#computergraphics resultados da pesquisa
If by "flat" you mean an ellipsoid where the radius along the equator is 6371 km and the radius at the poles is 21 km shorter, then yes. #indiedev #gamedev #computergraphics #procedural #terrain #rendering
Some more progress in my planetary streaming/rendering system. Some technical details below. 👇 #indiedev #gamedev #computergraphics #procedural #terrain #rendering
International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : December 07, 2025 Contact us: [email protected] #computergraphics #animation
How to create a cross platform favicon for your website #How To #Computergraphics #Favicon #GraphicsDesigning #ico gtechbooster.com/how-to-create-…
COMPUTER GRAPHICS | VIDEOGAME CAMERA SYSTEM youtu.be/hDF1nwchDGI?si… #vulkan #vulkanapi #computergraphics #videogames #videogame #raytracing #raytrace #programming #gpu #gpus #graphics #artist #creativearts #illustration #digital #cudaeducation
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VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray...
If by "flat" you mean an ellipsoid where the radius along the equator is 6371 km and the radius at the poles is 21 km shorter, then yes. #indiedev #gamedev #computergraphics #procedural #terrain #rendering
VULKAN API DISCUSSION | Ray Tracing 10 | Procedural Geometry | Detecting Spheres with AABBs youtu.be/dkT8p91Jykw #vulkan #vulkanapi #computergraphics #dataviz #raytracing #gpu #geometry #proceduralgeometry #spheres #aabb #aabbs #rtx #nvidia #amd #cudaeducation
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VULKAN API DISCUSSION | Ray Tracing 10.0 | Procedural Geometry |...
VULKAN API | image acquisition via semaphore youtu.be/nLaDvqQe94s?si… #vulkan #vulkanapi #computergraphics #computerscience #videogames #videogamedeveloper #programming #semaphore #swapchain #vulkanswapchain #computerprogramming #gpus #nvidia
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Vulkan API Discussion | Swap Chain, Render Pass, Command Buffer,...
VULKAN API | Semaphores youtu.be/E60ZvM3XRoY?si… #vulkan #vulkanapi #computergraphics #computerscience #videogames #videogamedeveloper #programming #semaphores #computerprogramming #gpus #nvidia #nvidiagpus #gpuprogramming #gpuprocessing
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Vulkan API Discussion | Synchronization: Fences & Semaphores | Cuda...
Start your computer graphics journey with these two links | amzn.to/4pwGfPQ | amzn.to/4iq2Rz0 | #computergraphics #vulkan #vulkanapi #howtoprogram #howtocode #gpu #gpuprogramming #nvidia #amd #intel #parallelprocessing #hpc #cudaeducation
RAY TRACING EXPLAINED youtu.be/hDF1nwchDGI?si… #raytracing #computergraphics #videogames #videogamedevelopment #gpu #gpuprogramming #vulkan #vulkanapi #nvidia #amd #intel #gpus #hpc #computerscience #howtocode #howtoprogram #cudaeducation
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VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray...
Some more progress in my planetary streaming/rendering system. Some technical details below. 👇 #indiedev #gamedev #computergraphics #procedural #terrain #rendering
🔬 IDEAS NCBR embarks on a new scientific adventure! 🚀 Prof. Przemysław Musialski (@NJIT) will lead our new #ComputerGraphics research group. 1/5
Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math
Featured Origins Article: "Interactive Graphics in Industry: The Early Days." It's no surprise that the field of #computergraphics has a long history but what were the interactive 3-D systems like in the 70s? Learn about the history @ bit.ly/3OeUFCX #IEEE @ieeecga
Did you know that the most highly cited paper on #ComputerGraphics is "Marching Cubes: A High Resolution 3D Surface Construction Algorithm" by Bill Lorensen and Harvey Cline? Learn more about the history @ bit.ly/3DuXNWF #IEEE @ieeecga
Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…
Featured Origins Article: "Computer Graphics and Animation at OSU" The development of #ComputerGraphics and animation at @OhioState first started with Prof. Charles Csuri! Learn more about the history @ bit.ly/3DuXNWF #IEEE @ieeecga
I just finished CellWalk's new ambient occlusion and noise filters. 48 samples/pixel. About ~300-400us for the ao kernel. Taken on #AppleVisionPro Still more to fix, but it looks so good now, and it's 2-3x faster than before (6x more samples) #computergraphics #sciart #scicomm
Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech
🥁🙌 Happy to introduce @FraunhoferHHI, our outstanding partner with 👉extensive experience in #computergraphics and standardisation 👉 innovative #streamingplatform for #XR content Read more in the interview with @HilsmannAnna & @CorneliusHellge ⬇️ bit.ly/3PTf82D
Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap
🚀Exciting opportunity! Are you passionate about computer graphics and vision? Join our team as a PhD researcher and work on exciting new research! Apply now through IMPRS-IS imprs.is.mpg.de/application ⏲️Deadline: Nov 16, 2025 (End of Day, AoE) #PhD #IMPRSIS #ComputerGraphics
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