Vulkan
@VulkanAPI
API for High-efficiency Graphics and Compute on GPUs
Was dir gefallen könnte
The @Intel Open-Source Linux Graphics Driver Delivered Significant Improvements In 2025 Very nice @OpenGL and @VulkanAPI performance gains out of @IntelGraphics Battlemage as well as Alchemist GPUs over the past year! phoronix.com/review/intel-b…
Newly released VK_EXT_present_timing extension combines two fundamental features: -The ability to receive timing feedback about previous presentation requests -The ability to explicitly specify a target presentation time for each request Learn more: khr.io/1m8
The @VulkanAPI Vulkan SER Showing Up To ~47% Performance Improvement For Ray-Tracing phoronix.com/news/Vulkan-SE…
Blender 5.0 Released With Better @VulkanAPI Support, HDR On Wayland phoronix.com/news/Blender-5…
NVK Still Working Toward Ray-Tracing, Vulkan Video & More Performance The current state of the open-source @NVIDIA @VulkanAPI Linux driver. phoronix.com/news/NVK-Statu…
The State Of The AMD RADV @VulkanAPI Driver In Late 2025 Great work by Valve! phoronix.com/news/AMD-RADV-…
The Khronos Group has announced that Shader Execution Reordering in #Vulkan has advanced from a vendor-specific extensionto a multi-vendor Vulkan extension, reducing issues with divergence in ray tracing workloads. Learn more: khronos.org/blog/boosting-… #ray #tracing #shader
youtube.com
YouTube
Descriptor Indexing // Vulkan For Beginners #26
Vulkanised 2026 プログラムが公開されています!今回もたくさんの講演があるようです👀
The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu
The @VulkanAPI 1.4.333 Released With New Ray-Tracing Extension VK_EXT_ray_tracing_invocation_reorder and VK_EXT_custom_resolve are the new extensions in Vulkan 1.4.333. phoronix.com/news/Vulkan-1.…
Mesa 25.3 Released With Many Open-Source @VulkanAPI Driver Improvements Plus @OpenGL and @openclapi work isn't letting up yet either. Lots of great open-source work especially for @AMDRadeon and @IntelGraphics Linux drivers! phoronix.com/news/Mesa-25.3…
🚀Excited to announce a game-changing update in the latest Vulkan SDK: the Vulkan Drivers tab is now live in Vulkan Configurator! 👉 khr.io/1m5 • Seamlessly add extra drivers • Force apps to target a specific physical device • Sort & prioritize your device list
The @AMDRadeon RADV Driver Adds Valve @VulkanAPI Video Extension Used By Steam Link VR "This is used by Steam Link VR (driver_vrlink) to avoid doing YUV conversion itself." phoronix.com/news/RADV-Valv…
@LunarGInc will have THREE speakers at this event! @SpencerFricke will present "Instrumenting SPIR-V for GPU Validation" and Arcady Goldmints-Orlov will present "The glslang Compiler: The Present and Future."
The @VulkanAPI 1.4.332 Brings A New Qualcomm Extension For AI / ML Meet VK_QCOM_data_graph_model phoronix.com/news/Vulkan-1.…
Packed with great content for developers! We're looking forward to it already!
The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu
The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkani… #vulkan #api #programming #gpu
The @VulkanAPI 1.4.331 Brings Two New Extensions phoronix.com/news/Vulkan-1.…
🔥Big win for Vulkan on Apple Silicon! LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product for Apple M3 Pro! 👋Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond. #Vulkan #AppleSilicon #Mesa #GraphicsDev
Stride 4.2.1.2485 release brought compute shader support to its #Vulkan back-end. This new code generates #GLSL compute #shaders with #compute #intrinsics. phoronix.com/news/Stride-4.… @stridedotnet
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Was dir gefallen könnte
-
OpenGL
@opengl -
Khronos Group
@thekhronosgroup -
Baldur Karlsson
@baldurk -
WebGL
@WebGL -
Christoph Peters
@MomentsInCG -
jendrik illner
@jendrikillner -
AMD GPUOpen
@GPUOpen -
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@KostasAAA -
RenderDoc
@RenderDoc -
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@thefranke -
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@EricLengyel -
Martin Mittring
@MittringMartin -
Sascha Willems
@SaschaWillems2 -
János Turánszki
@turanszkij -
glTF 3D
@glTF3D
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