#voxelgamedev 검색 결과

"#voxelgamedev"에 대한 결과가 없습니다

Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io. makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-… #voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio

MakoviceMH's tweet image. Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io.

makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-…

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio
MakoviceMH's tweet image. Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io.

makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-…

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio
MakoviceMH's tweet image. Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io.

makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-…

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio
MakoviceMH's tweet image. Cold Biom Asset Pack 🧊 is now also completely free, along side the Ancient Ruin Asset Pack 🌿 get them both on itch io.

makovice.itch.io/cold-biome-vox… makovice.itch.io/ancient-ruins-…

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #lowpoly #freeasssets #itchio

The Ancient Ruins Asset Pack IS NOW LIVE🟥on my itch io page. GLB files and Godot game-ready scenes. CHECK IT OUT HERE --> 🌿 makovice.itch.io/ancient-ruins-… #voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #gameart #lowpoly3d #lowpoly #cc0assets #freeasssets

MakoviceMH's tweet image. The Ancient Ruins Asset Pack IS NOW LIVE🟥on my itch io page.

GLB files and Godot game-ready scenes.

CHECK IT OUT HERE --> 🌿
makovice.itch.io/ancient-ruins-…

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #gameart #lowpoly3d #lowpoly #cc0assets #freeasssets

now all children of the root octree node get subdivided recursively to voxel level / now time to group nodes containing voxels of same type. #gamedev #voxelgamedev

NathoSteveo's tweet image. now all children of the root octree node get subdivided recursively to voxel level / now time to group nodes containing voxels of same type. #gamedev #voxelgamedev

Fixed my hacky transparency a bit. Fixed the blending math, and it now skips identical colors during raycasting, so it should be perfect for materials like glass. Making the entire map transparent is just for testing and naturally exhibits artifacts :) #voxels #voxelgamedev


Working on improving load times - replace some span checks w/ bitmaps. - parallelized parts of loading - reduced AO/normal calc radius, w/ quality tweaks - map lighting doesn't block loading (+lighting responds to map edits) Down from 600+ms to ~100-300ms. #voxel #voxelgamedev


Got collision detection and mouse controls working #voxels #voxelgamedev


Life doesn't stop, we still alive... And we still working... #voxelgamedev #voxelart #voxel #indiedev #gamedev

rbutrimavicius's tweet image. Life doesn't stop, we still alive... And we still working...

#voxelgamedev #voxelart #voxel #indiedev #gamedev

2022 was an eventful year - we didn't have time to tweet but we'll bring you up to date with short monthly reviews! #voxel #fps #voxelgamedev #voxeldev #voxelart


"#voxelgamedev"에 대한 결과가 없습니다

Hello, world! We're VoxRay Games and we're working on an unannounced new voxel game! #voxelgamedev #voxelart #voxel #indiedev #gamedev

voxraygames's tweet image. Hello, world! We're VoxRay Games and we're working on an unannounced new voxel game! #voxelgamedev #voxelart #voxel #indiedev #gamedev

Currently working on GPU-driven extraction using GL compute shaders. 256^3 noise takes ~50ms including dispatch calls and copying the full block of floats (64MB) onto the CPU on my Radeon HD 7870. Very exciting stuff! #voxels #gamedev #voxelgamedev #indiegamedev

ProgrammerLin's tweet image. Currently working on GPU-driven extraction using GL compute shaders. 256^3 noise takes ~50ms including dispatch calls and copying the full block of floats (64MB) onto the CPU on my Radeon HD 7870. Very exciting stuff! #voxels #gamedev #voxelgamedev #indiegamedev

I give you dual marching cubes applied in a linear fashion! Super easy to implement, guaranteed to be manifold (ignoring topological ambiguity cases), allows for vertex snapping and allows chunks to be processed independently. #voxels #voxelgamedev #IndieGameDev #gamedev

ProgrammerLin's tweet image. I give you dual marching cubes applied in a linear fashion! Super easy to implement, guaranteed to be manifold (ignoring topological ambiguity cases), allows for vertex snapping and allows chunks to be processed independently. #voxels #voxelgamedev #IndieGameDev #gamedev

Colorful shadows. (before/after) 🎨☺️ #voxelart #VoxelGameDev

particubes's tweet image. Colorful shadows. (before/after) 🎨☺️ #voxelart #VoxelGameDev
particubes's tweet image. Colorful shadows. (before/after) 🎨☺️ #voxelart #VoxelGameDev

"Is this using #voxels or is it a terrain engine?" #voxelgamedev #indiegamedev #gamedev

ProgrammerLin's tweet image. "Is this using #voxels or is it a terrain engine?" #voxelgamedev #indiegamedev #gamedev
ProgrammerLin's tweet image. "Is this using #voxels or is it a terrain engine?" #voxelgamedev #indiegamedev #gamedev
ProgrammerLin's tweet image. "Is this using #voxels or is it a terrain engine?" #voxelgamedev #indiegamedev #gamedev
ProgrammerLin's tweet image. "Is this using #voxels or is it a terrain engine?" #voxelgamedev #indiegamedev #gamedev

I've prepared the first release of my voxel editor as Windows release. Download at github.com/mgerhardy/engi… #voxel #indiedev #voxelgamedev #gamedev #screenshotsaturday

MartinGerhardy's tweet image. I've prepared the first release of my voxel editor as Windows release. Download at github.com/mgerhardy/engi…

#voxel #indiedev #voxelgamedev #gamedev #screenshotsaturday

Playing with textures. Currently uses 2 samples of the same one at different scales based on the chunk depth. #voxels #gamedev #voxelgamedev #IndieGameDev

ProgrammerLin's tweet image. Playing with textures. Currently uses 2 samples of the same one at different scales based on the chunk depth. #voxels #gamedev #voxelgamedev #IndieGameDev
ProgrammerLin's tweet image. Playing with textures. Currently uses 2 samples of the same one at different scales based on the chunk depth. #voxels #gamedev #voxelgamedev #IndieGameDev
ProgrammerLin's tweet image. Playing with textures. Currently uses 2 samples of the same one at different scales based on the chunk depth. #voxels #gamedev #voxelgamedev #IndieGameDev

. @gaetan_dv and I decided to turn @particubes into a very accessible game engine 2 years ago (May 2019). So many technical “surprises” along the way… 😅 But first user generated content is so rewarding!!!(thank you @caillef_ for this one! 🃏) #gamedev #voxelart #voxelgamedev


~1.6million voxel volume rendered at 4k in 1.5ms (600+fps) 😎inside Unity with RTX 3070. Now how do I draw multiple? #gamedev #madewithunity #voxelgamedev

_dan_jackson's tweet image. ~1.6million voxel volume rendered at 4k in 1.5ms (600+fps) 😎inside Unity with RTX 3070. Now how do I draw multiple?
#gamedev #madewithunity #voxelgamedev

I added a denoiser, but I still see some issues in the shadows #gamedev #indiegame #voxelgamedev #voxelgame #voxelart #voxel #indiedev #indiegamedev

cevgames's tweet image. I added a denoiser, but I still see some issues in the shadows #gamedev #indiegame #voxelgamedev #voxelgame #voxelart #voxel #indiedev #indiegamedev

Made some minor pipeline changes to better allow memory pooling for huge extraction. There are 262,144 32^3 chunks generated here in a min depth 6 octree in about 20 seconds or so. Not off to a bad start! #voxels #voxelgamedev #IndieGameDev #gamedev

ProgrammerLin's tweet image. Made some minor pipeline changes to better allow memory pooling for huge extraction. There are 262,144 32^3 chunks generated here in a min depth 6 octree in about 20 seconds or so. Not off to a bad start! #voxels #voxelgamedev #IndieGameDev #gamedev

Welcome to the avatar workshop! 🔧🎨 #VoxelGameDev #cubes #voxelart

particubes's tweet image. Welcome to the avatar workshop! 🔧🎨 #VoxelGameDev #cubes #voxelart

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