#computergraphics نتائج البحث
Playing a little bit more with my new HEALPix framework. I took this 27360x13680 latitude/longitude map from NASA Scientific Visualization Studio. #indiedev #gamedev #computergraphics #computationalgeometry #topology
I've extended my terrain streaming libraries to the sphere using HEALPix partitioning. Hysteresis radii for CPU/GPU load/activate, per-frame command budgets and sphere subdivision are all configurable. #indiedev #gamedev #computergraphics #computationalgeometry #topology
Just implemented metric-aware Delaunay Triangulation on the sphere 🟣 Metric-aware => Every triangle respects the spherical metric, not the Euclidean one. Algorithm described below. #indiedev #gamedev #computergraphics #computationalgeometry #topology
Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math



Been diving deep into the fascinating world of terrain generation lately! @redblobgames and his incredible blog have been an absolute goldmine of insights and techniques. #terraingeneration #procedural #computergraphics #gamedev

Blue noise on the surface of a sphere. #indiedev #gamedev #computergraphics #computationalgeometry #topology
Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…

The best blog post that introduces the idea of Gaussian blur and its optimizations visually and interactively. #gamedev #ComputerGraphics blog.frost.kiwi/dual-kawase/
Extended my topology libs to work on non-Euclidean domains (spherical, toroidal, etc.) by turning mesh edges into geodesics. Below: Bridson's Poisson disk sampling across different domains. #indiedev #gamedev #computergraphics #computationalgeometry #topology
Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech

Voronoi diagrams: circumcenters vs. centroids. 1: Classic Voronoi using triangle circumcenters. Classic/pure, angles are more abrupt. 2: Using triangle centroids instead. Smoother, bubble-like regions. #proceduralgeneration #gamedev #computergraphics #voronoi…
🏛️How to turn flat facade images into editable, dynamic designs with neuro-symbolic transformers? 📜Paper co-authored by IDEAS NCBR #ComputerGraphics researchers has been accepted for presentation at #SIGGRAPHAsia2024 in Tokyo. Read more➡️ facaid.github.io @siggraph

Finally finished that spherical harmonics post that's been sitting in my drafts for 2 years. It's about encoding panoramic radiance with just a few coefficients. #computergraphics #rendering #sphericalharmonics #graphics #gamedev brashandplucky.com/2025/08/25/sph…
Happy birthday William Fetter. The innovative graphic designer and art director, famous for his pioneering use of computers, coining the phrase "computer graphics," and creating the 1st human figure as a 3D model, was born today in 1928. #computergraphics

International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : October 18, 2025 Contact us: [email protected] #computergraphics #animation #visualization

I've extended my terrain streaming libraries to the sphere using HEALPix partitioning. Hysteresis radii for CPU/GPU load/activate, per-frame command budgets and sphere subdivision are all configurable. #indiedev #gamedev #computergraphics #computationalgeometry #topology
computer graphics | RAY TRACING EXPLAINED IN PLAIN ENGLISH youtu.be/hDF1nwchDGI?si… #raytracing #computergraphics #vulkan #vulkanapi #howtocode #howtoprogram #nvidia #amd #gpu #gpus #rendering #programmingtutorial #learningtoprogram #parallelcomputing
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VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray...
RAY TRACING PROGRAMMING | Shader Binding Table | youtu.be/LtJBt84tn6Y #computergraphics #gpuprogramming #vulkan #vulkanapi #hpc #raytracing #graphics #visualarts #photoshop #shaderbindingtable #rtx #nvidia #amd #intel #cudaeducation
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YouTube
VULKAN API DISCUSSION | Ray Tracing 4.2 | Shader Binding Table...
🚀Exciting opportunity! Are you passionate about computer graphics and vision? Join our team as a PhD researcher and work on exciting new research! Apply now through IMPRS-IS imprs.is.mpg.de/application ⏲️Deadline: Nov 16, 2025 (End of Day, AoE) #PhD #IMPRSIS #ComputerGraphics


COMPUTER GRAPHICS EXAMPLES RUNNING ON YOUR MACHINE: youtu.be/FlIlX88hV7c #vulkan #vulkanapi #computergraphics #opengl #nvidia #gamedev #amd #gpu #gpuprogramming #gpuprocessing #parallelprocessing #cplusplus #dataviz #datavisualization #cudaeducation
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Vulkan API Discussion | Computer Graphics Examples | Cuda Education
TRANSPARENCY IN COMPUTER GRAPHICS youtu.be/fN8bNjdBF7k #computergraphics #transparency #vulkan #vulkanapi #raytracing #creative #creativelife #arts #artasandculture #photography #simulation #dataviz #illustrator #illustration #graphicdesign #cudaeducation
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Vulkan API Discussion | Ray Tracing 16.1 | Transparency via anyhit...
FRAMES PER SECOND | VULKAN API: amzn.to/3SzJesh |Showing why fps matters, and related topics. #vulkan #vulkanapi #computergraphics #nvidia #gpu #amd #ryzen #rtx #gtx #raytracing #fps #parallelprocessing #framespersecond
RAY TRACING Computer Graphics | Generating rays using tracerayEXT | youtu.be/Lgdz2GYcwGY #vulkanapi #vulkan #computergraphics #raytracing #raytrace #cgi #rtx #nvidia #amd #intel #tracerayext #scenetraversal #dataviz #simulation #hpc #gpu #gpuprogramming #cudaeducation
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YouTube
Vulkan API Discussion | Ray Tracing 12.4 | Generating rays using...
International Journal of Computer Graphics & Animation (IJCGA) - EBSCO, ERA indexed ISSN : 2231 - 3281(Online) ; 2231 - 3591 (print) airccse.org/journal/ijcga/… Submission Deadline : October 18, 2025 Contact us: [email protected] #computergraphics #animation #visualization

VULKAN API | Semaphores youtu.be/E60ZvM3XRoY?si… #vulkan #vulkanapi #computergraphics #computerscience #videogames #videogamedeveloper #programming #semaphores #computerprogramming #gpus #nvidia #nvidiagpus #gpuprogramming #gpuprocessing
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Vulkan API Discussion | Synchronization: Fences & Semaphores | Cuda...
COMPUTER GRAPHICS | disabling the raygen shader binding table youtu.be/LtJBt84tn6Y?si…… #vulkan #vulkanapi #computergraphics #shaderbindingtable #raytracing #raytrace #pathtracing #photorealistic #programming #howtocode #howtoprogram #cudaeducation
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VULKAN API DISCUSSION | Ray Tracing 4.2 | Shader Binding Table...
🔬 IDEAS NCBR embarks on a new scientific adventure! 🚀 Prof. Przemysław Musialski (@NJIT) will lead our new #ComputerGraphics research group. 1/5

Made a quick note explaining quaternion basics in general, could come in handy😉 #computergraphics #math



I just finished CellWalk's new ambient occlusion and noise filters. 48 samples/pixel. About ~300-400us for the ao kernel. Taken on #AppleVisionPro Still more to fix, but it looks so good now, and it's 2-3x faster than before (6x more samples) #computergraphics #sciart #scicomm


🖼 In October, Przemysław Spurek talked about "Hypernetwork approach to generating 3D objects" during open research seminar at IDEAS NCBR. 👉Now you can watch the video on our YouTube channel! #computergraphics #computervision youtube.com/watch?v=_Y-UiW…

Along with Perm, we release Hair20K—a large-scale public 3D hairstyle database featuring strand-based hair models! Dive into the dataset and explore its potential for your projects! Check it out here: zhouyisjtu.github.io/project_hair/h… #3DModeling #HairRendering #ComputerGraphics…

Pulled these from Mac the Knife Vol.3: Mac the Ripper, c1986 by TriciVenola. It took hours but not nearly as long as it did to build them back in Neolithic Mac times. Enjoy the rest of the holiday! #mac #macart #computergraphics #vintage #1980s #digitalart #bitmap




🥁🙌 Happy to introduce @FraunhoferHHI, our outstanding partner with 👉extensive experience in #computergraphics and standardisation 👉 innovative #streamingplatform for #XR content Read more in the interview with @HilsmannAnna & @CorneliusHellge ⬇️ bit.ly/3PTf82D

Featured Origins Article: "Interactive Graphics in Industry: The Early Days." It's no surprise that the field of #computergraphics has a long history but what were the interactive 3-D systems like in the 70s? Learn about the history @ bit.ly/3OeUFCX #IEEE @ieeecga

On Thursday, Sept. 28, at 2:30 pm CET, join us for „#Rendering research potpourri” – an open seminar with Dr. Wojciech Jarosz @wkjarosz of @dartmouth, who will discuss his research in #ComputerGraphics. More about ➡️ linkedin.com/feed/update/ur…

⛅️Last month, Bernhard Kerbl (@tu_wien) @Snosixtytwo talked “Compute-Based Rendering across the Board – Efficient Methods for Meshes, Point Clouds and Radiance Fields” during research seminar at IDEAS NCBR. ▶️Watch the seminar with on YT #computergraphics youtube.com/watch?v=Om5-ka…

🏛️How to turn flat facade images into editable, dynamic designs with neuro-symbolic transformers? 📜Paper co-authored by IDEAS NCBR #ComputerGraphics researchers has been accepted for presentation at #SIGGRAPHAsia2024 in Tokyo. Read more➡️ facaid.github.io @siggraph

Did you know that the most highly cited paper on #ComputerGraphics is "Marching Cubes: A High Resolution 3D Surface Construction Algorithm" by Bill Lorensen and Harvey Cline? Learn more about the history @ bit.ly/3DuXNWF #IEEE @ieeecga

Who's old enough to remember these tablets from early 90's? This is when my CG journey started in 1990, I have been using them for years with Autocad. If you have similar memories please share with me! #AutoCAD #CGHistory #ComputerGraphics #RetroTech

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