cubes #devblog #programming #unity3d #procedural #spiral

I'll get things started with another screenshot from Cubiquity 2. This scene was voxelized using 'Generalized Winding Numbers' extended to support multiple materials. It's not pretty (yet) but is over 2048^3 voxels and only 181Kb thanks to a Sparse Voxel DAG. #voxelgamedev

After fixing some persistence bugs, the new Bloxel engine is looking stable. People are gradually populating the new world with builds. They built this around the spawn point #voxelart #voxelgamedev

I made a system to randomly place "rasterize-able" objects, like trees. LoDs are easy - just rasterize at a lower resolution! Trees sample a cone SDF to decide whether to place leaves. #voxelgamedev

Any aspiring voxel devs out there want to try collaborating? Main areas of research will include proc gen, low poly meshing, ray tracing (for GI and reflections) and VR. Here's a throwback to some models I made in the style I'd like to go for. #gamedev #indiegamedev #voxelgamedev

More Cubiquity 2 experiments! This is one block from the Nvidia Emerald Square dataset, voxelised at approx 8k resolution and path traced on the CPU (not realtime but useful for visualisation). #VoxelGameDev #VoxelVendredi

~1.6million voxel volume rendered at 4k in 1.5ms (600+fps) 😎inside Unity with RTX 3070. Now how do I draw multiple? #gamedev #madewithunity #voxelgamedev

Still experimenting with a desirable look. Ran into quality issues both with marching cubes and dual contouring when using triangles even after edge collapsing, so I resorted back to quads and this is the quality un-smoothed! <3 #voxels #voxelgamedev #indiegamedev #gamedev



Nice recent improvements to our file format. ☺️ Games now load MUCH faster! 🚀 #magicavoxel #VoxelGameDev #voxelart

Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io. makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-… #voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio




The Ancient Ruins Asset Pack IS NOW LIVE🟥on my itch io page. GLB files and Godot game-ready scenes. CHECK IT OUT HERE --> 🌿 makovice.itch.io/ancient-ruins-… #voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #gameart #lowpoly3d #lowpoly #cc0assets #freeasssets

now all children of the root octree node get subdivided recursively to voxel level / now time to group nodes containing voxels of same type. #gamedev #voxelgamedev

Fixed my hacky transparency a bit. Fixed the blending math, and it now skips identical colors during raycasting, so it should be perfect for materials like glass. Making the entire map transparent is just for testing and naturally exhibits artifacts :) #voxels #voxelgamedev
Working on improving load times - replace some span checks w/ bitmaps. - parallelized parts of loading - reduced AO/normal calc radius, w/ quality tweaks - map lighting doesn't block loading (+lighting responds to map edits) Down from 600+ms to ~100-300ms. #voxel #voxelgamedev
Doing some (meshified) #VoxelGameDev in #rustlang :) twitch.tv/danitheskunk #vtuber | #VTuberUprising
Life doesn't stop, we still alive... And we still working... #voxelgamedev #voxelart #voxel #indiedev #gamedev

2022 was an eventful year - we didn't have time to tweet but we'll bring you up to date with short monthly reviews! #voxel #fps #voxelgamedev #voxeldev #voxelart
voxel jungle #indiedev #indiegamedev #voxelgamedev #voxel #cubes #blocks #indie #gamedev #indiegames #voxelart #devblog

Hello, world! We're VoxRay Games and we're working on an unannounced new voxel game! #voxelgamedev #voxelart #voxel #indiedev #gamedev

Voxelized plant #gamedev #indiedev #voxelgamedev #voxel #voxelart #procedural #voxelized #devblog #unity3d #programming #development #indiegamedev #indiegames

Currently working on GPU-driven extraction using GL compute shaders. 256^3 noise takes ~50ms including dispatch calls and copying the full block of floats (64MB) onto the CPU on my Radeon HD 7870. Very exciting stuff! #voxels #gamedev #voxelgamedev #indiegamedev

I give you dual marching cubes applied in a linear fashion! Super easy to implement, guaranteed to be manifold (ignoring topological ambiguity cases), allows for vertex snapping and allows chunks to be processed independently. #voxels #voxelgamedev #IndieGameDev #gamedev

I've prepared the first release of my voxel editor as Windows release. Download at github.com/mgerhardy/engi… #voxel #indiedev #voxelgamedev #gamedev #screenshotsaturday

Vaporware is not a genre #gamedev #indiedev #voxelgamedev #voxelgame #voxelart #indiegamedev #indiegames #devblog #cubes #voxel

We're in spiral country now #gamedev #voxelart #voxelgamedev #voxel #cubes #blocks #procedural #gameart #plants #spiral #madewithunity #unity3d #devblog

Glad I found the place where these exist #gamedev #voxelart #voxelgamedev #voxel #blocks #cubes #devblog #programming #unity3d #procedural #spiral

Playing with textures. Currently uses 2 samples of the same one at different scales based on the chunk depth. #voxels #gamedev #voxelgamedev #IndieGameDev



. @gaetan_dv and I decided to turn @particubes into a very accessible game engine 2 years ago (May 2019). So many technical “surprises” along the way… 😅 But first user generated content is so rewarding!!!(thank you @caillef_ for this one! 🃏) #gamedev #voxelart #voxelgamedev
I am making yet another voxel renderer (just because) so I will upload some progress pics here. #gamedev #indiegame #voxelgamedev #voxelgame #voxelart #voxel #indiedev #indiegamedev

I added a denoiser, but I still see some issues in the shadows #gamedev #indiegame #voxelgamedev #voxelgame #voxelart #voxel #indiedev #indiegamedev

Nice recent improvements to our file format. ☺️ Games now load MUCH faster! 🚀 #magicavoxel #VoxelGameDev #voxelart

Something went wrong.
Something went wrong.
United States Trends
- 1. Good Wednesday 24K posts
- 2. Hump Day 12.5K posts
- 3. #wednesdaymotivation 4,405 posts
- 4. #Wednesdayvibe 1,700 posts
- 5. Lakers 98.1K posts
- 6. Howard University N/A
- 7. Happy Hump 7,973 posts
- 8. $BYND 126K posts
- 9. #PutThatInYourPipe N/A
- 10. Froot N/A
- 11. Luka 75.3K posts
- 12. #Talus_Labs N/A
- 13. Usha Vance 9,390 posts
- 14. Jen Psaki 10.6K posts
- 15. Norie N/A
- 16. Cramer 4,115 posts
- 17. Keke 5,924 posts
- 18. #MLBS6Spoilers 14.5K posts
- 19. Anne Frank 4,570 posts
- 20. Islamophobia 28.6K posts