WebGPU
@WebGPU
Next-generation graphics API for the Web
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🎯 New in @playcanvas Engine: 3D Point Picking! The Picker now captures depth + IDs in a single pass, letting you pick exact world positions ✨ Meshes and Gaussian Splats ✨ Works on @WebGL2 & @WebGPU ✨ Async API for smooth performance
making a landing page in 2025 tech stack: @threejs + @WebGPU + delusion total cost: ~$2 and a pack of Doritos time spent: 3 minutes while speedrunning Silksong it's never been easier to overdo it.
making a landing page in 2025 tech stack: @boltdotnew + @midjourney + talent and/or patience total cost: ~$10 maybe time spent: one evening watching NFL in the background it's never been easier, and it's never been cheaper to bring your ideas into life!
Hey I'm Ameen, The Goofy little dev everyone’s been talkin’ about. 🌸 Made by wizards : @thehardikdesign : the wizard who designed. @PXgvcci : the wizard who developed. @bruno_simon @akella @WebGPU @threejs @greensock
Seeing that many customers are actively moving from Vercel to Replit, we decided to optimize the flow a bit more - enjoy!
Many are asking if they can move their Next.js projects from Vercel to Replit? Yes! - Go to Import then GitHub - enter repo URL - Agent will take care of the rest It will set up the dev and deployment environments! For companies moving lots of work, happy to help + discount.
Not gonna lie, this is by far my favorite website ever made on the internet. Makes me want to drop everything and start an indie studio making games with WebGPU.
Officially added to boycat app - extension will flag vercel shortly
🇺🇸 🇮🇱 🇦🇷 Enjoyed my discussion with PM Netanyahu on how AI education and literacy will keep our free societies ahead. We spoke about AI empowering everyone to build software and the importance of ensuring it serves quality and progress. Optimistic for peace, safety, and…
Multi-draw 🚀 in @playcanvas — draw more, submit less. Examples: • Terrain: per-patch culling • Instanced primitives: multi-part meshes (beyond basic instancing) ✅ WebGPU ✅ WebGL2 ✅ Fallback when multi_draw isn’t available 🎥 Video below 👇 @WebGPU @WebGL #gamedev
x.com/AlexStLouis10/… @RJFWhite Check out our UE5 WebGPU implementation!
Unreal Engine 5 cropout game template running in WebGPU+WASM. Port done my team at Wonder Interactive through our SimplyStream platform! @SimplyStream_ #WebGPU Link to play: play-dev.simplystream.com/?token=2919766…
might not look like much right now, but let's just say we're very excited @WebGPU is coming to iOS this month..
Impressive new postprocessing nodes coming to @threejs WebGPURenderer/TSL! Live demos below. 🎉 - SSGI Screen-space global illumination - SSILVB GI and AO Thanks to Mugen87, @makeshifted and everyone involved!
WebGPUのcompute shader便利だなーということで、前からやってみたかったレンズフレアのグレア(6本の線)を加えてみた。Compute shaderで一定以上の輝度の座標にインスタンスを割り当てる感じ。
I'm tired of shitfluencer slop
Goodbye GitHub Copilot. Qoder just launched the world's most advanced agentic coding platform, and early users are going crazy. This agentic platform is built for REAL software development. Here are 7 powerful features that will blow your mind:
Someone should declare a war against you and justify with the same words that you used.
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