#vulkanapi search results

Compute-based adaptive tessellation and displacement mapping for visibility buffer based opaque passes!🙂 More details here: reddit.com/r/GraphicsProg… #vulkan #vulkanapi #graphics #programming #rtxoff #sdf #bvh #raytracing #pathtracing


Serious PSA: If you're doing multi-threaded asset streaming with #VulkanAPI and libKTX place your queue guard around texture uploads as well. It's one of the few places in the entire library that actually submits to queue. Otherwise, face texture corruption and random crashes.

TooMuchVoltage's tweet image. Serious PSA: If you're doing multi-threaded asset streaming with #VulkanAPI and libKTX place your queue guard around texture uploads as well. It's one of the few places in the entire library that actually submits to queue. Otherwise, face texture corruption and random crashes.
TooMuchVoltage's tweet image. Serious PSA: If you're doing multi-threaded asset streaming with #VulkanAPI and libKTX place your queue guard around texture uploads as well. It's one of the few places in the entire library that actually submits to queue. Otherwise, face texture corruption and random crashes.

WIP nice solution to object selection / creation #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. WIP nice solution to object selection / creation #gamedev #indiedev #vulkanapi

AMD (but sometimes on Nvidia too) rendering artifacts are solved. The fix will be included in the next big update. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. AMD (but sometimes on Nvidia too) rendering artifacts are solved. The fix will be included in the next big update. #gamedev #indiedev #vulkanapi

Soy yo, o esto empieza a tener un aspecto pro?... #VulkanAPI #imGui #EpsilonVerseEngine #CustomEngine

melficexd's tweet image. Soy yo, o esto empieza a tener un aspecto pro?... #VulkanAPI 
#imGui 
#EpsilonVerseEngine 
#CustomEngine

A un tiro de piedra de poder editar materiales... #vulkanAPI #EpsilonVerseEngine #customEngine

melficexd's tweet image. A un tiro de piedra de poder editar materiales...
#vulkanAPI
#EpsilonVerseEngine
#customEngine

Implementing terrain tools in the new editor. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Implementing terrain tools in the new editor. #gamedev #indiedev #vulkanapi

WIP nice solution to object selection / creation #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. WIP nice solution to object selection / creation #gamedev #indiedev #vulkanapi

Screen-space reflection with roughness #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Screen-space reflection with roughness #gamedev #indiedev #vulkanapi

Soy yo, o esto empieza a tener un aspecto pro?... #VulkanAPI #imGui #EpsilonVerseEngine #CustomEngine

melficexd's tweet image. Soy yo, o esto empieza a tener un aspecto pro?... #VulkanAPI 
#imGui 
#EpsilonVerseEngine 
#CustomEngine

Ultra Engine Early Access Launch Party! Join us on Discord on Saturday December 23 at 6 PM GMT (10 AM PST) for a special live streaming event discord.gg/qTVR55BgGt #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Ultra Engine Early Access Launch Party! Join us on Discord on Saturday December 23 at 6 PM GMT (10 AM PST) for a special live streaming event discord.gg/qTVR55BgGt #gamedev #indiedev #vulkanapi

Flowgraphs are working in Ultra Engine 0.9.1 now, with C++ and Lua. Multiple components per entity are supported. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Flowgraphs are working in Ultra Engine 0.9.1 now, with C++ and Lua. Multiple components per entity are supported. #gamedev #indiedev #vulkanapi

CJOGames posted a screenshot of Ultra running on Linux under Proton. A native build will not be very difficult. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. CJOGames posted a screenshot of Ultra running on Linux under Proton. A native build will not be very difficult. #gamedev #indiedev #vulkanapi

More testing of environment probes #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. More testing of environment probes #gamedev #indiedev #vulkanapi

Images show no environment reflections, sky reflection only, and sky + probe volumes with PBR materials: ultraengine.com/learn/pbrmater… #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Images show no environment reflections, sky reflection only, and sky + probe volumes with PBR materials: ultraengine.com/learn/pbrmater… #gamedev #indiedev #vulkanapi
Leadwerks's tweet image. Images show no environment reflections, sky reflection only, and sky + probe volumes with PBR materials: ultraengine.com/learn/pbrmater… #gamedev #indiedev #vulkanapi
Leadwerks's tweet image. Images show no environment reflections, sky reflection only, and sky + probe volumes with PBR materials: ultraengine.com/learn/pbrmater… #gamedev #indiedev #vulkanapi

AMD (but sometimes on Nvidia too) rendering artifacts are solved. The fix will be included in the next big update. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. AMD (but sometimes on Nvidia too) rendering artifacts are solved. The fix will be included in the next big update. #gamedev #indiedev #vulkanapi

Here are some images that better show the importance of environment probe volumes for PBR lighting. Shown are 1) No reflection, 2) Sky only, and 3) Probe volumes + sky. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Here are some images that better show the importance of environment probe volumes for PBR lighting. Shown are 1) No reflection, 2) Sky only, and 3) Probe volumes + sky. #gamedev #indiedev #vulkanapi
Leadwerks's tweet image. Here are some images that better show the importance of environment probe volumes for PBR lighting. Shown are 1) No reflection, 2) Sky only, and 3) Probe volumes + sky. #gamedev #indiedev #vulkanapi
Leadwerks's tweet image. Here are some images that better show the importance of environment probe volumes for PBR lighting. Shown are 1) No reflection, 2) Sky only, and 3) Probe volumes + sky. #gamedev #indiedev #vulkanapi

Very nearly ready for release. Abstract crate model by @reepblue #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Very nearly ready for release. Abstract crate model by @reepblue #gamedev #indiedev #vulkanapi

A un tiro de piedra de poder editar materiales... #vulkanAPI #EpsilonVerseEngine #customEngine

melficexd's tweet image. A un tiro de piedra de poder editar materiales...
#vulkanAPI
#EpsilonVerseEngine
#customEngine

Combining screen-space reflections seamlessly with environment probe volumes works well. Reflection uses the previous frame with reprojection. #gamedev #indiedev #vulkanapi

Leadwerks's tweet image. Combining  screen-space reflections seamlessly with environment probe volumes works well. Reflection uses the previous frame with reprojection. #gamedev #indiedev #vulkanapi

Okay... we see monkeys and materials... #blender3D #vulkanAPI #customEngine

melficexd's tweet image. Okay... we see monkeys and materials...
#blender3D #vulkanAPI #customEngine

Señora, de sexy que es esto se está volviendo pr0nz XDDDDD #imgui #vulkanAPI #customEngine #EpsilonVerseEngine

melficexd's tweet image. Señora, de sexy que es esto se está volviendo pr0nz XDDDDD
#imgui
#vulkanAPI
#customEngine
#EpsilonVerseEngine

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