#opengles ผลการค้นหา
The @opengl and #OpenGLES logo are now available on Sketchfab for download sketchfab.com/models/3666c62…
Get started with Arm Mobile Studio with #Vulkan, #OpenGLES, and #OpenCL Support arm.com/products/devel…
The @thekhronosgroup #OpenGLES hardware database now has a dedicated capability listing at opengles.gpuinfo.org/listcapabiliti… … along with a per-capability detail page with some shiny charts:
Reworked @thekhronosgroup @opengl is live now and on par with the #OpenGLES and #Vulkan databases. Server-side processing, Much faster, better search functions and added functionality like capability stats: opengl.gpuinfo.org
Cannot imageLoad() with a specific index (Android11, Pixel3) stackoverflow.com/questions/6662… #opengles #computeshader #android #opengles31
#Irrlicht 3d modified using ECS and #raylib 4 primitives , example SkinMesh and Geoterrain :D because i want, #opengles #ecs #3dengine
How to render text with line in arcore android? stackoverflow.com/questions/6634… #opengles #android #arcore
Working on an OpenGL, OpenGL ES, and WebGL code snippet generator in Rust. Playing around with multi language support, e.g. Rust, C, JavaScript, Python, Kotlin, etc. Then specify specification and version, e.g. #OpenGL 4.6, #OpenGLES 3.2, #WebGL 2, etc.
How to Record Filtered Video Frames with MediaRecorder and OpenGL ES stackoverflow.com/questions/5825… #androidcamera2 #opengles #android
ラズパイ4で、 gtarget(), gpset(), spset(), spofs(), sprot(), spscale(), vsync(), ... とかできるゲームライブラリがあったら、C言語でもプチコンみたいにゲームが作れるかと思ったのですが スプライトの回転計算まつがった_(:3」∠)_ #RaspberryPi4 #SDL2 #OpenGLES
GLSL shader failed to compile. I cant find a fix for it stackoverflow.com/questions/6727… #cpp #glsl #opengles #visualcpp #opengl
GLSL Fit Fragment Shader Mask Into Vertex Coordinates stackoverflow.com/questions/6548… #opengl #opengles #glsles #glsl
What is wrong with my CCW winding of generated mesh? stackoverflow.com/questions/6889… #cpp #opengles #opengl
Rendering the object in ARCore environment without the help of Sceneform stackoverflow.com/questions/6255… #sceneform #opengles #androidstudio #arcore #augmentedreality
why some triangles are becoming black after I add lighting? stackoverflow.com/questions/6661… #opengles #lighting #cpp
Behold! Just now I cracked one of our core problems- #GPU Acceleration in the x86_64 plugin. For the very first time- I give you the unnatural #x86_64 + Adreno GPU Virtual Computer running accelerated #opengles in #XR OMG this is odd. A technical abomination, but useful
How to avoid undefined behavior when overwriting multiple times a texture with glTexSubImage2D? stackoverflow.com/questions/6517… #opengl #opengles #cpp
I'm trying to draw objects using opengles in Android Native-activity, but I don't see anything stackoverflow.com/questions/6569… #nativeactivity #opengles #android
Behold! Just now I cracked one of our core problems- #GPU Acceleration in the x86_64 plugin. For the very first time- I give you the unnatural #x86_64 + Adreno GPU Virtual Computer running accelerated #opengles in #XR OMG this is odd. A technical abomination, but useful
I made a quick Android port of my one of my old prototypes and wanted to see how it runs on the Xperia Play. It is playable, but I’ll see if there are areas I can optimize for better performance. #android #opengl #opengles #gamedev #xperiaplay
I was having some performance issues with Phong lighting on older Android devices, but I forgot Gouraud shading exists. After implementing it, performance is MUCH better, especially on the Xperia Play. #android #androidndk #opengles #opengl
こう考えるとTBDRが使えない(TBRになる)とかで、Androidの描画回りは弱さが目立つなぁと思う今日この頃… ざっくり計算で 32bit:43億階調 24bit:1600万階調 16bit:65000階調 そらソートエラーになりますわ(;^_^A #sortorder #unity #opengles #depthbuffer #android #tbdr
Finally got the revamped cover done, checked and published! keasigmadelta.com/blog/getting-s… #opengl #opengles #glsl #graphicsprogramming #3d
My community driven @thekhronosgroup GPU hardware databases for #Vulkan, #OpenGL, #OpenGLES and #OpenCL recently hit the 50,000 reports milestone. Did a small write up on this, including some history tidbits at saschawillems.de/blog/2024/03/0… Thx to everyone who's contributing 😊
saschawillems.de
GPU hardware databases hit 50,000 reports
50,000 reports (and counting) When I started the OpenGL online hardware database in 2011 along with a client application written in Delphi (which is pretty niche nowadays), it was meant as a …
Working on an OpenGL, OpenGL ES, and WebGL code snippet generator in Rust. Playing around with multi language support, e.g. Rust, C, JavaScript, Python, Kotlin, etc. Then specify specification and version, e.g. #OpenGL 4.6, #OpenGLES 3.2, #WebGL 2, etc.
X server unable to launch using vc4-kms-v3d GL driver on a Pi4b+ raspberrypi.stackexchange.com/questions/1427… #pi4 #xorg #opengles #driver
@achalpandeyy here's your "Welcome back to work" present. Nuked #OpenGL and #OpenGLES from #Nabla github.com/Devsh-Graphics…
github.com
NUKE OPENGL by devshgraphicsprogramming · Pull Request #461 · Devsh-Graphics-Programming/Nabla
Description Testing TODO list:
OpenGL on a 64-bit Raspberry Pi 4 without X raspberrypi.stackexchange.com/questions/1403… #cpp #opengles
So this isn't a typical #FrontEnd role. Oh, no. Jumping into the deep end of #OpenGLES migration to #Metal, #textures, creating #npm packages and more!
Still supporting #vulkan but migrated my commercial title to #opengles 2.0, also on iOS 😇Advantage: Islet Hell game will now run on iOS 9.3, on an iPad 2 for example 🙂apps.apple.com/us/app/islet-h… #gamedev
Cannot imageLoad() with a specific index (Android11, Pixel3) stackoverflow.com/questions/6662… #opengles #computeshader #android #opengles31
The @opengl and #OpenGLES logo are now available on Sketchfab for download sketchfab.com/models/3666c62…
Get started with Arm Mobile Studio with #Vulkan, #OpenGLES, and #OpenCL Support arm.com/products/devel…
#Irrlicht 3d modified using ECS and #raylib 4 primitives , example SkinMesh and Geoterrain :D because i want, #opengles #ecs #3dengine
Android Canvas or Open GL ES for 2d game? stackoverflow.com/questions/1189… #graphics #opengles #androidcanvas #android
Doing a per-fragment DEPTH_TEST in OpenGL stackoverflow.com/questions/5840… #depthtesting #opengles30 #opengles #fragmentshader
GLSL Fit Fragment Shader Mask Into Vertex Coordinates stackoverflow.com/questions/6548… #opengl #opengles #glsles #glsl
How to render text with line in arcore android? stackoverflow.com/questions/6634… #opengles #android #arcore
GLSL shader failed to compile. I cant find a fix for it stackoverflow.com/questions/6727… #cpp #glsl #opengles #visualcpp #opengl
How to Record Filtered Video Frames with MediaRecorder and OpenGL ES stackoverflow.com/questions/5825… #androidcamera2 #opengles #android
What is wrong with my CCW winding of generated mesh? stackoverflow.com/questions/6889… #cpp #opengles #opengl
why some triangles are becoming black after I add lighting? stackoverflow.com/questions/6661… #opengles #lighting #cpp
It looks like new juicy details are now in Apple Code Samples. Since OpenGL ES is now deprecated on iOS 12, you'll need to start with the sample code lessons, which are now tutorials. developer.apple.com/documentation/… #metal #opengles #ios12 #documentation #iosdev
Rendering the object in ARCore environment without the help of Sceneform stackoverflow.com/questions/6255… #sceneform #opengles #androidstudio #arcore #augmentedreality
I was having some performance issues with Phong lighting on older Android devices, but I forgot Gouraud shading exists. After implementing it, performance is MUCH better, especially on the Xperia Play. #android #androidndk #opengles #opengl
Is it possible to implement a view using native code in android? stackoverflow.com/questions/7163… #androidndk #opengles #android
How to avoid undefined behavior when overwriting multiple times a texture with glTexSubImage2D? stackoverflow.com/questions/6517… #opengl #opengles #cpp
I'm trying to draw objects using opengles in Android Native-activity, but I don't see anything stackoverflow.com/questions/6569… #nativeactivity #opengles #android
『OpenGL Insights 日本語版』 borndigital.co.jp/book/2783.html 54名のエンジニアから学ぶ、 現場のグラフィックスプログラミング☝️💫 性能、レンダリング、プロファイリング、 フレームワークの設計など実践的スキルを習得できます💡 #OpenGL #OpenGLES #WebGL
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