#computergraphics zoekresultaten

Some more infrastructure for planetary-level terrain data streaming & rendering I am working on: "Edge-length"-based (raster) quad-tree splitting + frustum/horizon culling. #indiedev #gamedev #computergraphics #procedural #terrain #rendering


Just implemented metric-aware Delaunay Triangulation on the sphere 🟣 Metric-aware => Every triangle respects the spherical metric, not the Euclidean one. Algorithm described below. #indiedev #gamedev #computergraphics #computationalgeometry #topology


If you fly a plane while maintaining a constant compass heading, you'll trace a STRAIGHT line on a Mercator projection map, but your actual trajectory on the planet will SPIRAL into one of the poles. #indiedev #gamedev #computergraphics #computationalgeometry #topology


From this to today's AI generation. This evolution is real #computergraphics #evolution

TechVibeAis's tweet image. From this to today's AI generation. This evolution is real
#computergraphics #evolution

I've extended my terrain streaming libraries to the sphere using HEALPix partitioning. Hysteresis radii for CPU/GPU load/activate, per-frame command budgets and sphere subdivision are all configurable. #indiedev #gamedev #computergraphics #computationalgeometry #topology


This is my spherical terrain streaming demo sourced with a large dataset (200MB: about 1px every 2km) diced into 1-file per region with LZ4 compression and a TOC for fast pull-a-tile-by-its-ID. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Playing a little bit more with my new HEALPix framework. I took this 27360x13680 latitude/longitude map from NASA Scientific Visualization Studio. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics

Papagina_Yi's tweet image. Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…

Pieced my custom CPU-side fluid simulator together with the WebGPU implicit surface generator, and now we've got chocolate shakes 🙂. #webgpu #computergraphics #indiegamedev #physics #js


Extended my topology libs to work on non-Euclidean domains (spherical, toroidal, etc.) by turning mesh edges into geodesics. Below: Bridson's Poisson disk sampling across different domains. #indiedev #gamedev #computergraphics #computationalgeometry #topology


Curious about sampling the major axis of a specular GGX BRDF for image-based lighting? 📸💡 Check out these slides: drive.google.com/file/d/1BkFt4d… #ComputerGraphics #Rendering #IBL

xavierchermain's tweet image. Curious about sampling the major axis of a specular GGX BRDF for image-based lighting? 📸💡
Check out these slides: drive.google.com/file/d/1BkFt4d…

#ComputerGraphics #Rendering #IBL

Voronoi diagrams: circumcenters vs. centroids. 1: Classic Voronoi using triangle circumcenters. Classic/pure, angles are more abrupt. 2: Using triangle centroids instead. Smoother, bubble-like regions. #proceduralgeneration #gamedev #computergraphics #voronoi


Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques. #terraingeneration #procedural #computergraphics #gamedev

topotoylabs's tweet image. Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques.

#terraingeneration #procedural #computergraphics #gamedev

Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech

number41z's tweet image. Who's old enough to remember these tablets from early 90's?

This is when my CG journey started in 1990, I have been using them for years with Autocad. 

If you have similar memories please share with me!

#AutoCAD #CGHistory #ComputerGraphics #RetroTech

🎨🚀 Pioneer Academy: دورة Computer Graphics! تبغى تصنع عوالم بصرية؟ 🌍 ✅ 3D Modeling. 💡 Animation & VFX. 💻 Portfolio احترافي. سجّل الحين مع Pioneer Academy! للتواصل معنا: linktr.ee/Pioneer.Academy #ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

PioneerAca80433's tweet image. 🎨🚀 Pioneer Academy: دورة Computer Graphics!
تبغى تصنع عوالم بصرية؟ 🌍
✅ 3D Modeling.
💡 Animation & VFX.
💻 Portfolio احترافي.
سجّل الحين مع Pioneer Academy!
للتواصل معنا: linktr.ee/Pioneer.Academy
#ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

🎨🚀 Pioneer Academy: دورة Computer Graphics! تبغى تصنع عوالم بصرية؟ 🌍 ✅ 3D Modeling. 💡 Animation & VFX. 💻 Portfolio احترافي. سجّل الحين مع Pioneer Academy! للتواصل معنا: linktr.ee/Pioneer.Academy #ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

PioneerAca974's tweet image. 🎨🚀 Pioneer Academy: دورة Computer Graphics!
تبغى تصنع عوالم بصرية؟ 🌍
✅ 3D Modeling.
💡 Animation & VFX.
💻 Portfolio احترافي.
سجّل الحين مع Pioneer Academy!
للتواصل معنا: linktr.ee/Pioneer.Academy
#ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

🎨🚀 Pioneer Academy: دورة Computer Graphics! تبغى تصنع عوالم بصرية؟ 🌍 ✅ 3D Modeling. 💡 Animation & VFX. 💻 Portfolio احترافي. سجّل الحين مع Pioneer Academy! للتواصل معنا: linktr.ee/Pioneer.Academy #ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

kuwaittutors965's tweet image. 🎨🚀 Pioneer Academy: دورة Computer Graphics!
تبغى تصنع عوالم بصرية؟ 🌍
✅ 3D Modeling.
💡 Animation & VFX.
💻 Portfolio احترافي.
سجّل الحين مع Pioneer Academy!
للتواصل معنا: linktr.ee/Pioneer.Academy
#ComputerGraphics #جرافيكس #تعلم_أونلاين #السعودية #PioneerAcademy

International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : November 30, 2025 Contact us: [email protected] #computergraphics #animation

JeneeferAlsher's tweet image. International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed 
ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print)
airccse.org/journal/ijcga/…
Submission Deadline : November 30, 2025 
Contact us: ijcga@aircconline.com 
#computergraphics #animation

VULKAN API DISCUSSION | FRAMES PER SECOND: amzn.to/3SzJesh | Discussing the importance of frames per second in computer graphics applications. #vulkan #vulkanapi #computergraphics #gpu #nvidia #amd #framespersecond #rtx #gtx #raytracing


International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : November 30, 2025 Contact us: [email protected] #computergraphics #animation

JeneeferAlsher's tweet image. International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed 
ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print)
airccse.org/journal/ijcga/…
Submission Deadline : November 30, 2025 
Contact us: ijcga@aircconline.com 
#computergraphics #animation

International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : November 30, 2025 Contact us: [email protected] #computergraphics #animation

JeneeferAlsher's tweet image. International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed 
ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print)
airccse.org/journal/ijcga/…
Submission Deadline : November 30, 2025 
Contact us: ijcga@aircconline.com 
#computergraphics #animation

Pieced my custom CPU-side fluid simulator together with the WebGPU implicit surface generator, and now we've got chocolate shakes 🙂. #webgpu #computergraphics #indiegamedev #physics #js


International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : November 18, 2025 Contact us: [email protected] #computergraphics #animation

JeneeferAlsher's tweet image. International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed 
ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print)
airccse.org/journal/ijcga/…
Submission Deadline : November 18, 2025 
Contact us: ijcga@aircconline.com 
#computergraphics #animation

From this to today's AI generation. This evolution is real #computergraphics #evolution

TechVibeAis's tweet image. From this to today's AI generation. This evolution is real
#computergraphics #evolution

🔬 IDEAS NCBR embarks on a new scientific adventure! 🚀 Prof. Przemysław Musialski (@NJIT) will lead our new #ComputerGraphics research group. 1/5

IDEAS_NCBR's tweet image. 🔬 IDEAS NCBR embarks on a new scientific adventure! 🚀 Prof. Przemysław Musialski (@NJIT) will lead our new #ComputerGraphics research group. 1/5

Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Ademola_4life's tweet image. Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math

Featured Origins Article: "Interactive Graphics in Industry: The Early Days." It's no surprise that the field of #computergraphics has a long history but what were the interactive 3-D systems like in the 70s? Learn about the history @ bit.ly/3OeUFCX #IEEE @ieeecga

ComputerSociety's tweet image. Featured Origins Article: "Interactive Graphics in Industry: The Early Days." It's no surprise that the field of #computergraphics has a long history but what were the interactive 3-D systems like in the 70s?  Learn about the history @ bit.ly/3OeUFCX
#IEEE @ieeecga

Did you know that the most highly cited paper on #ComputerGraphics is "Marching Cubes: A High Resolution 3D Surface Construction Algorithm" by Bill Lorensen and Harvey Cline? Learn more about the history @ bit.ly/3DuXNWF #IEEE @ieeecga

ComputerSociety's tweet image. Did you know that the most highly cited paper on #ComputerGraphics is "Marching Cubes: A High Resolution 3D Surface Construction Algorithm" by Bill Lorensen and Harvey Cline? Learn more about the history @ bit.ly/3DuXNWF
#IEEE @ieeecga

Featured Origins Article: "Computer Graphics and Animation at OSU" The development of #ComputerGraphics and animation at @OhioState first started with Prof. Charles Csuri! Learn more about the history @ bit.ly/3DuXNWF #IEEE @ieeecga

ComputerSociety's tweet image. Featured Origins Article: "Computer Graphics and Animation at OSU" The development of #ComputerGraphics and animation at @OhioState first started with Prof. Charles Csuri! Learn more about the history @ bit.ly/3DuXNWF
#IEEE @ieeecga

I just finished CellWalk's new ambient occlusion and noise filters. 48 samples/pixel. About ~300-400us for the ao kernel. Taken on #AppleVisionPro Still more to fix, but it looks so good now, and it's 2-3x faster than before (6x more samples) #computergraphics #sciart #scicomm

timd_ca's tweet image. I just finished CellWalk's new ambient occlusion and noise filters. 48 samples/pixel. About ~300-400us for the ao kernel. Taken on #AppleVisionPro

Still more to fix, but it looks so good now, and it's 2-3x faster than before (6x more samples)
#computergraphics #sciart #scicomm
timd_ca's tweet image. I just finished CellWalk's new ambient occlusion and noise filters. 48 samples/pixel. About ~300-400us for the ao kernel. Taken on #AppleVisionPro

Still more to fix, but it looks so good now, and it's 2-3x faster than before (6x more samples)
#computergraphics #sciart #scicomm

Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech

number41z's tweet image. Who's old enough to remember these tablets from early 90's?

This is when my CG journey started in 1990, I have been using them for years with Autocad. 

If you have similar memories please share with me!

#AutoCAD #CGHistory #ComputerGraphics #RetroTech

Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap

TriciVenola's tweet image. Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap
TriciVenola's tweet image. Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap
TriciVenola's tweet image. Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap
TriciVenola's tweet image. Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap

🖼 In October, Przemysław Spurek talked about "Hypernetwork approach to generating 3D objects" during open research seminar at IDEAS NCBR. 👉Now you can watch the video on our YouTube channel! #computergraphics #computervision youtube.com/watch?v=_Y-UiW…

IDEAS_NCBR's tweet image. 🖼 In October, Przemysław Spurek talked about "Hypernetwork approach to generating 3D objects" during open research seminar at IDEAS NCBR.
👉Now you can watch the video on our YouTube channel! #computergraphics #computervision
youtube.com/watch?v=_Y-UiW…

Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics

Papagina_Yi's tweet image. Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…

🚀Exciting opportunity! Are you passionate about computer graphics and vision? Join our team as a PhD researcher and work on exciting new research! Apply now through IMPRS-IS imprs.is.mpg.de/application ⏲️Deadline: Nov 16, 2025 (End of Day, AoE) #PhD #IMPRSIS #ComputerGraphics

CG_Tuebingen's tweet image. 🚀Exciting opportunity!
Are you passionate about computer graphics and vision?
Join our team as a PhD researcher and work on exciting new research! 
Apply now through IMPRS-IS  imprs.is.mpg.de/application
⏲️Deadline: Nov 16, 2025 (End of Day, AoE)
#PhD #IMPRSIS #ComputerGraphics
CG_Tuebingen's tweet image. 🚀Exciting opportunity!
Are you passionate about computer graphics and vision?
Join our team as a PhD researcher and work on exciting new research! 
Apply now through IMPRS-IS  imprs.is.mpg.de/application
⏲️Deadline: Nov 16, 2025 (End of Day, AoE)
#PhD #IMPRSIS #ComputerGraphics

Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques. #terraingeneration #procedural #computergraphics #gamedev

topotoylabs's tweet image. Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques.

#terraingeneration #procedural #computergraphics #gamedev

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