#computergraphics search results

From this to today's AI generation. This evolution is real #computergraphics #evolution

TechVibeAis's tweet image. From this to today's AI generation. This evolution is real
#computergraphics #evolution

If you fly a plane while maintaining a constant compass heading, you'll trace a STRAIGHT line on a Mercator projection map, but your actual trajectory on the planet will SPIRAL into one of the poles. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Some more infrastructure for planetary-level terrain data streaming & rendering I am working on: "Edge-length"-based (raster) quad-tree splitting + frustum/horizon culling. #indiedev #gamedev #computergraphics #procedural #terrain #rendering


Standard vs. "Relaxed" cube-sphere projection on Earth 🌍 1: Classic normalization. Notice the stretching at cube corners. 2: NASA's relaxed formula. Nearly uniform cells everywhere. A little thread on the math 🧵 #indiedev #gamedev #computergraphics #procedural #terrain


Just implemented metric-aware Delaunay Triangulation on the sphere 🟣 Metric-aware => Every triangle respects the spherical metric, not the Euclidean one. Algorithm described below. #indiedev #gamedev #computergraphics #computationalgeometry #topology


I've extended my terrain streaming libraries to the sphere using HEALPix partitioning. Hysteresis radii for CPU/GPU load/activate, per-frame command budgets and sphere subdivision are all configurable. #indiedev #gamedev #computergraphics #computationalgeometry #topology


This is my spherical terrain streaming demo sourced with a large dataset (200MB: about 1px every 2km) diced into 1-file per region with LZ4 compression and a TOC for fast pull-a-tile-by-its-ID. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Playing a little bit more with my new HEALPix framework. I took this 27360x13680 latitude/longitude map from NASA Scientific Visualization Studio. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Extended my topology libs to work on non-Euclidean domains (spherical, toroidal, etc.) by turning mesh edges into geodesics. Below: Bridson's Poisson disk sampling across different domains. #indiedev #gamedev #computergraphics #computationalgeometry #topology


🚀Exciting opportunity! Are you passionate about computer graphics and vision? Join our team as a PhD researcher and work on exciting new research! Apply now through IMPRS-IS imprs.is.mpg.de/application ⏲️Deadline: Nov 16, 2025 (End of Day, AoE) #PhD #IMPRSIS #ComputerGraphics

CG_Tuebingen's tweet image. 🚀Exciting opportunity!
Are you passionate about computer graphics and vision?
Join our team as a PhD researcher and work on exciting new research! 
Apply now through IMPRS-IS  imprs.is.mpg.de/application
⏲️Deadline: Nov 16, 2025 (End of Day, AoE)
#PhD #IMPRSIS #ComputerGraphics
CG_Tuebingen's tweet image. 🚀Exciting opportunity!
Are you passionate about computer graphics and vision?
Join our team as a PhD researcher and work on exciting new research! 
Apply now through IMPRS-IS  imprs.is.mpg.de/application
⏲️Deadline: Nov 16, 2025 (End of Day, AoE)
#PhD #IMPRSIS #ComputerGraphics

I am chugging through literal terabytes of topographical info for my terrain system. Re-projecting, mip-mapping, ... I hope to have some pretty stuff to post soon. #indiedev #gamedev #computergraphics #procedural #terrain #rendering


Curious about sampling the major axis of a specular GGX BRDF for image-based lighting? 📸💡 Check out these slides: drive.google.com/file/d/1BkFt4d… #ComputerGraphics #Rendering #IBL

xavierchermain's tweet image. Curious about sampling the major axis of a specular GGX BRDF for image-based lighting? 📸💡
Check out these slides: drive.google.com/file/d/1BkFt4d…

#ComputerGraphics #Rendering #IBL

Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech

number41z's tweet image. Who's old enough to remember these tablets from early 90's?

This is when my CG journey started in 1990, I have been using them for years with Autocad. 

If you have similar memories please share with me!

#AutoCAD #CGHistory #ComputerGraphics #RetroTech

Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics

Papagina_Yi's tweet image. Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…

No results for "#computergraphics"
No results for "#computergraphics"
No results for "#computergraphics"
Loading...

Something went wrong.


Something went wrong.


United States Trends